amxmodx/plugins/ns/idlekicker.sma

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// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
//
// Idle Player Remover Plugin
//
#include <amxmodx>
#include <amxmisc>
#define MIN_IDLE_TIME 30 // Prevents amx_idle_time being set to something silly.
#define WARNING_TIME 15 // Start warning the user this many seconds before they are about to be kicked.
#define CHECK_FREQ 5 // This is also the warning message frequency.
#define CLASS_GESTATE 9
new g_oldangles[MAX_PLAYERS][3]
new g_idletime[MAX_PLAYERS]
new bool:g_spawned[MAX_PLAYERS] = {true, ...}
new g_class[MAX_PLAYERS] // stored info from the "ScoreInfo" message
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new mp_tournamentmode;
new amx_idle_time;
new amx_idle_min_players;
new amx_idle_ignore_immunity;
public plugin_init() {
register_plugin("Idle Player Remover",AMXX_VERSION_STR,"AMXX Dev Team")
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amx_idle_time=register_cvar("amx_idle_time", "120") // Kick people idle longer than this time
amx_idle_min_players=register_cvar("amx_idle_min_players", "8") // Only kick idle players when there is atleast this many players on the server
amx_idle_ignore_immunity=register_cvar("amx_idle_ignore_immunity", "1") // Kick admins with immunity?
mp_tournamentmode=get_cvar_pointer("mp_tournamentmode");
set_task(float(CHECK_FREQ),"checkPlayers",_,_,_,"b")
register_event("ResetHUD", "playerSpawned", "be")
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if (cvar_exists("sv_structurelimit"))
{
// need the NS 3.2 ScoreInfo parser
register_event("ScoreInfo","msgScoreInfo32","a")
}
else
{
register_event("ScoreInfo","msgScoreInfo","a")
}
}
public checkPlayers() {
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if (get_pcvar_num(mp_tournamentmode)) return PLUGIN_HANDLED
for (new i = 1; i <= MaxClients; i++) {
if (is_user_alive(i) && g_class[i]!=CLASS_GESTATE && is_user_connected(i) && !is_user_bot(i) && !is_user_hltv(i) && g_spawned[i]) {
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if ( !get_pcvar_num(amx_idle_ignore_immunity) ) {
if ( access(i, ADMIN_IMMUNITY) ) continue
}
new newangle[3]
get_user_origin(i, newangle)
if ( newangle[0] == g_oldangles[i][0] && newangle[1] == g_oldangles[i][1] && newangle[2] == g_oldangles[i][2] ) {
g_idletime[i] += CHECK_FREQ
check_idletime(i)
} else {
g_oldangles[i][0] = newangle[0]
g_oldangles[i][1] = newangle[1]
g_oldangles[i][2] = newangle[2]
g_idletime[i] = 0
}
}
}
return PLUGIN_HANDLED
}
check_idletime(id) {
new numplayers = get_playersnum()
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if (numplayers >= get_pcvar_num(amx_idle_min_players)) {
new maxidletime = get_pcvar_num(amx_idle_time)
if (maxidletime < MIN_IDLE_TIME) {
log_message("cvar amx_idle_time %d is too low. Minimum value is %d.", maxidletime, MIN_IDLE_TIME)
maxidletime = MIN_IDLE_TIME
set_cvar_num("amx_idle_time", MIN_IDLE_TIME)
}
if ( maxidletime-WARNING_TIME <= g_idletime[id] < maxidletime) {
new timeleft = maxidletime - g_idletime[id]
client_print(id, print_chat, "[AMXX] You have %d seconds to move or you will be kicked for being idle", timeleft)
} else if (g_idletime[id] > maxidletime) {
new name[MAX_NAME_LENGTH]
get_user_name(id, name, 31)
client_print(0, print_chat, "[AMXX] %s was kicked for being idle longer than %d seconds", name, maxidletime)
log_amx("%s was kicked for being idle longer than %d seconds", name, maxidletime)
server_cmd("kick #%d ^"You were kicked for being idle longer than %d seconds^"", get_user_userid(id), maxidletime)
}
}
}
public client_connect(id) {
g_idletime[id] = 0
return PLUGIN_HANDLED
}
public client_putinserver(id) {
g_idletime[id] = 0
return PLUGIN_HANDLED
}
public playerSpawned(id) {
g_spawned[id] = false
new sid[1]
sid[0] = id
set_task(0.75, "delayedSpawn",_, sid, 1) // Give the player time to drop to the floor when spawning
return PLUGIN_HANDLED
}
public delayedSpawn(sid[]) {
if (!is_user_alive(sid[0]))
return PLUGIN_HANDLED
get_user_origin(sid[0], g_oldangles[sid[0]])
g_spawned[sid[0]] = true
return PLUGIN_HANDLED
}
public msgScoreInfo() {
new id=read_data(1);
if (id>32||id<1) {
// just incase..
return;
}
g_class[id]=read_data(5);
}
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public msgScoreInfo32() {
new id=read_data(1);
if (id>32||id<1) {
// just incase..
return;
}
g_class[id]=read_data(6);
}