205 lines
6.7 KiB
C++
205 lines
6.7 KiB
C++
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//========= Copyright <20> 1996-2002, Valve LLC, All rights reserved. ============
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================
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// vgui_SpectatorPanel.cpp: implementation of the SpectatorPanel class.
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//
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//////////////////////////////////////////////////////////////////////
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#include "hud.h"
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#include "cl_util.h"
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#include "const.h"
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#include "entity_state.h"
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#include "cl_entity.h"
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#include "pm_shared.h"
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#include "vgui_viewport.h"
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#include "vgui_SpectatorPanel.h"
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//////////////////////////////////////////////////////////////////////
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// Construction/Destruction
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//////////////////////////////////////////////////////////////////////
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SpectatorPanel::SpectatorPanel(int x,int y,int wide,int tall) : Panel(x,y,wide,tall)
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{
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}
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SpectatorPanel::~SpectatorPanel()
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{
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}
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void SpectatorPanel::ActionSignal(int cmd)
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{
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switch (cmd)
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{
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case SPECTATOR_PANEL_CMD_NONE : break;
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case SPECTATOR_PANEL_CMD_OPTIONS : gViewPort->ShowCommandMenu( gViewPort->m_SpectatorMenu );
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break;
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case SPECTATOR_PANEL_CMD_NEXTPLAYER : gHUD.m_Spectator.FindNextPlayer(true);
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break;
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case SPECTATOR_PANEL_CMD_PREVPLAYER : gHUD.m_Spectator.FindNextPlayer(false);
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break;
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case SPECTATOR_PANEL_CMD_HIDEMENU : ShowMenu(false);
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break;
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case SPECTATOR_PANEL_CMD_TOGGLE_INSET : gHUD.m_Spectator.SetModes( -1,
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gHUD.m_Spectator.ToggleInset(false) );
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break;
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default : gEngfuncs.Con_DPrintf("Unknown SpectatorPanel ActionSingal %i.\n",cmd); break;
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}
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}
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void SpectatorPanel::Initialize()
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{
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int x,y,wide,tall;
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getBounds(x,y,wide,tall);
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CSchemeManager * pSchemes = gViewPort->GetSchemeManager();
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SchemeHandle_t hTitleScheme = pSchemes->getSchemeHandle( "Title Font" );
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m_TopBorder = new CTransparentPanel(64, 0, 0, ScreenWidth, YRES(32));
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m_TopBorder->setParent(this);
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m_BottomBorder = new CTransparentPanel(64, 0, ScreenHeight - YRES(32), ScreenWidth, YRES(32));
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m_BottomBorder->setParent(this);
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setPaintBackgroundEnabled(false);
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// Initialize the bottom title.
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m_BottomMainLabel = new Label( "Spectator Bottom", XRES(6+64+6+24+6), YRES(4), XRES(428), YRES(24) );
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m_BottomMainLabel->setParent(m_BottomBorder);
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m_BottomMainLabel->setFont( pSchemes->getFont( hTitleScheme ) );
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m_BottomMainLabel->setPaintBackgroundEnabled(false);
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m_BottomMainLabel->setFgColor( Scheme::sc_primary1 );
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m_BottomMainLabel->setContentAlignment( vgui::Label::a_center );
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LineBorder * border = new LineBorder(1, Scheme::sc_secondary1);
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m_BottomMainLabel->setBorder(border);
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m_BottomMainLabel->setPaintBorderEnabled(true);
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// Initialize the top title.
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m_TopMainLabel = new Label( "Spectator Top", 0, 0, wide, YRES(32) );
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m_TopMainLabel->setParent(m_TopBorder);
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m_TopMainLabel->setFont( pSchemes->getFont( hTitleScheme ) );
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m_TopMainLabel->setPaintBackgroundEnabled(false);
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m_TopMainLabel->setFgColor( Scheme::sc_primary1 );
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m_TopMainLabel->setContentAlignment( vgui::Label::a_center );
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// Initialize command buttons.
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m_OptionButton = new CommandButton("Options", XRES(6), YRES(6), XRES(64), YRES(20) );
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m_OptionButton->setParent( m_BottomBorder );
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m_OptionButton->setContentAlignment( vgui::Label::a_center );
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m_OptionButton->setBoundKey( (char)255 ); // special no bound to avoid leading spaces in name
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m_OptionButton->addActionSignal( new CSpectatorHandler_Command(this,SPECTATOR_PANEL_CMD_OPTIONS) );
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m_PrevPlayerButton= new CommandButton("<<", XRES(6+64+6), YRES(6), XRES(24), YRES(20) );
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m_PrevPlayerButton->setParent( m_BottomBorder );
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m_PrevPlayerButton->setContentAlignment( vgui::Label::a_center );
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m_PrevPlayerButton->setBoundKey( (char)255 ); // special no bound to avoid leading spaces in name
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m_PrevPlayerButton->addActionSignal( new CSpectatorHandler_Command(this,SPECTATOR_PANEL_CMD_PREVPLAYER) );
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m_NextPlayerButton= new CommandButton(">>", XRES(640-6-64-6-24), YRES(6), XRES(24), YRES(20) );
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m_NextPlayerButton->setParent( m_BottomBorder );
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m_NextPlayerButton->setContentAlignment( vgui::Label::a_center );
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m_NextPlayerButton->setBoundKey( (char)255 ); // special no bound to avoid leading spaces in name
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m_NextPlayerButton->addActionSignal( new CSpectatorHandler_Command(this,SPECTATOR_PANEL_CMD_NEXTPLAYER) );
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m_HideButton = new CommandButton("Hide", XRES(640-6-64), YRES(6), XRES(64), YRES(20) );
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m_HideButton->setParent( m_BottomBorder );
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m_HideButton->setContentAlignment( vgui::Label::a_center );
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m_HideButton->setBoundKey( (char)255 ); // special no bound to avoid leading spaces in name
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m_HideButton->addActionSignal( new CSpectatorHandler_Command(this,SPECTATOR_PANEL_CMD_HIDEMENU) );
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m_InsetViewButton = new CommandButton("", XRES(2), YRES(2), XRES(240), YRES(180) );
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m_InsetViewButton->setParent( this );
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m_InsetViewButton->addActionSignal( new CSpectatorHandler_Command(this,SPECTATOR_PANEL_CMD_TOGGLE_INSET) );
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m_menuVisible = false;
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m_HideButton->setVisible(false);
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m_OptionButton->setVisible(false);
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m_NextPlayerButton->setVisible(false);
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m_PrevPlayerButton->setVisible(false);
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m_BottomMainLabel->setPaintBorderEnabled(false);
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m_TopMainLabel->setVisible(false);
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}
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void SpectatorPanel::ShowMenu(bool isVisible)
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{
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m_HideButton->setVisible(isVisible);
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m_OptionButton->setVisible(isVisible);
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m_NextPlayerButton->setVisible(isVisible);
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m_PrevPlayerButton->setVisible(isVisible);
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m_BottomMainLabel->setPaintBorderEnabled(isVisible);
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m_TopMainLabel->setVisible(isVisible);
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if ( !isVisible )
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{
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gViewPort->HideCommandMenu();
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// if switching from visible menu to invisible menu, show help text
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if ( m_menuVisible && this->isVisible() )
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{
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char string[ 64 ];
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_snprintf( string, sizeof( string ) - 1, "%c%s", HUD_PRINTCENTER, CHudTextMessage::BufferedLocaliseTextString( "#Spec_Duck" ) );
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string[ sizeof( string ) - 1 ] = '\0';
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gHUD.m_TextMessage.MsgFunc_TextMsg( NULL, strlen( string ) + 1, string );
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}
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}
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m_menuVisible = isVisible;
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gViewPort->UpdateCursorState();
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}
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void SpectatorPanel::EnableInsetView(bool isEnabled)
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{
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int x = gHUD.m_Spectator.m_OverviewData.insetWindowX;
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int y = gHUD.m_Spectator.m_OverviewData.insetWindowY;
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int wide = gHUD.m_Spectator.m_OverviewData.insetWindowWidth;
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int tall = gHUD.m_Spectator.m_OverviewData.insetWindowHeight;
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if ( isEnabled )
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{
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// short black bar to see full inset
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m_TopBorder->setBounds( XRES(x+wide+2), 0, XRES(640 - (x+wide+2) ), YRES(32) );
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m_TopMainLabel->setBounds( 0, 0, XRES(640 - (x+wide+2)), YRES(32) );
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m_InsetViewButton->setBounds( XRES( x ), YRES( y ),
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XRES( wide ), YRES( tall ) );
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m_InsetViewButton->setVisible(true);
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}
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else
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{
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// full black bar, no inset border
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m_TopBorder->setBounds( 0, 0, ScreenWidth, YRES(32) );
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m_TopMainLabel->setBounds( 0, 0, ScreenWidth, YRES(32) );
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m_InsetViewButton->setVisible(false);
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}
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}
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