2004-05-26 05:15:40 +00:00
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#include "engine.h"
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bool incmd = false;
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int DispatchUseForward = 0;
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int SpawnForward = 0;
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int ChangelevelForward = 0;
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int PlaybackForward = 0;
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int DispatchKeyForward = 0;
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int pfnTouchForward = 0;
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int pfnThinkForward = 0;
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int PlayerPreThinkForward = 0;
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int PlayerPostThinkForward = 0;
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int ClientKillForward = 0;
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int CmdStartForward = 0;
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int StartFrameForward = 0;
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void DispatchUse(edict_t *pentUsed, edict_t *pentOther)
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{
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if (DispatchUseForward) {
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int retVal = 0;
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int used = ENTINDEX(pentUsed);
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int user = ENTINDEX(pentOther);
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retVal = MF_ExecuteForward(DispatchUseForward, user, used);
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if (retVal)
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RETURN_META(MRES_SUPERCEDE);
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}
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RETURN_META(MRES_IGNORED);
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}
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int DispatchSpawn(edict_t *pEntity) {
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2004-05-26 08:20:09 +00:00
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/* if (SpawnForward) {
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2004-05-26 05:15:40 +00:00
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int retVal = 0;
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int id = ENTINDEX(pEntity);
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retVal = MF_ExecuteForward(SpawnForward, id);
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if (retVal)
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RETURN_META_VALUE(MRES_SUPERCEDE, 0);
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2004-05-26 08:20:09 +00:00
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}*/
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2004-05-26 05:15:40 +00:00
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RETURN_META_VALUE(MRES_IGNORED, 0);
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}
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void ChangeLevel(char* s1, char* s2)
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{
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if (ChangelevelForward) {
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int retVal = 0;
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char *map = s1;
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cell amxMap = MF_PrepareCharArray(map, strlen(map));
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retVal = MF_ExecuteForward(ChangelevelForward, amxMap);
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if (retVal)
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RETURN_META(MRES_SUPERCEDE);
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}
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RETURN_META(MRES_IGNORED);
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}
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void PlaybackEvent(int flags, const edict_t *pInvoker, unsigned short eventindex, float delay, float *origin, float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2)
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{
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if (PlaybackForward) {
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edict_t *e = (edict_t *)pInvoker;
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int retVal = 0;
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static cell cOrigin[3];
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static cell cAngles[3];
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Vector vOrigin = (Vector)origin;
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Vector vAngles = (Vector)angles;
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cOrigin[0] = amx_ftoc(vOrigin.x);
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cOrigin[1] = amx_ftoc(vOrigin.y);
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cOrigin[2] = amx_ftoc(vOrigin.z);
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cAngles[0] = amx_ftoc(vAngles.x);
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cAngles[1] = amx_ftoc(vAngles.y);
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cAngles[2] = amx_ftoc(vAngles.z);
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cell CellOrigin = MF_PrepareCellArray(cOrigin, 3);
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cell CellAngles = MF_PrepareCellArray(cAngles, 3);
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retVal = MF_ExecuteForward(PlaybackForward, flags, ENTINDEX(e), eventindex, amx_ftoc(delay), CellOrigin, CellAngles, amx_ftoc(fparam1), amx_ftoc(fparam2), iparam1, iparam2, bparam2);
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if (retVal)
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RETURN_META(MRES_SUPERCEDE);
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}
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RETURN_META(MRES_IGNORED);
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}
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#if 0
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void KeyValue(edict_t *pEntity, KeyValueData *pkvd)
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{
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if (DispatchKeyForward) {
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inKeyValue=true;
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int retVal = 0;
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g_pkvd=pkvd;
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int index = ENTINDEX(pEntity);
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retVal = MF_ExecuteForward(DispatchKeyForward, index);
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inKeyValue=false;
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if (retVal)
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RETURN_META(MRES_SUPERCEDE);
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}
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RETURN_META(MRES_HANDLED);
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}
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#endif
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void StartFrame()
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{
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if (glinfo.bCheckLights) {
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if (!FStrEq((const char*)glinfo.szLastLights, "")) {
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(g_engfuncs.pfnLightStyle)(0, (char *)glinfo.szLastLights);
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glinfo.fNextLights = gpGlobals->time + 1;
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}
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}
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if (StartFrameForward)
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MF_ExecuteForward(StartFrameForward);
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RETURN_META(MRES_IGNORED);
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}
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void CmdStart(const edict_t *player, const struct usercmd_s *_cmd, unsigned int random_seed)
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{
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int retVal = 0;
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edict_t *pEntity = (edict_t *)player;
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struct usercmd_s *g_cmd = (struct usercmd_s *)_cmd;
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if (CmdStartForward) {
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incmd = true;
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retVal = MF_ExecuteForward(CmdStartForward, ENTINDEX(pEntity), g_cmd->impulse);
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incmd = false;
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if (retVal) {
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g_cmd->impulse = 0;
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RETURN_META(MRES_SUPERCEDE);
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}
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}
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RETURN_META(MRES_IGNORED);
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}
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void ClientKill(edict_t *pEntity)
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{
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int retVal = 0;
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if (ClientKillForward) {
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retVal = MF_ExecuteForward(ClientKillForward, ENTINDEX(pEntity));
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if (retVal)
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RETURN_META(MRES_SUPERCEDE);
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}
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RETURN_META(MRES_IGNORED);
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}
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void PlayerPreThink(edict_t *pEntity)
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{
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int retVal = 0;
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if (pfnTouchForward) {
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retVal = MF_ExecuteForward(PlayerPreThinkForward, ENTINDEX(pEntity));
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if (retVal)
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RETURN_META(MRES_SUPERCEDE);
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}
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RETURN_META(MRES_IGNORED);
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}
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void PlayerPostThink(edict_t *pEntity)
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{
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int retVal = 0;
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if(plinfo[ENTINDEX(pEntity)].pViewEnt) {
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edict_t *pCamEnt = plinfo[ENTINDEX(pEntity)].pViewEnt;
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MAKE_VECTORS(pEntity->v.v_angle + pEntity->v.punchangle);
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Vector vecSrc = pEntity->v.origin + pEntity->v.view_ofs;
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Vector vecAiming = gpGlobals->v_forward;
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TraceResult tr;
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switch(plinfo[ENTINDEX(pEntity)].iViewType) {
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case CAMERA_3RDPERSON:
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TRACE_LINE(vecSrc, vecSrc - (vecAiming * 128), ignore_monsters, ENT(pEntity), &tr);
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SET_VIEW(pEntity, pCamEnt);
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pCamEnt->v.origin = tr.vecEndPos;
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pCamEnt->v.angles = pEntity->v.v_angle;
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break;
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case CAMERA_UPLEFT:
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TRACE_LINE(vecSrc, vecSrc - ((vecAiming * 32) - ((gpGlobals->v_right * 15) + (gpGlobals->v_up * 15))), ignore_monsters, ENT(pEntity), &tr);
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SET_VIEW(pEntity, pCamEnt);
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pCamEnt->v.origin = tr.vecEndPos;
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pCamEnt->v.angles = pEntity->v.v_angle;
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break;
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case CAMERA_TOPDOWN:
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TRACE_LINE(vecSrc, vecSrc + Vector(0,0,2048), dont_ignore_monsters, ENT(pEntity), &tr);
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SET_VIEW(pEntity, pCamEnt);
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pCamEnt->v.origin = tr.vecEndPos;
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pCamEnt->v.origin.z -= 40;
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pCamEnt->v.angles = Vector(90,pEntity->v.v_angle.y,0);
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break;
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default:
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SET_VIEW(pEntity, pEntity);
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REMOVE_ENTITY(plinfo[ENTINDEX(pEntity)].pViewEnt);
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plinfo[ENTINDEX(pEntity)].iViewType = CAMERA_NONE;
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plinfo[ENTINDEX(pEntity)].pViewEnt = NULL;
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break;
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}
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}
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if (pfnTouchForward) {
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retVal = MF_ExecuteForward(PlayerPostThinkForward, ENTINDEX(pEntity));
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if (retVal)
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RETURN_META(MRES_SUPERCEDE);
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}
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RETURN_META(MRES_IGNORED);
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}
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void DispatchTouch(edict_t *pToucher, edict_t *pTouched)
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{
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int retVal = 0;
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/* Execute pfnTouch forwards */
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if (pfnTouchForward) {
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retVal = MF_ExecuteForward(pfnTouchForward, ENTINDEX(pToucher), ENTINDEX(pTouched));
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if (retVal)
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RETURN_META(MRES_SUPERCEDE);
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}
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RETURN_META(MRES_IGNORED);
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}
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void DispatchThink(edict_t *pent)
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{
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int retVal = 0;
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if (pfnThinkForward) {
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retVal = MF_ExecuteForward(pfnThinkForward, ENTINDEX(pent));
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if (retVal)
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RETURN_META(MRES_SUPERCEDE);
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}
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RETURN_META(MRES_IGNORED);
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}
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