2015-08-07 22:28:53 +00:00
|
|
|
/**
|
|
|
|
* Do not edit this file. Any changes will be overwritten by the gamedata
|
|
|
|
* updater or by upgrading your AMX Mod X install.
|
|
|
|
*
|
|
|
|
* To override data in this file, create a subdirectory named "custom" and
|
|
|
|
* place your own gamedata file(s) inside of it. Such files will be parsed
|
|
|
|
* after AMXX's own.
|
|
|
|
*
|
|
|
|
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
|
|
|
|
*/
|
|
|
|
|
|
|
|
"Games"
|
|
|
|
{
|
|
|
|
"#default"
|
|
|
|
{
|
|
|
|
"Classes"
|
|
|
|
{
|
|
|
|
"CNodeEnt"
|
|
|
|
{
|
|
|
|
"Offsets"
|
|
|
|
{
|
|
|
|
"m_sHintType" // short int
|
|
|
|
{
|
2015-08-10 13:58:41 +00:00
|
|
|
"type" "short"
|
|
|
|
|
2015-08-07 22:28:53 +00:00
|
|
|
"windows" "84"
|
|
|
|
"linux" "100"
|
|
|
|
"mac" "100"
|
|
|
|
}
|
|
|
|
|
|
|
|
"m_sHintActivity" // short int
|
|
|
|
{
|
2015-08-10 13:58:41 +00:00
|
|
|
"type" "short"
|
|
|
|
|
2015-08-07 22:28:53 +00:00
|
|
|
"windows" "86"
|
|
|
|
"linux" "102"
|
|
|
|
"mac" "102"
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Class Hierarchy
|
|
|
|
* -
|
|
|
|
* CBaseEntity
|
|
|
|
* CNodeEnt
|
|
|
|
*/
|