amxmodx/dlls/esforces/esfmod/esforces.cpp

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#include "esforces.h"
void OnAmxxAttach()
{
MF_AddNatives(g_AnimationNatives);
MF_AddNatives(g_PdataNatives);
MF_AddNatives(g_EffectsNatives);
MF_AddNatives(g_BaseNatives);
}