amxmodx/plugins/esf/EvolutionX.Core.sma

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2005-08-24 06:13:55 +00:00
/***********************************************
[ Corona-Bytes.NET ] EvolutionX Core Plugin
(c) Corona - Bytes .NET coders :: coders@corona-bytes.net
> 2005 Corona Bytes :: http://www.corona-bytes.net
***********************************************/
#include <amxmodx>
#include <fakemeta>
#include <engine>
public plugin_natives ()
{
register_library( "EvolutionXCore" );
// >> [ PowerLevel ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
register_native( "setClientSPL", "__setClientSPL" );
register_native( "setClientPL", "__setClientPL" );
register_native( "getClientPL", "__getClientPL" );
register_native( "setClientACPL", "__setClientACPL" );
register_native( "getClientACPL", "__getClientACPL" );
register_native( "setClientADPL", "__setClientADPL" );
register_native( "getClientADPL", "__getClientADPL" );
register_native( "setPLtoADPL", "__setPLtoADPL" );
// >> [ KineticEnergy ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
register_native( "getClientKI", "__getClientKI" );
register_native( "setClientKI", "__setClientKI" );
// >> [ Health ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
register_native( "setClientHP", "__setClientHP" );
register_native( "getClientHP", "__getClientHP" );
register_native( "setClientMHP", "__setClientMHP" );
register_native( "getClientMHP", "__getClientMHP" );
// >> [ Speed ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
register_native( "setClientSPEED", "__setClientSPEED" );
register_native( "getClientSPEED", "__getClientSPEED" );
register_native( "setClientSWOOPSPEED", "__setClientSWOOPSPEED" );
register_native( "getClientSWOOPSPEED", "__getClientSWOOPSPEED" );
// >> [ Protect ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
register_native( "setClientPROTECT", "__setClientPROTECT" );
register_native( "getClientPROTECT", "__getClientPROTECT" );
// >> [ Frozen ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
register_native( "setClientFROZEN", "__setClientFROZEN" );
register_native( "getClientFROZEN", "__getClientFROZEN" );
// >> [ GoD ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
register_native( "setClientGOD", "__setClientGOD" );
register_native( "getClientGOD", "__getClientGOD" );
// >> [ Fly ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
register_native( "getClientFLY", "__getClientFLY" );
// >> [ Turbo ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
register_native( "setClientHiddenTurbo", "__setClientHiddenTURBO" );
register_native( "getClientTURBO", "__getClientTURBO" );
// >> [ Block ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
register_native( "getClientBLOCK", "__getClientBLOCK" );
// >> [ Powerup ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
register_native( "setClientHiddenPOWERUP", "__setClientHiddenPOWERUP" );
register_native( "getClientPOWERUP", "__getClientPOWERUP" );
// >> [ ... ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
register_native( "getClientSWOOPING", "__getClientSWOOPING" );
register_native( "getClientATKSHOOT", "__getClientATKSHOOT" );
register_native( "getClientATKCHARGE", "__getClientATKCHARGE" );
// >> Client in AdvancedMelee
register_native( "getClientMELEE", "__getClientMELEE" );
// >> Client is in thrown away
register_native( "getClientTHROWAWAY", "__getClientTHROWAWAY" );
// >> Client is in Throw
register_native( "getClientTHROW", "__getClientTHROW" );
// >> Client has been thrown into Wall / on Ground
register_native( "getClientWALLGND","__getClientWALLGND" );
// >> Client is in freefall like after jumping of ground
register_native( "getClientINFREEFALL", "__getClientINFREEFALL" );
// >> Client is in beamjump
register_native( "getClientBEAMJUMP", "__getClientBEAMJUMP" );
// [ MISC ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
// kills a player without death or score messages
register_native( "silentClientKILL", "__skill" );
}
public plugin_init ( )
{
register_plugin( "<< CORE >>", "3.0", "<< Corona-Bytes.NET >>" );
}
// >> [ PowerLevel ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
public __setClientSPL( )
{
set_pdata_int( get_param( 1 ) , 460, get_param( 2 ) );
set_pdata_int( get_param( 1 ) , 461, get_param( 2 ) );
}
public __setClientPL()
set_pdata_int( get_param( 1 ) , 460, get_param( 2 ) );
public __getClientPL()
return get_pdata_int( get_param( 1 ) , 460 );
public __setClientACPL()
set_pdata_int( get_param( 1 ) , 463, get_param( 2 ) );
public __getClientACPL()
return get_pdata_int( get_param( 1 ), 463 );
public __setClientADPL()
set_pdata_int( get_param( 1 ) , 461, get_param( 2 ) );
public __getClientADPL()
return get_pdata_int( get_param( 1 ), 461 );
public __setPLtoADPL()
{
set_pdata_int( get_param( 1 ) , 460, get_pdata_int( get_param( 1 ), 461 ));
return 1;
}
// >> [ KineticEnergy ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
public __setClientKI()
{
entity_set_float( get_param( 1 ), EV_FL_fuser4, float( get_param( 2 ) ) );
}
public __getClientKI()
return floatround( entity_get_float( get_param( 1 ), EV_FL_fuser4 ) );
// >> [ Health ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
public __setClientHP()
{
entity_set_float( get_param( 1 ), EV_FL_health, float( get_param( 2 ) ) );
message_begin( MSG_ONE, get_user_msgid("Health"), {0,0,0} , get_param( 1 ) );
write_byte( get_param( 2 ) );
message_end( );
}
public __getClientHP()
return floatround( entity_get_float( get_param( 1 ), EV_FL_health ) );
public __setClientMHP( )
{
set_pdata_int( get_param( 1 ) , 142, get_param( 2 ) );
message_begin( MSG_ONE, get_user_msgid( "MaxHealth" ), { 0, 0, 0 }, get_param( 1 ) );
write_byte( get_param( 2 ) );
message_end( );
}
public __getClientMHP( )
return get_pdata_int( get_param( 1 ) , 142 );
// >> [ Speed ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
public __setClientSPEED()
set_pdata_int( get_param( 1 ) , 462, get_param( 2 ) );
public __getClientSPEED()
return get_pdata_int( get_param( 1 ) , 462 );
public __setClientSWOOPSPEED()
{
entity_set_float( get_param( 1 ), EV_FL_fuser1, float( get_param( 2 ) ) );
}
public __getClientSWOOPSPEED()
return floatround( entity_get_float( get_param( 1 ), EV_FL_fuser1 ) );
// >> [ Protect ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
public __setClientPROTECT()
{
if ( get_param( 2 ) )
{
set_pdata_int( get_param( 1 ) , 301, 1, -89 );
//entity_set_float( get_param( 1 ), EV_FL_takedamage, 0.0 );
}
else
{
set_pdata_int( get_param( 1 ) , 301, 0, -89 );
//entity_set_float( get_param( 1 ), EV_FL_takedamage, 2.0 );
}
}
public __getClientPROTECT()
return get_pdata_int( get_param( 1 ) , 301 , -89 );
// >> [ Frozen ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
public __setClientFROZEN()
{
if ( get_param( 2 ) )
entity_set_int( get_param( 1 ), EV_INT_flags, entity_get_int( get_param( 1 ), EV_INT_flags ) | FL_FROZEN );
else
entity_set_int( get_param( 1 ), EV_INT_flags, entity_get_int( get_param( 1 ), EV_INT_flags ) & ~FL_FROZEN );
}
public __getClientFROZEN()
return entity_get_int( get_param( 1 ), EV_INT_flags ) & FL_FROZEN;
// >> [ GoD ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
public __setClientGOD()
{
if ( get_param( 2 ) )
entity_set_float( get_param( 1 ), EV_FL_takedamage, 0.0 );
else
entity_set_float( get_param( 1 ), EV_FL_takedamage, 2.0 );
}
public __getClientGOD()
{
if ( entity_get_float( get_param( 1 ), EV_FL_takedamage ) == 0.0 )
return 1;
return 0;
}
// >> [ Fly ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
public __getClientFLY()
return get_pdata_int( get_param( 1 ) , 195 );
// >> [ Turbo ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
public __setClientHiddenTURBO()
{
set_pdata_int(get_param( 1 ),196,get_param( 2 ));
return 1;
}
public __getClientTURBO()
return get_pdata_int( get_param( 1 ) , 196 );
// >> [ Block ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
public __getClientBLOCK()
return get_pdata_int( get_param( 1 ) , 198 ); // << -
// >> [ Powerup ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
public __setClientHiddenPOWERUP()
{
set_pdata_int(get_param( 1 ),199,get_param( 2 ));
return 1;
}
public __getClientPOWERUP( )
return get_pdata_int( get_param( 1 ) , 199 );
// >> [ ... ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
public __getClientSWOOPING( )
return get_pdata_int( get_param( 1 ) , 317 );
public __getClientATKSHOOT( )
return get_pdata_int( get_param( 1 ) , 464 ) == 0 ? 1 : 0;
public __getClientATKCHARGE( )
return get_pdata_int( get_param( 1 ) , 200 );
// >> Client in AdvancedMelee
public __getClientMELEE( )
return get_pdata_int( get_param( 1 ) , 298 );
// >> Client is in thrown away
public __getClientTHROWAWAY( )
return get_pdata_int( get_param( 1 ) , 230 );
// >> Client is in Throw
public __getClientTHROW( )
return get_pdata_int( get_param( 1 ) , 300 );
// >> Client has been thrown into Wall / on Ground
public __getClientWALLGND( )
return get_pdata_int( get_param( 1 ) , 230 );
// >> Client is in freefall like after jumping of ground
public __getClientINFREEFALL( )
return get_pdata_int( get_param( 1 ) , 27, 4 );
// >> Client is in beamjump
public __getClientBEAMJUMP( )
return entity_get_int( get_param( 1 ), EV_INT_movetype ) == 15;
// [ MISC ] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
// kills a player without death or score messages
public __skill( )
{
new gmsgDeathMsg = get_user_msgid( "DeathMsg" );
new gmsgScoreInfo = get_user_msgid( "ScoreInfo" );
set_msg_block( gmsgDeathMsg, BLOCK_ONCE );
set_msg_block( gmsgScoreInfo, BLOCK_ONCE );
set_pdata_int( get_param( 1 ) , 301, 0, -89 );
entity_set_float( get_param( 1 ), EV_FL_takedamage, 2.0 );
// hack for the blood in evm
entity_set_float( get_param( 1 ), EV_FL_health, 1.0 );
message_begin( MSG_ONE, get_user_msgid("Health"), {0,0,0} , get_param( 1 ) );
write_byte( 1 );
message_end( );
// hack end
user_kill( get_param( 1 ), 1 );
entity_set_float( get_param( 1 ), EV_FL_frags, entity_get_float( get_param( 1 ), EV_FL_frags ) );
return 1;
}