2015-08-07 18:13:54 +00:00
|
|
|
/**
|
|
|
|
* Do not edit this file. Any changes will be overwritten by the gamedata
|
|
|
|
* updater or by upgrading your AMX Mod X install.
|
|
|
|
*
|
|
|
|
* To override data in this file, create a subdirectory named "custom" and
|
|
|
|
* place your own gamedata file(s) inside of it. Such files will be parsed
|
|
|
|
* after AMXX's own.
|
|
|
|
*
|
|
|
|
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
|
|
|
|
*/
|
|
|
|
|
|
|
|
"Games"
|
|
|
|
{
|
|
|
|
"#default"
|
|
|
|
{
|
|
|
|
"Classes"
|
|
|
|
{
|
|
|
|
"CLightning"
|
|
|
|
{
|
|
|
|
"Offsets"
|
|
|
|
{
|
|
|
|
"m_active" // int
|
|
|
|
{
|
2015-08-10 13:52:21 +00:00
|
|
|
"type" "integer"
|
|
|
|
|
2015-08-07 18:13:54 +00:00
|
|
|
"windows" "328"
|
|
|
|
"linux" "344"
|
|
|
|
"mac" "344"
|
|
|
|
}
|
|
|
|
|
|
|
|
"m_iszStartEntity" // int
|
|
|
|
{
|
2015-08-10 13:52:21 +00:00
|
|
|
"type" "integer"
|
|
|
|
|
2015-08-07 18:13:54 +00:00
|
|
|
"windows" "332"
|
|
|
|
"linux" "348"
|
|
|
|
"mac" "348"
|
|
|
|
}
|
|
|
|
|
|
|
|
"m_iszEndEntity" // int
|
|
|
|
{
|
2015-08-10 13:52:21 +00:00
|
|
|
"type" "integer"
|
|
|
|
|
2015-08-07 18:13:54 +00:00
|
|
|
"windows" "336"
|
|
|
|
"linux" "352"
|
|
|
|
"mac" "352"
|
|
|
|
}
|
|
|
|
|
|
|
|
"m_life" // float
|
|
|
|
{
|
2015-08-10 15:32:57 +00:00
|
|
|
"type" "float"
|
2015-08-10 13:52:21 +00:00
|
|
|
|
2015-08-07 18:13:54 +00:00
|
|
|
"windows" "340"
|
|
|
|
"linux" "356"
|
|
|
|
"mac" "356"
|
|
|
|
}
|
|
|
|
|
|
|
|
"m_boltWidth" // int
|
|
|
|
{
|
2015-08-10 13:52:21 +00:00
|
|
|
"type" "integer"
|
|
|
|
|
2015-08-07 18:13:54 +00:00
|
|
|
"windows" "344"
|
|
|
|
"linux" "360"
|
|
|
|
"mac" "360"
|
|
|
|
}
|
|
|
|
|
|
|
|
"m_noiseAmplitude" // int
|
|
|
|
{
|
2015-08-10 13:52:21 +00:00
|
|
|
"type" "integer"
|
|
|
|
|
2015-08-07 18:13:54 +00:00
|
|
|
"windows" "348"
|
|
|
|
"linux" "364"
|
|
|
|
"mac" "364"
|
|
|
|
}
|
|
|
|
|
|
|
|
"m_brightness" // int
|
|
|
|
{
|
2015-08-10 13:52:21 +00:00
|
|
|
"type" "integer"
|
|
|
|
|
2015-08-07 18:13:54 +00:00
|
|
|
"windows" "352"
|
|
|
|
"linux" "368"
|
|
|
|
"mac" "368"
|
|
|
|
}
|
|
|
|
|
|
|
|
"m_speed" // int
|
|
|
|
{
|
2015-08-10 13:52:21 +00:00
|
|
|
"type" "integer"
|
|
|
|
|
2015-08-07 18:13:54 +00:00
|
|
|
"windows" "356"
|
|
|
|
"linux" "372"
|
|
|
|
"mac" "372"
|
|
|
|
}
|
|
|
|
|
|
|
|
"m_restrike" // float
|
|
|
|
{
|
2015-08-10 15:32:57 +00:00
|
|
|
"type" "float"
|
2015-08-10 13:52:21 +00:00
|
|
|
|
2015-08-07 18:13:54 +00:00
|
|
|
"windows" "360"
|
|
|
|
"linux" "376"
|
|
|
|
"mac" "376"
|
|
|
|
}
|
|
|
|
|
|
|
|
"m_spriteTexture" // int
|
|
|
|
{
|
2015-08-10 13:52:21 +00:00
|
|
|
"type" "integer"
|
|
|
|
|
2015-08-07 18:13:54 +00:00
|
|
|
"windows" "364"
|
|
|
|
"linux" "380"
|
|
|
|
"mac" "380"
|
|
|
|
}
|
|
|
|
|
|
|
|
"m_iszSpriteName" // int
|
|
|
|
{
|
2015-08-10 13:52:21 +00:00
|
|
|
"type" "integer"
|
|
|
|
|
2015-08-07 18:13:54 +00:00
|
|
|
"windows" "368"
|
|
|
|
"linux" "384"
|
|
|
|
"mac" "384"
|
|
|
|
}
|
|
|
|
|
|
|
|
"m_frameStart" // int
|
|
|
|
{
|
2015-08-10 13:52:21 +00:00
|
|
|
"type" "integer"
|
|
|
|
|
2015-08-07 18:13:54 +00:00
|
|
|
"windows" "372"
|
|
|
|
"linux" "388"
|
|
|
|
"mac" "388"
|
|
|
|
}
|
|
|
|
|
|
|
|
"m_radius" // float
|
|
|
|
{
|
2015-08-10 15:32:57 +00:00
|
|
|
"type" "float"
|
2015-08-10 13:52:21 +00:00
|
|
|
|
2015-08-07 18:13:54 +00:00
|
|
|
"windows" "376"
|
|
|
|
"linux" "392"
|
|
|
|
"mac" "392"
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Class Hierarchy
|
|
|
|
* -
|
|
|
|
* CBaseEntity
|
|
|
|
* CBeam
|
|
|
|
* CLightning
|
|
|
|
*/
|