2014-08-04 12:12:15 +00:00
|
|
|
// vim: set ts=4 sw=4 tw=99 noet:
|
|
|
|
//
|
|
|
|
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
|
|
|
|
// Copyright (C) The AMX Mod X Development Team.
|
|
|
|
//
|
|
|
|
// This software is licensed under the GNU General Public License, version 3 or higher.
|
|
|
|
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
|
|
|
|
// https://alliedmods.net/amxmodx-license
|
2015-03-10 15:51:45 +00:00
|
|
|
|
|
|
|
#if defined _newmenus_included
|
|
|
|
#endinput
|
|
|
|
#endif
|
|
|
|
#define _newmenus_included
|
|
|
|
|
2018-07-10 09:59:53 +00:00
|
|
|
/**
|
|
|
|
* @section Menu properties for using in menu_setprop
|
|
|
|
*/
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Menu will have an exit option (default)
|
|
|
|
*/
|
|
|
|
#define MEXIT_ALL 1
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Menu will have an exit option, even when pagination is disabled.
|
2015-03-10 15:51:45 +00:00
|
|
|
* There have to be less than 10 items in the menu or it won't appear. The exit
|
|
|
|
* option will be appended to the last item with no extra slot padding. If you
|
2018-07-10 09:59:53 +00:00
|
|
|
* want it in the 10th slot you have to pad it manually with menu_addblank2
|
|
|
|
*/
|
|
|
|
#define MEXIT_FORCE 2
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Menu will not have an exit option
|
|
|
|
*/
|
|
|
|
#define MEXIT_NEVER -1
|
2015-03-10 15:51:45 +00:00
|
|
|
|
2018-07-10 09:59:53 +00:00
|
|
|
/**
|
|
|
|
* Number of items per page (param1 = number, 0=no paginating, 7=default)
|
|
|
|
*/
|
|
|
|
#define MPROP_PERPAGE 1
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Name of the back button (param1 = string)
|
|
|
|
*/
|
|
|
|
#define MPROP_BACKNAME 2
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Name of the next button (param1 = string)
|
|
|
|
*/
|
|
|
|
#define MPROP_NEXTNAME 3
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Name of the exit button (param1 = string)
|
|
|
|
*/
|
|
|
|
#define MPROP_EXITNAME 4
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Menu title text (param1 = string)
|
|
|
|
*/
|
|
|
|
#define MPROP_TITLE 5
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Exit functionality (param1 = number, see MEXIT constants)
|
|
|
|
*/
|
|
|
|
#define MPROP_EXIT 6
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Sets whether colors are not auto (param1 = number, 0=default)
|
|
|
|
*/
|
|
|
|
#define MPROP_NOCOLORS 8
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Color indicator to use for numbers (param1 = string, "\r"=default)
|
|
|
|
*/
|
|
|
|
#define MPROP_NUMBER_COLOR 10
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Function to be called on Back and Next (param1 = string)
|
|
|
|
* public function(id, status); where status is either MENU_BACK or MENU_MORE
|
|
|
|
* Pass NULL_STRING to disable the callback
|
|
|
|
*/
|
|
|
|
#define MPROP_PAGE_CALLBACK 11
|
|
|
|
|
2018-07-18 15:10:37 +00:00
|
|
|
/**
|
|
|
|
* Whether to show the page number in menu title (param1 = bool, true = default)
|
|
|
|
*/
|
|
|
|
#define MPROP_SHOWPAGE 12
|
|
|
|
|
2018-07-10 09:59:53 +00:00
|
|
|
/**
|
|
|
|
* @deprecated
|
|
|
|
*/
|
2015-03-10 15:51:45 +00:00
|
|
|
#define MEXIT_NORMAL 0 /* DEPRECATED, do not use (has no effect) */
|
|
|
|
#define MENUPAD_NONE 0 /* DEPRECATED, do not use (has no effect) */
|
|
|
|
#define MENUPAD_PAGE 1 /* DEPRECATED, do not use (has no effect) */
|
|
|
|
#define MPROP_ORDER 7 /* DEPRECATED, do not use (has no effect) */
|
|
|
|
#define MPROP_PADMENU 9 /* DEPRECATED, do not use (has no effect) */
|
|
|
|
|
2018-07-10 09:59:53 +00:00
|
|
|
/** @endsection */
|
|
|
|
|
2015-03-10 15:51:45 +00:00
|
|
|
/**
|
|
|
|
* @brief Creates a new menu object.
|
|
|
|
*
|
|
|
|
* The handler function should be prototyped as:
|
|
|
|
*
|
|
|
|
* public <function>(id, menu, item)
|
|
|
|
* id - Client the menu is being acted upon.
|
|
|
|
* menu - Menu resource identifier.
|
|
|
|
* item - Item the client selected. If less than 0, the menu was
|
|
|
|
* cancelled and the item is a status code. menu_display
|
|
|
|
* should never be called immediately if the item is a status
|
|
|
|
* code, for re-entrancy reasons.
|
|
|
|
*
|
|
|
|
* The handler function should always return PLUGIN_HANDLED to block
|
|
|
|
* any old menu handlers from potentially feeding on the menu, unless
|
|
|
|
* that is the desired functionality.
|
|
|
|
*
|
|
|
|
* @param title Title the menu should use.
|
|
|
|
* @param handler Name of the handler function. The function will be invoked
|
|
|
|
* once and only once to every menu_display() call.
|
|
|
|
* @param ml Unused (should be 0).
|
|
|
|
* @return Menu resource identifier which must be destroyed via
|
|
|
|
* menu_destroy(). All menus are destroyed when the plugin
|
|
|
|
* unloads.
|
|
|
|
* @error Function name not found.
|
|
|
|
*/
|
|
|
|
native menu_create(const title[], const handler[], ml=0);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Creates a menu item callback handler.
|
|
|
|
*
|
|
|
|
* The handler function should be prototyped as:
|
|
|
|
*
|
|
|
|
* public <function>(id, menu, item)
|
|
|
|
* id - Client index being displayed to.
|
|
|
|
* menu - Menu resource identifier.
|
|
|
|
* item - Item being drawn.
|
|
|
|
* <return> - ITEM_IGNORE to use the default functionality. ITEM_ENABLED to
|
|
|
|
* explicitly enable or ITEM_DISABLED to explicitly disable.
|
|
|
|
*
|
|
|
|
* @param function Function name.
|
|
|
|
* @return Menu callback ID.
|
|
|
|
*/
|
|
|
|
native menu_makecallback(const function[]);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Adds an menu to a menu.
|
|
|
|
*
|
|
|
|
* @param menu Menu resource identifier.
|
|
|
|
* @param name Item text to display.
|
|
|
|
* @param info Item info string for internal information.
|
|
|
|
* @param paccess Access required by the player viewing the menu.
|
|
|
|
* @param callback If set to a valid ID from menu_makecallback(), the
|
|
|
|
* callback will be invoked before drawing the item.
|
|
|
|
* @noreturn
|
|
|
|
* @error Invalid menu resource.
|
|
|
|
*/
|
|
|
|
native menu_additem(menu, const name[], const info[]="", paccess=0, callback=-1);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns the number of pages in a menu.
|
|
|
|
*
|
|
|
|
* @param menu Menu resource identifier.
|
|
|
|
* @return Number of pages in the menu.
|
|
|
|
* @error Invalid menu resource.
|
|
|
|
*/
|
|
|
|
native menu_pages(menu);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns the number of items in a menu.
|
|
|
|
*
|
|
|
|
* @param menu Menu resource identifier.
|
|
|
|
* @return Number of items in the menu.
|
|
|
|
* @error Invalid menu resource.
|
|
|
|
*/
|
|
|
|
native menu_items(menu);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Displays a menu to one client. This should never be called from a handler
|
|
|
|
* when the item is less than 0 (i.e. calling this from a cancelled menu will
|
|
|
|
* result in an error).
|
|
|
|
*
|
|
|
|
* Starting with 1.8.3 this allows to specify a menu timeout similar to the
|
|
|
|
* show_menu native. If the menu exists on the client past the timeout *any*
|
|
|
|
* further action will send the MENU_TIMEOUT status code to the menu handler.
|
|
|
|
* That includes actions which would otherwise send MENU_EXIT, such as the
|
|
|
|
* client selecting an item or disconnecting and calling menu_cancel or
|
|
|
|
* menu_destroy on a live menu.
|
|
|
|
*
|
|
|
|
* @param id Client index.
|
|
|
|
* @param menu Menu resource identifier.
|
|
|
|
* @param page Page to start from (starting from 0).
|
|
|
|
* @param time If >=0 menu will timeout after this many seconds
|
|
|
|
* @noreturn
|
|
|
|
* @error Invalid menu resource or client index.
|
|
|
|
*/
|
|
|
|
native menu_display(id, menu, page=0, time=-1);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Given a page on a menu and a keypress on that page, returns the item id selected.
|
|
|
|
* If the item is less than 0, a special option was chosen (such as MENU_EXIT).
|
|
|
|
*
|
|
|
|
* @param menu Menu resource identifier.
|
|
|
|
* @param page Page on the menu.
|
|
|
|
* @param key Key pressed (from 1 to 10).
|
|
|
|
* @return Item identifier, or <0 for a special selection code.
|
|
|
|
* @error Invalid menu resource.
|
|
|
|
*/
|
|
|
|
native menu_find_id(menu, page, key);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Retrieves info about a menu item.
|
|
|
|
*
|
|
|
|
* @param menu Menu resource identifier.
|
|
|
|
* @param item Item identifier.
|
|
|
|
* @param access Variable to store access value.
|
|
|
|
* @param info Buffer to store item info.
|
|
|
|
* @param infolen Item info buffer length.
|
|
|
|
* @param name Buffer to store item display text.
|
|
|
|
* @param namelen Item name buffer length.
|
|
|
|
* @param callback Callback ID.
|
|
|
|
* @return 1 on success, 0 on failure.
|
|
|
|
* @error Invalid menu resource.
|
|
|
|
*/
|
2018-08-09 13:38:58 +00:00
|
|
|
native menu_item_getinfo(menu, item, &access = 0, info[] = "", infolen = 0, name[]="", namelen=0, &callback = 0);
|
2015-03-10 15:51:45 +00:00
|
|
|
|
|
|
|
/**
|
|
|
|
* Sets an item's display text.
|
|
|
|
*
|
|
|
|
* @param menu Menu resource identifier.
|
|
|
|
* @param item Item identifier.
|
|
|
|
* @param name New item display text.
|
|
|
|
* @return 1 on success, 0 on failure.
|
|
|
|
* @error Invalid menu resource.
|
|
|
|
*/
|
|
|
|
native menu_item_setname(menu, item, const name[]);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Sets an item's info string.
|
|
|
|
*
|
|
|
|
* @param menu Menu resource identifier.
|
|
|
|
* @param item Item identifier.
|
|
|
|
* @param info New item info string.
|
|
|
|
* @return 1 on success, 0 on failure.
|
|
|
|
* @error Invalid menu resource.
|
|
|
|
*/
|
|
|
|
native menu_item_setcmd(menu, item, const info[]);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Sets an item's callback.
|
|
|
|
*
|
|
|
|
* @param menu Menu resource identifier.
|
|
|
|
* @param item Item identifier.
|
|
|
|
* @param callback New callback from menu_makecallback(), or -1 to clear.
|
|
|
|
* @return 1 on success, 0 on failure.
|
|
|
|
* @error Invalid menu resource.
|
|
|
|
*/
|
|
|
|
native menu_item_setcall(menu, item, callback=-1);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Destroys a menu. Player menus will be cancelled (although may still linger
|
|
|
|
* on the HUD), and future attempts to access the menu resource will result in
|
|
|
|
* an error.
|
|
|
|
*
|
|
|
|
* This must be called if you create menus dynamically, otherwise you will
|
|
|
|
* leak memory. For normal dynamic menus, you will destroy the menu in the
|
|
|
|
* handler function (remembering to handle the case of a menu being cancelled,
|
|
|
|
* it must still be destroyed).
|
|
|
|
*
|
|
|
|
* @param menu Menu resource identifier.
|
|
|
|
* @noreturn
|
|
|
|
* @error Invalid menu resource.
|
|
|
|
*/
|
|
|
|
native menu_destroy(menu);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns information about a menu (if any) the client is currently viewing.
|
|
|
|
*
|
|
|
|
* If newmenu is valid, then the menu will refer to the menuid associated with
|
|
|
|
* the title. If newmenu is not valid, and the menu is valid, then the player
|
|
|
|
* is viewing a menu displayed with show_menu().
|
|
|
|
*
|
|
|
|
* Both may be invalid if the player is not viewing a menu.
|
|
|
|
*
|
|
|
|
* @param id Client index.
|
|
|
|
* @param menu Variable to store old menu id. If none, then <1 will be
|
|
|
|
* stored.
|
|
|
|
* @param newmenu Variable to store new menu id. If none, then -1 will be
|
|
|
|
* stored.
|
|
|
|
* @param menupage Variable to store current page of the new menu, if any.
|
|
|
|
* @return 1 if the player is viewing a menu, 0 otherwise.
|
|
|
|
* @error Invalid client.
|
|
|
|
*/
|
|
|
|
native player_menu_info(id, &menu, &newmenu, &menupage=0);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Adds a blank line to a menu.
|
|
|
|
*
|
|
|
|
* When using slot=1 this might break your menu. To achieve this functionality
|
|
|
|
* menu_addblank2 should be used.
|
|
|
|
*
|
|
|
|
* @param menu Menu resource identifier.
|
|
|
|
* @param slot 1 (default) if the line should shift the numbering down.
|
|
|
|
* 0 if the line should be a visual shift only.
|
|
|
|
* @noreturn
|
|
|
|
* @error Invalid menu resource.
|
|
|
|
*/
|
|
|
|
native menu_addblank(menu, slot=1);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Adds a text line to a menu. Only available in amxmodx 1.8.1 and above.
|
|
|
|
*
|
|
|
|
* When using slot=1 this might break your menu. To achieve this functionality
|
|
|
|
* menu_addtext2 should be used.
|
|
|
|
*
|
|
|
|
* @param menu Menu resource identifier.
|
|
|
|
* @param text Text to add.
|
|
|
|
* @param slot 1 (default) if the line should shift the numbering down.
|
|
|
|
* 0 if the line should be a visual shift only.
|
|
|
|
* @noreturn
|
|
|
|
* @error Invalid menu resource.
|
|
|
|
*/
|
|
|
|
native menu_addtext(menu, const text[], slot=1);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Adds a blank line to a menu, always shifting the numbering down.
|
|
|
|
*
|
|
|
|
* This will add a special item to create a blank line. It will affect the menu
|
|
|
|
* item count and pagination. These items can be modified later but will ignore
|
|
|
|
* access and item callback results.
|
|
|
|
*
|
|
|
|
* Only available in 1.8.3 and above.
|
|
|
|
*
|
|
|
|
* @param menu Menu resource identifier.
|
|
|
|
*
|
|
|
|
* @return 1 on success, 0 on failure.
|
|
|
|
* @error Invalid menu resource.
|
|
|
|
* Too many items on non-paginated menu (max is 10)
|
|
|
|
*/
|
|
|
|
native menu_addblank2( menu );
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Adds a text line to a menu, always shifting the numbering down.
|
|
|
|
*
|
|
|
|
* This will add a special item to create a blank line. It will affect the menu
|
|
|
|
* item count and pagination. These items can be modified later but will ignore
|
|
|
|
* access and item callback results.
|
|
|
|
*
|
|
|
|
* Only available in 1.8.3 and above.
|
|
|
|
*
|
|
|
|
* @param menu Menu resource identifier.
|
|
|
|
* @param text Text to add.
|
|
|
|
*
|
|
|
|
* @return 1 on success, 0 on failure.
|
|
|
|
* @error Invalid menu resource.
|
|
|
|
* Too many items on non-paginated menu (max is 10)
|
|
|
|
*/
|
|
|
|
native menu_addtext2( menu, const text[] );
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Sets a menu property.
|
|
|
|
*
|
|
|
|
* @param menu Menu resource identifier.
|
|
|
|
* @param prop MPROP_ constant.
|
|
|
|
* @param ... Property parameters.
|
|
|
|
* @return 1 on success, 0 on failure.
|
|
|
|
* @error Invalid menu resource or property.
|
|
|
|
*/
|
|
|
|
native menu_setprop(menu, prop, ...);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Cancels a player's menu, effectively forcing the player to select MENU_EXIT.
|
|
|
|
* The menu will still exist on their screen but any results are invalidated,
|
|
|
|
* and the callback is invoked.
|
|
|
|
*
|
|
|
|
* @param player Client index.
|
|
|
|
* @noreturn
|
|
|
|
* @error Invalid client index.
|
|
|
|
*/
|
|
|
|
native menu_cancel(player);
|