2004-07-28 03:14:07 +00:00
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.10"
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Name="fakemeta"
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ProjectGUID="{5E393C37-22F2-4CA2-9022-6400DC582447}"
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Oh dear, lots of changes:
1) Added get_orig_retval for retrieving the original return value of an engine function
2) Fixed engfunc being called with EngFunc_CheckVisibility so that it now works as intended
3) Hooks should now also work with FM_WalkMove, FM_TraceToss, FM_TraceMonsterHull, FM_TraceHull,
FM_TraceModel, FM_TraceTexture, FM_TraceSphere, FM_GetBonePosition, FM_GetAttachment, FM_RunPlayerMove,
FM_StaticDecal, FM_BuildSoundMsg and FM_CheckVisibility
4) Reformatted comments in some header files so they look a bit neater
2006-04-17 17:02:57 +00:00
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RootNamespace="fakemeta"
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2004-07-28 03:14:07 +00:00
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Keyword="Win32Proj">
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<Platforms>
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<Platform
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Name="Win32"/>
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</Platforms>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="Debug"
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IntermediateDirectory="Debug"
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ConfigurationType="2"
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CharacterSet="2">
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Name="VCCLCompilerTool"
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Optimization="0"
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2007-04-24 18:50:16 +00:00
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AdditionalIncludeDirectories="..\;..\sdk"
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2004-07-28 03:14:07 +00:00
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;FAKEMETA_EXPORTS"
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MinimalRebuild="TRUE"
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BasicRuntimeChecks="3"
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RuntimeLibrary="5"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="FALSE"
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2007-03-13 11:46:03 +00:00
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DebugInformationFormat="3"/>
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2004-07-28 03:14:07 +00:00
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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OutputFile="$(OutDir)/fakemeta_amxx.dll"
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LinkIncremental="2"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile="$(OutDir)/fakemeta.pdb"
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SubSystem="2"
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ImportLibrary="$(OutDir)/fakemeta.lib"
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TargetMachine="1"/>
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="Release"
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IntermediateDirectory="Release"
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ConfigurationType="2"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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2007-04-24 18:50:16 +00:00
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AdditionalIncludeDirectories="..\;..\sdk"
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2004-07-28 03:14:07 +00:00
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;FAKEMETA_EXPORTS"
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RuntimeLibrary="4"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="FALSE"
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DebugInformationFormat="3"/>
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Name="VCCustomBuildTool"/>
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Name="VCLinkerTool"
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OutputFile="$(OutDir)/fakemeta_amxx.dll"
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LinkIncremental="1"
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GenerateDebugInformation="TRUE"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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ImportLibrary="$(OutDir)/fakemeta.lib"
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TargetMachine="1"/>
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<References>
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2007-03-13 11:46:03 +00:00
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2004-07-28 03:14:07 +00:00
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2004-09-14 06:16:52 +00:00
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2007-03-13 11:46:03 +00:00
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2004-09-14 06:16:52 +00:00
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2006-03-20 18:08:51 +00:00
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2007-03-13 11:46:03 +00:00
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2006-03-20 18:08:51 +00:00
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2006-05-10 11:19:24 +00:00
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2007-03-13 11:46:03 +00:00
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2006-05-10 11:19:24 +00:00
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2004-08-18 12:43:25 +00:00
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2007-03-13 11:46:03 +00:00
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2004-08-18 12:43:25 +00:00
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2004-07-28 03:14:07 +00:00
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2007-03-27 16:07:28 +00:00
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2004-07-28 03:14:07 +00:00
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<Filter
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Oh dear, lots of changes:
1) Added get_orig_retval for retrieving the original return value of an engine function
2) Fixed engfunc being called with EngFunc_CheckVisibility so that it now works as intended
3) Hooks should now also work with FM_WalkMove, FM_TraceToss, FM_TraceMonsterHull, FM_TraceHull,
FM_TraceModel, FM_TraceTexture, FM_TraceSphere, FM_GetBonePosition, FM_GetAttachment, FM_RunPlayerMove,
FM_StaticDecal, FM_BuildSoundMsg and FM_CheckVisibility
4) Reformatted comments in some header files so they look a bit neater
2006-04-17 17:02:57 +00:00
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2004-07-28 03:14:07 +00:00
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2007-03-13 11:46:03 +00:00
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2004-07-28 03:14:07 +00:00
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2007-03-13 11:46:03 +00:00
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2004-07-28 03:14:07 +00:00
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2007-03-13 11:46:03 +00:00
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2004-07-28 03:14:07 +00:00
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2007-03-13 11:46:03 +00:00
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2004-07-28 03:14:07 +00:00
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Oh dear, lots of changes:
1) Added get_orig_retval for retrieving the original return value of an engine function
2) Fixed engfunc being called with EngFunc_CheckVisibility so that it now works as intended
3) Hooks should now also work with FM_WalkMove, FM_TraceToss, FM_TraceMonsterHull, FM_TraceHull,
FM_TraceModel, FM_TraceTexture, FM_TraceSphere, FM_GetBonePosition, FM_GetAttachment, FM_RunPlayerMove,
FM_StaticDecal, FM_BuildSoundMsg and FM_CheckVisibility
4) Reformatted comments in some header files so they look a bit neater
2006-04-17 17:02:57 +00:00
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2004-07-28 03:14:07 +00:00
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2007-03-13 11:46:03 +00:00
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2004-07-28 03:14:07 +00:00
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2005-03-25 09:30:45 +00:00
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2005-08-18 09:33:51 +00:00
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2005-03-25 09:30:45 +00:00
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2004-07-28 03:14:07 +00:00
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Oh dear, lots of changes:
1) Added get_orig_retval for retrieving the original return value of an engine function
2) Fixed engfunc being called with EngFunc_CheckVisibility so that it now works as intended
3) Hooks should now also work with FM_WalkMove, FM_TraceToss, FM_TraceMonsterHull, FM_TraceHull,
FM_TraceModel, FM_TraceTexture, FM_TraceSphere, FM_GetBonePosition, FM_GetAttachment, FM_RunPlayerMove,
FM_StaticDecal, FM_BuildSoundMsg and FM_CheckVisibility
4) Reformatted comments in some header files so they look a bit neater
2006-04-17 17:02:57 +00:00
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2004-07-28 03:14:07 +00:00
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2007-03-13 11:46:03 +00:00
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2004-07-28 03:14:07 +00:00
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2007-03-13 11:46:03 +00:00
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2004-07-28 03:14:07 +00:00
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2004-09-02 18:24:48 +00:00
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2007-03-13 11:46:03 +00:00
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2004-09-02 18:24:48 +00:00
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2004-07-28 03:14:07 +00:00
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2005-03-25 09:30:45 +00:00
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2007-03-13 11:46:03 +00:00
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2005-08-18 15:47:28 +00:00
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2007-03-13 11:46:03 +00:00
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2005-08-18 15:47:28 +00:00
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2007-03-13 11:46:03 +00:00
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2005-08-18 15:47:28 +00:00
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2007-03-13 11:46:03 +00:00
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2005-08-18 15:47:28 +00:00
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2007-03-13 11:46:03 +00:00
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2005-08-18 15:47:28 +00:00
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2006-03-14 16:55:06 +00:00
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2007-03-13 11:46:03 +00:00
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2006-03-14 16:55:06 +00:00
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2007-03-13 11:46:03 +00:00
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2006-03-14 16:55:06 +00:00
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2007-03-13 11:46:03 +00:00
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2006-03-14 16:55:06 +00:00
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2004-07-28 03:14:07 +00:00
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