amxmodx/dlls/sqlite/sqlitepp/ISQLDriver.h

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#ifndef _INCLUDE_SOURCEMOD_DATABASE2_H
#define _INCLUDE_SOURCEMOD_DATABASE2_H
#include <stdarg.h>
namespace SourceMod
{
class IResultRow
{
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public:
virtual ~IResultRow() { };
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public:
/**
* This will return NULL if the entry is NULL.
* Remember that in SQL, a field can have NULL
* entries, which are not the same as 0 or "".
*/
virtual const char *GetString(unsigned int columnId) =0;
virtual double GetDouble(unsigned int columnId) =0;
virtual float GetFloat(unsigned int columnId) =0;
virtual int GetInt(unsigned int columnId) =0;
virtual bool IsNull(unsigned int columnId) =0;
/**
* NULL can be returned. The length will be zero if so.
*/
virtual const char *GetRaw(unsigned int columnId, size_t *length) =0;
};
class IResultSet
{
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public:
virtual ~IResultSet() { };
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public:
//free the handle if necessary (see IQuery).
virtual void FreeHandle() =0;
public: //Basic stuff
virtual unsigned int RowCount() =0;
virtual unsigned int FieldCount() =0;
virtual const char *FieldNumToName(unsigned int num) =0;
virtual bool FieldNameToNum(const char *name, unsigned int *columnId) =0;
public: //iteration
/**
* Returns true if there are no more handles left.
*/
virtual bool IsDone() =0;
/**
* Returns the current row. If "IsDone()" is false
* this is guaranteed to return non-NULL.
* Handles to IResultRow are guaranteed to not leak
* (you don't need to free them), however,
* they should be considered volatile - don't cache
* them.
*/
virtual IResultRow *GetRow() =0;
/**
* Advances to the next row. Note that you need to
* call IsDone() after each call to NextRow().
*/
virtual void NextRow() =0;
};
struct QueryInfo
{
IResultSet *rs;
unsigned long long affected_rows;
int errorcode;
bool success;
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unsigned long long insert_id;
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};
class IQuery
{
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public:
virtual ~IQuery() { };
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public:
//you must free the handle when done
virtual void FreeHandle() =0;
public:
/**
* Executes the query. Specify optional error string buffer.
* If "info" is NULL, no results will be stored.
* Returns false on failure.
* Calling Execute() multiple times will cause each result handle
* to be freed in succession. That means that you do not need to
* explicitly free IResultSets when using Execute(), but their
* handles are deep-invalidated on succesive calls, and
* thus Execute() is also not thread safe.
*/
virtual bool Execute(QueryInfo *info, char *error, size_t maxlength) =0;
/**
* Same as above, except result handles are not freed for you.
*/
virtual bool ExecuteR(QueryInfo *info, char *error, size_t maxlength) =0;
/**
* Returns the query string.
*/
virtual const char *GetQueryString() =0;
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/**
* Same as execute, but supports insert_id
*/
virtual bool Execute2(QueryInfo *info, char *error, size_t maxlength) =0;
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};
class ISQLDriver;
class IDatabase
{
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public:
virtual ~IDatabase() { };
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public:
/**
* Closes the database and frees the handle.
*/
virtual void FreeHandle() =0;
/**
* Returns the parent driver.
*/
virtual ISQLDriver *Driver() =0;
public:
/**
* Query preparation.
*/
virtual IQuery *PrepareQueryFmt(const char *fmt, ...) =0;
virtual IQuery *PrepareQueryFmt(const char *fmt, va_list ap) =0;
virtual IQuery *PrepareQuery(const char *query) =0;
/**
* Quotes a string properly.
* Returns 0 on success. On failure, returns
* the size of the buffer needed, or a negative number
* on internal failure.
*/
virtual int QuoteString(const char *str, char buffer[], size_t maxlen, size_t *newsize) =0;
};
struct DatabaseInfo
{
const char *host;
const char *database;
const char *user;
const char *pass;
unsigned int port;
};
class ISQLDriver
{
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public:
virtual ~ISQLDriver() { };
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public:
virtual IDatabase *Connect(DatabaseInfo *info, int *errcode, char *error, size_t maxlength) =0;
virtual const char *NameString() =0;
virtual bool IsCompatDriver(const char *namestring) =0;
};
};
#endif //_INCLUDE_SOURCEMOD_DATABASE2_H