313 lines
8.6 KiB
C++
313 lines
8.6 KiB
C++
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/*
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* dodfun
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* Copyright (c) 2004 Lukasz Wlasinski
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*
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*
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*/
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#include "amxxmodule.h"
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#include "dodfun.h"
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static cell AMX_NATIVE_CALL set_user_class(AMX *amx, cell *params){
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int index = params[1];
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if (index<1||index>gpGlobals->maxClients){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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int iClass = params[2];
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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if ( !pPlayer->ingame )
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return 0;
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if (iClass){
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if ( bSteam ){
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*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_CLASS) = iClass;
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*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_RCLASS) = 0; // disable random class
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}
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else {
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*( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_CLASS) = iClass;
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*( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_RCLASS) = 0; // disable random class
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}
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}
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else {
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if ( bSteam ){
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*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_RCLASS) = 1; // set random class
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}
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else {
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*( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_RCLASS) = 1; // set random class
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}
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}
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return 1;
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}
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static cell AMX_NATIVE_CALL set_user_team(AMX *amx, cell *params){
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int index = params[1];
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if (index<1||index>gpGlobals->maxClients){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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int iTeam = params[2];
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if ( iTeam<1 || iTeam>2 ){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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if ( pPlayer->ingame ){
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pPlayer->killPlayer();
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pPlayer->pEdict->v.team = iTeam;
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char szTeamName[16];
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switch( iTeam ){
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case 1: strcpy(szTeamName,"Allies");
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break;
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case 2: strcpy(szTeamName,"Axis");
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break;
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}
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pPlayer->setTeamName(szTeamName);
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if ( bSteam )
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*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_RCLASS) = 1; // set random class
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else
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*( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_RCLASS) = 1; // set random class
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if ( params[3] ){
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MESSAGE_BEGIN(MSG_ALL,gmsgPTeam);
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WRITE_BYTE(pPlayer->index);
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WRITE_BYTE( iTeam );
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MESSAGE_END();
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}
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}
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return 1;
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}
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static cell AMX_NATIVE_CALL get_user_nextclass(AMX *amx, cell *params){
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int index = params[1];
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if (index<1||index>gpGlobals->maxClients){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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if ( pPlayer->ingame ){
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if ( bSteam )
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return *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_CLASS);
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else
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return *( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_CLASS);
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}
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return 0;
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}
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static cell AMX_NATIVE_CALL is_randomclass(AMX *amx, cell *params){
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int index = params[1];
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if (index<1||index>gpGlobals->maxClients){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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if ( pPlayer->ingame ){
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if ( bSteam )
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return *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_RCLASS);
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else
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return *( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_RCLASS);
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}
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return 0;
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}
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static cell AMX_NATIVE_CALL get_user_deaths(AMX *amx, cell *params){
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int index = params[1];
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if (index<1||index>gpGlobals->maxClients){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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if (pPlayer->ingame){
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if ( bSteam )
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return *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_DEATHS );
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else
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return *( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_DEATHS );
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}
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return 0;
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}
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static cell AMX_NATIVE_CALL set_user_deaths(AMX *amx, cell *params){
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int index = params[1];
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if (index<1||index>gpGlobals->maxClients){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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if (pPlayer->ingame){
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if ( bSteam )
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*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_DEATHS ) = params[2];
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else
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*( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_DEATHS ) = params[2];
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if ( params[3]){
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//ScoreShort message
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MESSAGE_BEGIN(MSG_ALL,gmsgScoreShort);
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WRITE_BYTE(pPlayer->index);
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if ( bSteam )
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WRITE_SHORT( *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_SCORE ) );
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else
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WRITE_SHORT( *( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_SCORE ) );
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WRITE_SHORT((int)pPlayer->pEdict->v.frags);
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WRITE_SHORT(params[2]);
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WRITE_BYTE(1);
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MESSAGE_END();
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}
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}
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return 1;
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}
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static cell AMX_NATIVE_CALL set_user_score(AMX *amx, cell *params){
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int index = params[1];
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if (index<1||index>gpGlobals->maxClients){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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if (pPlayer->ingame){
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if ( bSteam )
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*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_SCORE ) = params[2];
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else
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*( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_SCORE ) = params[2];
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if ( params[3]){
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//ScoreShort message
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MESSAGE_BEGIN(MSG_ALL,gmsgScoreShort);
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WRITE_BYTE(pPlayer->index);
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WRITE_SHORT(params[2]);
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WRITE_SHORT((int)pPlayer->pEdict->v.frags);
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if ( bSteam )
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WRITE_SHORT( *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_DEATHS ) );
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else
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WRITE_SHORT( *( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_DEATHS ) );
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WRITE_BYTE(1);
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MESSAGE_END();
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}
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}
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return 1;
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}
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static cell AMX_NATIVE_CALL set_user_teamname(AMX *amx, cell *params){
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int index = params[1];
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if (index<1||index>gpGlobals->maxClients){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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if ( pPlayer->ingame ){
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int iLen;
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char *szTeamName = MF_GetAmxString(amx, params[1], 0, &iLen);
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pPlayer->setTeamName(szTeamName);
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}
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return 1;
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}
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static cell AMX_NATIVE_CALL is_weapon_deployed(AMX *amx, cell *params){
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int index = params[1];
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if (index<1||index>gpGlobals->maxClients){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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if (pPlayer->ingame){
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if ( bSteam ){
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if ( *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_WDEPLOY) == 1 )
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return 1;
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}
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else {
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if ( *( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_WDEPLOY) == 1 )
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return 1;
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}
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}
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return 0;
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}
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static cell AMX_NATIVE_CALL test_pd(AMX *amx, cell *params){
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int index = params[1];
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if (index<1||index>gpGlobals->maxClients){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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int type = params[2];
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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if (pPlayer->ingame){
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int i;
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FILE *bp = fopen("pdtest.txt","at");
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for ( i=1;i<1000;i++ ){
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switch(type){
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case 0: fprintf(bp,"%d %d\n",i,*( (int*)pPlayer->pEdict->pvPrivateData + i));
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break;
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case 1: fprintf(bp,"%d %f\n",i,*( (float*)pPlayer->pEdict->pvPrivateData + i));
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break;
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case 2:
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fprintf(bp,"%d %c\n",i+1000,*( (char*)pPlayer->pEdict->pvPrivateData + i + 1000));
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break;
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//MF_PrintSrvConsole("",*( (int*)pPlayer->pEdict->pvPrivateData + i) );
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}
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}
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fclose(bp);
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}
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return 0;
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}
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AMX_NATIVE_INFO pd_Natives[] = {
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{ "dod_set_user_class", set_user_class },
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{ "dod_set_user_team", set_user_team },
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{ "dod_get_next_class", get_user_nextclass },
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{ "dod_is_randomclass", is_randomclass },
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{ "dod_get_pl_deaths", get_user_deaths },
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{ "dod_set_pl_deaths", set_user_deaths },
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{ "dod_set_user_score", set_user_score },
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{ "dod_set_pl_teamname", set_user_teamname },
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{ "dod_is_deployed", is_weapon_deployed },
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{ "dod_test_pd", test_pd },
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///*******************
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{ NULL, NULL }
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};
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