amxmodx/gamedata/common.games/entities.games/dod/offsets-cbasebutton.txt

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"CBaseButton"
{
"Offsets"
{
"m_fStayPushed" // BOOL
{
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"type" "integer"
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"windows" "492"
"linux" "512"
"mac" "512"
}
"m_fRotating" // BOOL
{
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"type" "integer"
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"windows" "496"
"linux" "516"
"mac" "516"
}
"m_strChangeTarget" // string_t
{
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"type" "stringint"
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"windows" "500"
"linux" "520"
"mac" "520"
}
"m_ls" // locksound_t
{
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"type" "structure"
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"windows" "504"
"linux" "524"
"mac" "524"
}
"m_bLockedSound" // BYTE
{
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"type" "character"
"unsigned" "1"
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"windows" "540"
"linux" "560"
"mac" "560"
}
"m_bLockedSentence" // BYTE
{
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"type" "character"
"unsigned" "1"
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"windows" "541"
"linux" "561"
"mac" "561"
}
"m_bUnlockedSound" // BYTE
{
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"type" "character"
"unsigned" "1"
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"windows" "542"
"linux" "562"
"mac" "562"
}
"m_bUnlockedSentence" // BYTE
{
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"type" "character"
"unsigned" "1"
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"windows" "543"
"linux" "563"
"mac" "563"
}
"m_sounds" // int
{
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"type" "integer"
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"windows" "544"
"linux" "564"
"mac" "564"
}
"m_rrWait" // float
{
"type" "float"
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"windows" "548"
"linux" "568"
"mac" "568"
}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CBaseDelay
* CBaseAnimating
* CBaseToggle
* CBaseButton
*/