104 lines
3.1 KiB
PHP
104 lines
3.1 KiB
PHP
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/* Vexd Utility backwards compatibility
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*
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* by the AMX Mod X Development Team
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*
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* This file is provided as is (no warranties).
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*/
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#if defined _Vexd_Utilities_included
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#endinput
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#endif
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#define _Vexd_Utilities_included
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#include <engine>
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stock Entvars_Get_Int(iIndex, iVariable)
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return entity_get_int(iIndex, iVariable)
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stock Entvars_Set_Int(iIndex, iVariable, iNewValue)
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return entity_set_int(iIndex, iVariable, iNewValue)
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stock Float:Entvars_Get_Float(iIndex, iVariable)
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return entity_get_float(iIndex, iVariable)
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stock Entvars_Set_Float(iIndex, iVariable, Float:fNewValue)
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return entity_set_float(iIndex, iVariable, fNewValue)
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stock Entvars_Get_Vector(iIndex, iVariable, Float:vRetVector[3])
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return entity_get_vector(iIndex, iVariable, vRetVector)
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stock Entvars_Set_Vector(iIndex, iVariable, Float:vNewVector[3])
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return entity_set_vector(iIndex, iVariable, vNewVector)
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stock Entvars_Get_Edict(iIndex, iVariable)
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return entity_get_edict(iIndex, iVariable)
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stock Entvars_Set_Edict(iIndex, iVariable, iNewIndex)
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return entity_set_edict(iIndex, iVariable, iNewIndex)
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stock Entvars_Get_String(iIndex, iVariable, szReturnValue[], iReturnLen)
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return entity_get_string(iIndex, iVariable, szReturnValue, iReturnLen)
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stock Entvars_Set_String(iIndex, iVariable, szNewValue[])
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return entity_set_string(iIndex, iVariable, szNewValue)
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stock Entvars_Get_Byte(iIndex, iVariable)
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return entity_get_byte(iIndex, iVariable)
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stock Entvars_Set_Byte(iIndex, iVariable, iNewValue)
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return entity_set_byte(iIndex, iVariable, iNewValue)
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stock CreateEntity(szClassname[])
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return create_entity(szClassname)
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stock ENT_SetModel(iIndex, szModel[])
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return entity_set_model(iIndex, szModel)
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stock ENT_SetOrigin(iIndex, Float:fNewOrigin[3])
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return entity_set_origin(iIndex, fNewOrigin)
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stock FindEntity(iIndex, szValue[])
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return find_ent_by_class(iIndex, szValue)
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stock RemoveEntity(iIndex)
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return remove_entity(iIndex)
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stock TraceLn(iIgnoreEnt, Float:fStart[3], Float:fEnd[3], Float:vReturn[3])
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return trace_line(iIgnoreEnt, fStart, fEnd, vReturn)
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stock TraceNormal(iIgnoreEnt, Float:fStart[3], Float:fEnd[3], Float:vReturn[3])
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return trace_normal(iIgnoreEnt, fStart, fEnd, vReturn)
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stock VecToAngles(Float:fVector[3], Float:vReturn[3])
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return vector_to_angle(fVector, vReturn)
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stock Float:VecLength(Float:vVector[3])
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return vector_length(vVector)
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stock Float:VecDist(Float:vVector[3], Float:vVector2[3])
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return vector_distance(vVector, vVector2)
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stock MessageBlock(iMessage, iMessageFlags)
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return set_msg_block(iMessage, iMessageFlags)
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stock GetMessageBlock(iMessage)
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return get_msg_block(iMessage)
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stock Float:HLTime()
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return halflife_time()
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stock FakeTouch(iToucher, iTouched)
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return fake_touch(iToucher, iTouched)
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stock AttachView(iIndex, iTargetIndex)
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return attach_view(iIndex, iTargetIndex)
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stock SetView(iIndex, ViewType)
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return set_view(iIndex, ViewType)
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stock SetSpeak(iIndex, iSpeakFlags)
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return set_speak(iIndex, iSpeakFlags)
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forward vexd_pfntouch(pToucher, pTouched)
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forward ServerFrame()
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