amxmodx/dlls/engine/forwards.cpp

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#include "engine.h"
bool incmd = false;
int DispatchUseForward = 0;
int SpawnForward = 0;
int ChangelevelForward = 0;
int PlaybackForward = 0;
int DispatchKeyForward = 0;
int pfnTouchForward = 0;
int pfnThinkForward = 0;
int PlayerPreThinkForward = 0;
int PlayerPostThinkForward = 0;
int ClientKillForward = 0;
int CmdStartForward = 0;
int StartFrameForward = 0;
std::vector<Impulse *> Impulses;
std::vector<EntClass *> Thinks;
std::vector<EntClass *> Uses;
std::vector<Touch *> Touches;
KeyValueData *g_pkvd;
bool g_inKeyValue=false;
int fstrcmp(const char *s1, const char *s2)
{
int i=0;
int len1 = strlen(s1);
int len2 = strlen(s2);
if (len1 != len2)
return 0;
for (i=0; i<len1; i++)
{
if (s1[i] != s2[i])
return 0;
}
return 1;
}
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void DispatchUse(edict_t *pentUsed, edict_t *pentOther)
{
if (DispatchUseForward) {
int retVal = 0;
int used = ENTINDEX(pentUsed);
int user = ENTINDEX(pentOther);
retVal = MF_ExecuteForward(DispatchUseForward, user, used);
if (retVal)
RETURN_META(MRES_SUPERCEDE);
}
RETURN_META(MRES_IGNORED);
}
int DispatchSpawn(edict_t *pEntity) {
if (SpawnForward) {
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int retVal = 0;
int id = ENTINDEX(pEntity);
retVal = MF_ExecuteForward(SpawnForward, id);
if (retVal)
RETURN_META_VALUE(MRES_SUPERCEDE, 0);
}
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RETURN_META_VALUE(MRES_IGNORED, 0);
}
void ChangeLevel(char* s1, char* s2)
{
if (ChangelevelForward) {
int retVal = 0;
char *map = s1;
cell amxMap = MF_PrepareCharArray(map, strlen(map));
retVal = MF_ExecuteForward(ChangelevelForward, amxMap);
if (retVal)
RETURN_META(MRES_SUPERCEDE);
}
RETURN_META(MRES_IGNORED);
}
void PlaybackEvent(int flags, const edict_t *pInvoker, unsigned short eventindex, float delay, float *origin, float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2)
{
if (PlaybackForward) {
edict_t *e = (edict_t *)pInvoker;
int retVal = 0;
static cell cOrigin[3];
static cell cAngles[3];
Vector vOrigin = (Vector)origin;
Vector vAngles = (Vector)angles;
cOrigin[0] = amx_ftoc(vOrigin.x);
cOrigin[1] = amx_ftoc(vOrigin.y);
cOrigin[2] = amx_ftoc(vOrigin.z);
cAngles[0] = amx_ftoc(vAngles.x);
cAngles[1] = amx_ftoc(vAngles.y);
cAngles[2] = amx_ftoc(vAngles.z);
cell CellOrigin = MF_PrepareCellArray(cOrigin, 3);
cell CellAngles = MF_PrepareCellArray(cAngles, 3);
retVal = MF_ExecuteForward(PlaybackForward, flags, ENTINDEX(e), eventindex, amx_ftoc(delay), CellOrigin, CellAngles, amx_ftoc(fparam1), amx_ftoc(fparam2), iparam1, iparam2, bparam2);
if (retVal)
RETURN_META(MRES_SUPERCEDE);
}
RETURN_META(MRES_IGNORED);
}
void KeyValue(edict_t *pEntity, KeyValueData *pkvd)
{
int retVal = 0;
g_inKeyValue=true;
g_pkvd=pkvd;
int index = ENTINDEX(pEntity);
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if (DispatchKeyForward) {
retVal = MF_ExecuteForward(DispatchKeyForward, index);
g_inKeyValue=false;
if (retVal > 0)
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RETURN_META(MRES_SUPERCEDE);
else
RETURN_META(MRES_HANDLED);
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}
g_inKeyValue=false;
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RETURN_META(MRES_HANDLED);
}
void StartFrame_Post()
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{
if (glinfo.bCheckLights) {
if (!FStrEq((const char*)glinfo.szLastLights, "")) {
(g_engfuncs.pfnLightStyle)(0, (char *)glinfo.szLastLights);
glinfo.fNextLights = gpGlobals->time + 1;
}
}
if (StartFrameForward)
MF_ExecuteForward(StartFrameForward);
RETURN_META(MRES_IGNORED);
}
void CmdStart(const edict_t *player, const struct usercmd_s *_cmd, unsigned int random_seed)
{
unsigned int i = 0;
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int retVal = 0;
edict_t *pEntity = (edict_t *)player;
struct usercmd_s *g_cmd = (struct usercmd_s *)_cmd;
for (i=0; i<Impulses.size(); i++)
{
if (Impulses[i]->Check == g_cmd->impulse)
{
retVal = MF_ExecuteForward(Impulses[i]->Forward, ENTINDEX(pEntity));
if (retVal)
RETURN_META(MRES_SUPERCEDE);
else
RETURN_META(MRES_IGNORED);
}
}
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if (CmdStartForward) {
incmd = true;
retVal = MF_ExecuteForward(CmdStartForward, ENTINDEX(pEntity), g_cmd->impulse);
incmd = false;
if (retVal) {
g_cmd->impulse = 0;
RETURN_META(MRES_SUPERCEDE);
}
}
RETURN_META(MRES_IGNORED);
}
void ClientKill(edict_t *pEntity)
{
int retVal = 0;
if (ClientKillForward) {
retVal = MF_ExecuteForward(ClientKillForward, ENTINDEX(pEntity));
if (retVal)
RETURN_META(MRES_SUPERCEDE);
}
RETURN_META(MRES_IGNORED);
}
void PlayerPreThink_Post(edict_t *pEntity)
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{
MF_ExecuteForward(PlayerPreThinkForward, ENTINDEX(pEntity));
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RETURN_META(MRES_IGNORED);
}
void PlayerPostThink_Post(edict_t *pEntity)
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{
if(plinfo[ENTINDEX(pEntity)].pViewEnt) {
edict_t *pCamEnt = plinfo[ENTINDEX(pEntity)].pViewEnt;
MAKE_VECTORS(pEntity->v.v_angle + pEntity->v.punchangle);
Vector vecSrc = pEntity->v.origin + pEntity->v.view_ofs;
Vector vecAiming = gpGlobals->v_forward;
TraceResult tr;
switch(plinfo[ENTINDEX(pEntity)].iViewType) {
case CAMERA_3RDPERSON:
TRACE_LINE(vecSrc, vecSrc - (vecAiming * 128), ignore_monsters, ENT(pEntity), &tr);
SET_VIEW(pEntity, pCamEnt);
pCamEnt->v.origin = tr.vecEndPos;
pCamEnt->v.angles = pEntity->v.v_angle;
break;
case CAMERA_UPLEFT:
TRACE_LINE(vecSrc, vecSrc - ((vecAiming * 32) - ((gpGlobals->v_right * 15) + (gpGlobals->v_up * 15))), ignore_monsters, ENT(pEntity), &tr);
SET_VIEW(pEntity, pCamEnt);
pCamEnt->v.origin = tr.vecEndPos;
pCamEnt->v.angles = pEntity->v.v_angle;
break;
case CAMERA_TOPDOWN:
TRACE_LINE(vecSrc, vecSrc + Vector(0,0,2048), dont_ignore_monsters, ENT(pEntity), &tr);
SET_VIEW(pEntity, pCamEnt);
pCamEnt->v.origin = tr.vecEndPos;
pCamEnt->v.origin.z -= 40;
pCamEnt->v.angles = Vector(90,pEntity->v.v_angle.y,0);
break;
default:
SET_VIEW(pEntity, pEntity);
REMOVE_ENTITY(plinfo[ENTINDEX(pEntity)].pViewEnt);
plinfo[ENTINDEX(pEntity)].iViewType = CAMERA_NONE;
plinfo[ENTINDEX(pEntity)].pViewEnt = NULL;
break;
}
}
MF_ExecuteForward(PlayerPostThinkForward, ENTINDEX(pEntity));
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RETURN_META(MRES_IGNORED);
}
void DispatchTouch(edict_t *pToucher, edict_t *pTouched)
{
unsigned int i = 0;
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int retVal = 0;
const char *ptrClass = STRING(pToucher->v.classname);
const char *ptdClass = STRING(pTouched->v.classname);
for (i=0; i<Touches.size(); i++)
{
if (Touches[i]->Toucher = 0)
{
if (Touches[i]->Touched = 0)
{
retVal = MF_ExecuteForward(Touches[i]->Forward, ENTINDEX(pToucher), ENTINDEX(pTouched));
if (retVal)
RETURN_META(MRES_SUPERCEDE);
else
RETURN_META(MRES_IGNORED);
} else if (fstrcmp(Touches[i]->Touched, ptdClass)) {
retVal = MF_ExecuteForward(Touches[i]->Forward, ENTINDEX(pToucher), ENTINDEX(pTouched));
if (retVal)
RETURN_META(MRES_SUPERCEDE);
else
RETURN_META(MRES_IGNORED);
}
} else if (fstrcmp(Touches[i]->Toucher, ptrClass)) {
if (Touches[i]->Touched = 0)
{
retVal = MF_ExecuteForward(Touches[i]->Forward, ENTINDEX(pToucher), ENTINDEX(pTouched));
if (retVal)
RETURN_META(MRES_SUPERCEDE);
else
RETURN_META(MRES_IGNORED);
} else if (fstrcmp(Touches[i]->Touched, ptdClass)) {
retVal = MF_ExecuteForward(Touches[i]->Forward, ENTINDEX(pToucher), ENTINDEX(pTouched));
if (retVal)
RETURN_META(MRES_SUPERCEDE);
else
RETURN_META(MRES_IGNORED);
}
}
}
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/* Execute pfnTouch forwards */
if (pfnTouchForward) {
retVal = MF_ExecuteForward(pfnTouchForward, ENTINDEX(pToucher), ENTINDEX(pTouched));
if (retVal)
RETURN_META(MRES_SUPERCEDE);
}
RETURN_META(MRES_IGNORED);
}
void DispatchThink_Post(edict_t *pent)
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{
unsigned int i = 0;
const char *cls = STRING(pent->v.classname);
for (i=0; i<Thinks.size(); i++)
{
if (fstrcmp(cls, Thinks[i]->Class))
{
MF_ExecuteForward(Thinks[i]->Forward, ENTINDEX(pent));
RETURN_META(MRES_IGNORED);
}
}
MF_ExecuteForward(pfnThinkForward, ENTINDEX(pent));
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RETURN_META(MRES_IGNORED);
}