/*
*
*    This program is free software; you can redistribute it and/or modify it
*    under the terms of the GNU General Public License as published by the
*    Free Software Foundation; either version 2 of the License, or (at
*    your option) any later version.
*
*    This program is distributed in the hope that it will be useful, but
*    WITHOUT ANY WARRANTY; without even the implied warranty of
*    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
*    General Public License for more details.
*
*    You should have received a copy of the GNU General Public License
*    along with this program; if not, write to the Free Software Foundation,
*    Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
*
*    In addition, as a special exception, the author gives permission to
*    link the code of this program with the Half-Life Game Engine ("HL
*    Engine") and Modified Game Libraries ("MODs") developed by Valve,
*    L.L.C ("Valve").  You must obey the GNU General Public License in all
*    respects for all of the code used other than the HL Engine and MODs
*    from Valve.  If you modify this file, you may extend this exception
*    to your version of the file, but you are not obligated to do so.  If
*    you do not wish to do so, delete this exception statement from your
*    version.
*
*/
#pragma once

#include "archtypes.h"

typedef void(*xcommand_t)(void);
typedef struct cmd_function_s
{
	struct cmd_function_s *next;
	const char *name;
	xcommand_t function;
	int flags;
} cmd_function_t;

typedef enum cmd_source_s
{
	src_client = 0,		// came in over a net connection as a clc_stringcmd. host_client will be valid during this state.
	src_command = 1,	// from the command buffer.
} cmd_source_t;

#define FCMD_HUD_COMMAND		BIT(0)
#define FCMD_GAME_COMMAND		BIT(1)
#define FCMD_WRAPPER_COMMAND	BIT(2)
