2004-03-04 16:08:31 +00:00
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// CstrikePlayer.h: interface for the CCstrikePlayer class.
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//
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//////////////////////////////////////////////////////////////////////
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#if !defined(INCLUDED_CCSTRIKEPLAYER)
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#define INCLUDED_CCSTRIKEPLAYER
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class CCstrikePlayer
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{
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public:
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CCstrikePlayer();
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bool GetModelled();
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bool SetModelled(bool modelledIn);
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const char* GetModel();
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2004-03-08 09:18:06 +00:00
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void SetModel(const char* modelIn);
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2004-03-04 16:08:31 +00:00
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bool GetInspectModel();
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void SetInspectModel(bool inspectModelIn);
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private:
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2004-03-08 09:18:06 +00:00
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bool inspectModel;
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2004-03-04 16:08:31 +00:00
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bool modelled;
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char model[32];
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};
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#endif // !defined(INCLUDED_CCSTRIKEPLAYER)
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