87 lines
1.5 KiB
Plaintext
87 lines
1.5 KiB
Plaintext
|
/**
|
||
|
* Do not edit this file. Any changes will be overwritten by the gamedata
|
||
|
* updater or by upgrading your AMX Mod X install.
|
||
|
*
|
||
|
* To override data in this file, create a subdirectory named "custom" and
|
||
|
* place your own gamedata file(s) inside of it. Such files will be parsed
|
||
|
* after AMXX's own.
|
||
|
*
|
||
|
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
|
||
|
*/
|
||
|
|
||
|
"Games"
|
||
|
{
|
||
|
"#default"
|
||
|
{
|
||
|
"Classes"
|
||
|
{
|
||
|
"CGauss"
|
||
|
{
|
||
|
"Offsets"
|
||
|
{
|
||
|
"m_iBalls" // int
|
||
|
{
|
||
|
"windows" "188"
|
||
|
"linux" "204"
|
||
|
"mac" "204"
|
||
|
}
|
||
|
|
||
|
"m_iGlow" // int
|
||
|
{
|
||
|
"windows" "192"
|
||
|
"linux" "208"
|
||
|
"mac" "208"
|
||
|
}
|
||
|
|
||
|
"m_iBeam" // int
|
||
|
{
|
||
|
"windows" "196"
|
||
|
"linux" "212"
|
||
|
"mac" "212"
|
||
|
}
|
||
|
|
||
|
"m_iSoundState" // int
|
||
|
{
|
||
|
"windows" "200"
|
||
|
"linux" "216"
|
||
|
"mac" "216"
|
||
|
}
|
||
|
|
||
|
"m_fPrimaryFire" // BOOL
|
||
|
{
|
||
|
"windows" "204"
|
||
|
"linux" "220"
|
||
|
"mac" "220"
|
||
|
}
|
||
|
|
||
|
"m_usGaussFire" // short unsigned int
|
||
|
{
|
||
|
"windows" "208"
|
||
|
"linux" "224"
|
||
|
"mac" "224"
|
||
|
}
|
||
|
|
||
|
"m_usGaussSpin" // short unsigned int
|
||
|
{
|
||
|
"windows" "210"
|
||
|
"linux" "226"
|
||
|
"mac" "226"
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Class Hierarchy
|
||
|
* -
|
||
|
* CBaseEntity
|
||
|
* CBaseDelay
|
||
|
* CBaseAnimating
|
||
|
* CBasePlayerItem
|
||
|
* CBasePlayerWeapon
|
||
|
* CGauss
|
||
|
*/
|