amxmodx/dlls/fakemeta/newdllfunc.cpp

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#include "newdllfunc.h"
static cell AMX_NATIVE_CALL newdllfunc(AMX *amx,cell *params)
{
int type;
int index;
int indexb;
//char *temp = "";
//char *temp2 = "";
//char *temp3 = "";
//vec3_t Vec1;
//vec3_t Vec2;
int iparam1;
//int len;
cell *cRet;
type = params[1];
switch(type)
{
/*// pfnGameInit
case DLLFunc_GameInit: // void) ( void );
gpGamedllFuncs->dllapi_table->pfnGameInit();
return 1;
*/
case NEWDLLFunc_OnFreeEntPrivateData: // void ) ( edict_t *pent );
cRet = MF_GetAmxAddr(amx, params[2]);
index=cRet[0];
CHECK_ENTITY(index);
gpGamedllFuncs->newapi_table->pfnOnFreeEntPrivateData(INDEXENT2(index));
return 1;
case NEWDLLFunc_GameShutdown: // void ) ( void );
gpGamedllFuncs->newapi_table->pfnGameShutdown();
return 1;
case NEWDLLFunc_ShouldCollide: // int ) ( ent1, ent2 );
cRet = MF_GetAmxAddr(amx,params[2]);
index=cRet[0];
CHECK_ENTITY(index);
cRet = MF_GetAmxAddr(amx,params[3]);
indexb=cRet[0];
CHECK_ENTITY(indexb);
iparam1 = gpGamedllFuncs->newapi_table->pfnShouldCollide(INDEXENT2(index),INDEXENT2(indexb));
return iparam1;
default:
MF_LogError(amx, AMX_ERR_NATIVE, "Unknown newdllfunc entry %d", type);
return 0;
}
}
AMX_NATIVE_INFO newdllfunc_natives[] = {
{"newdllfunc", newdllfunc},
{NULL, NULL},
};