amxmodx/gamedata/common.games/entities.games/dod/offsets-cweaponbox.txt

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"CWeaponBox"
{
"Offsets"
{
"m_rgpPlayerItems" // CBasePlayerItem*[6]
{
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"type" "classptr"
"size" "6"
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"windows" "328"
"linux" "344"
"mac" "344"
}
"m_rgiszAmmo" // int[32]
{
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"type" "integer"
"size" "32"
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"windows" "352"
"linux" "368"
"mac" "368"
}
"m_rgAmmo" // int[32]
{
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"type" "integer"
"size" "32"
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"windows" "480"
"linux" "496"
"mac" "496"
}
"m_cAmmoTypes" // int
{
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"type" "integer"
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"windows" "608"
"linux" "624"
"mac" "624"
}
"m_bDontTouch" // BOOL
{
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"type" "integer"
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"windows" "612"
"linux" "628"
"mac" "628"
}
"m_bAmmoBox" // BOOL
{
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"type" "integer"
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"windows" "616"
"linux" "632"
"mac" "632"
}
"m_bMGAmmoBoxTeam" // BOOL
{
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"type" "integer"
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"windows" "620"
"linux" "636"
"mac" "636"
}
"m_bTouch" // BOOL
{
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"type" "integer"
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"windows" "624"
"linux" "640"
"mac" "640"
}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CWeaponBox
*/