2015-08-07 18:32:32 +00:00
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/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your AMX Mod X install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after AMXX's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
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*/
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"Games"
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{
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"#default"
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{
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"Classes"
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{
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"CNihilanth"
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{
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"Offsets"
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{
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"m_flForce" // float
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{
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2015-08-10 15:32:57 +00:00
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"type" "float"
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2015-08-10 14:20:43 +00:00
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2019-10-21 09:49:30 +00:00
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"windows" "712"
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"linux" "732"
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"mac" "732"
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2015-08-07 18:32:32 +00:00
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}
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"m_flNextPainSound" // float
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{
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2015-08-10 15:32:57 +00:00
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"type" "float"
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2015-08-10 14:20:43 +00:00
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2019-10-21 09:49:30 +00:00
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"windows" "716"
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"linux" "736"
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"mac" "736"
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2015-08-07 18:32:32 +00:00
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}
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"m_velocity" // Vector
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{
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2015-08-10 14:20:43 +00:00
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"type" "vector"
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2019-10-21 09:49:30 +00:00
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"windows" "720"
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"linux" "740"
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"mac" "740"
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2015-08-07 18:32:32 +00:00
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}
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"m_avelocity" // Vector
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{
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2015-08-10 14:20:43 +00:00
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"type" "vector"
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2019-10-21 09:49:30 +00:00
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"windows" "732"
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"linux" "752"
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"mac" "752"
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2015-08-07 18:32:32 +00:00
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}
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"m_vecTarget" // Vector
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{
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2015-08-10 14:20:43 +00:00
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"type" "vector"
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2019-10-21 09:49:30 +00:00
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"windows" "744"
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"linux" "764"
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"mac" "764"
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2015-08-07 18:32:32 +00:00
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}
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"m_posTarget" // Vector
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{
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2015-08-10 14:20:43 +00:00
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"type" "vector"
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2019-10-21 09:49:30 +00:00
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"windows" "756"
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"linux" "776"
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"mac" "776"
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2015-08-07 18:32:32 +00:00
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}
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"m_vecDesired" // Vector
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{
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2015-08-10 14:20:43 +00:00
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"type" "vector"
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2019-10-21 09:49:30 +00:00
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"windows" "768"
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"linux" "788"
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"mac" "788"
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2015-08-07 18:32:32 +00:00
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}
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"m_posDesired" // Vector
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{
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2015-08-10 14:20:43 +00:00
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"type" "vector"
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2019-10-21 09:49:30 +00:00
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"windows" "780"
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"linux" "800"
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"mac" "800"
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2015-08-07 18:32:32 +00:00
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}
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"m_flMinZ" // float
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{
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2015-08-10 15:32:57 +00:00
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"type" "float"
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2015-08-10 14:20:43 +00:00
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2015-08-07 18:32:32 +00:00
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"windows" "792"
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"linux" "812"
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"mac" "812"
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}
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2019-10-21 09:49:30 +00:00
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"m_flMaxZ" // float
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2015-08-07 18:32:32 +00:00
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{
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2019-10-21 09:49:30 +00:00
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"type" "float"
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2015-08-10 14:20:43 +00:00
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2015-08-07 18:32:32 +00:00
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"windows" "796"
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"linux" "816"
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"mac" "816"
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}
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2019-10-21 09:49:30 +00:00
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"m_vecGoal" // Vector
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2015-08-07 18:32:32 +00:00
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{
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2019-10-21 09:49:30 +00:00
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"type" "vector"
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2015-08-10 14:20:43 +00:00
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2019-10-21 09:49:30 +00:00
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"windows" "800"
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"linux" "820"
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"mac" "820"
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2015-08-07 18:32:32 +00:00
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}
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2019-10-21 09:49:30 +00:00
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"m_flLastSeen" // float
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2015-08-07 18:32:32 +00:00
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{
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2015-08-10 15:32:57 +00:00
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"type" "float"
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2015-08-10 14:20:43 +00:00
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2015-08-07 18:32:32 +00:00
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"windows" "812"
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"linux" "832"
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"mac" "832"
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}
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2019-10-21 09:49:30 +00:00
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"m_flPrevSeen" // float
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2015-08-07 18:32:32 +00:00
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{
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2019-10-21 09:49:30 +00:00
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"type" "float"
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2015-08-10 14:20:43 +00:00
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2015-08-07 18:32:32 +00:00
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"windows" "816"
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"linux" "836"
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"mac" "836"
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}
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2019-10-21 09:49:30 +00:00
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"m_irritation" // int
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2015-08-07 18:32:32 +00:00
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{
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2015-08-10 14:20:43 +00:00
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"type" "integer"
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2015-08-07 18:32:32 +00:00
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"windows" "820"
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"linux" "840"
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"mac" "840"
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}
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2019-10-21 09:49:30 +00:00
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"m_iLevel" // int
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2015-08-07 18:32:32 +00:00
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{
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2015-08-10 14:20:43 +00:00
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"type" "integer"
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2015-08-07 18:32:32 +00:00
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"windows" "824"
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"linux" "844"
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"mac" "844"
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}
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2019-10-21 09:49:30 +00:00
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"m_iTeleport" // int
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2015-08-07 18:32:32 +00:00
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{
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2019-10-21 09:49:30 +00:00
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"type" "integer"
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2015-08-10 14:20:43 +00:00
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2015-08-07 18:32:32 +00:00
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"windows" "828"
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"linux" "848"
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"mac" "848"
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}
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2019-10-21 09:49:30 +00:00
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"m_hRecharger" // EHANDLE
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{
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"type" "ehandle"
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"windows" "832"
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"linux" "852"
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"mac" "852"
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}
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2015-08-07 18:32:32 +00:00
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"m_hSphere" // EHANDLE[20]
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{
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2015-08-10 14:20:43 +00:00
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"type" "ehandle"
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"size" "20"
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2019-10-21 09:49:30 +00:00
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"windows" "840"
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"linux" "860"
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"mac" "860"
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2015-08-07 18:32:32 +00:00
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}
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"m_iActiveSpheres" // int
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{
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2015-08-10 14:20:43 +00:00
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"type" "integer"
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2019-10-21 09:49:30 +00:00
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"windows" "1000"
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"linux" "1020"
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"mac" "1020"
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2015-08-07 18:32:32 +00:00
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}
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"m_flAdj" // float
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{
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2015-08-10 15:32:57 +00:00
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"type" "float"
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2015-08-10 14:20:43 +00:00
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2019-10-21 09:49:30 +00:00
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"windows" "1004"
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"linux" "1024"
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"mac" "1024"
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2015-08-07 18:32:32 +00:00
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}
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"m_pBall" // CSprite*
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{
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2015-08-10 14:20:43 +00:00
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"type" "classptr"
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2019-10-21 09:49:30 +00:00
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"windows" "1008"
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"linux" "1028"
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"mac" "1028"
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2015-08-07 18:32:32 +00:00
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}
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"m_szRechargerTarget" // char[64]
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{
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2015-08-10 14:20:43 +00:00
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"type" "string"
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"size" "64"
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2019-10-21 09:49:30 +00:00
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"windows" "1012"
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"linux" "1032"
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"mac" "1032"
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2015-08-07 18:32:32 +00:00
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}
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"m_szDrawUse" // char[64]
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{
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2015-08-10 14:20:43 +00:00
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"type" "string"
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"size" "64"
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2019-10-21 09:49:30 +00:00
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"windows" "1076"
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"linux" "1096"
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"mac" "1096"
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2015-08-07 18:32:32 +00:00
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}
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"m_szTeleportUse" // char[64]
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{
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2015-08-10 14:20:43 +00:00
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"type" "string"
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"size" "64"
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2019-10-21 09:49:30 +00:00
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"windows" "1140"
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"linux" "1160"
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"mac" "1160"
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2015-08-07 18:32:32 +00:00
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}
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"m_szTeleportTouch" // char[64]
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{
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2015-08-10 14:20:43 +00:00
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"type" "string"
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"size" "64"
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2019-10-21 09:49:30 +00:00
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"windows" "1204"
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"linux" "1224"
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"mac" "1224"
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2015-08-07 18:32:32 +00:00
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}
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"m_szDeadUse" // char[64]
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{
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2015-08-10 14:20:43 +00:00
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"type" "string"
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"size" "64"
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2019-10-21 09:49:30 +00:00
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"windows" "1268"
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"linux" "1288"
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"mac" "1288"
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2015-08-07 18:32:32 +00:00
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}
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"m_szDeadTouch" // char[64]
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{
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2015-08-10 14:20:43 +00:00
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"type" "string"
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"size" "64"
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2019-10-21 09:49:30 +00:00
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"windows" "1332"
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"linux" "1352"
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"mac" "1352"
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2015-08-07 18:32:32 +00:00
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}
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"m_flShootEnd" // float
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{
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2015-08-10 15:32:57 +00:00
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"type" "float"
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2015-08-10 14:20:43 +00:00
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2019-10-21 09:49:30 +00:00
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"windows" "1396"
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"linux" "1416"
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"mac" "1416"
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2015-08-07 18:32:32 +00:00
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}
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"m_flShootTime" // float
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{
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2015-08-10 15:32:57 +00:00
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"type" "float"
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2015-08-10 14:20:43 +00:00
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2019-10-21 09:49:30 +00:00
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"windows" "1400"
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"linux" "1420"
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"mac" "1420"
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2015-08-07 18:32:32 +00:00
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}
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"m_hFriend" // EHANDLE[3]
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{
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2015-08-10 14:20:43 +00:00
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"type" "ehandle"
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"size" "3"
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2019-10-21 09:49:30 +00:00
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"windows" "1404"
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"linux" "1424"
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"mac" "1424"
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2015-08-07 18:32:32 +00:00
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}
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}
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}
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}
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}
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}
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/**
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* Class Hierarchy
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* -
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* CBaseEntity
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* CBaseDelay
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* CBaseAnimating
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* CBaseToggle
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* CBaseMonster
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* CNihilanth
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*/
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