2015-08-07 18:18:45 +00:00
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/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your AMX Mod X install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after AMXX's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
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*/
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"Games"
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{
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"#default"
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{
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"Classes"
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{
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"CTFAxe"
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{
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"Offsets"
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{
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"m_iSwing" // int
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{
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2015-08-10 14:06:33 +00:00
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"type" "integer"
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2015-08-07 18:18:45 +00:00
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"windows" "1312"
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"linux" "1328"
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"mac" "1328"
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}
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"m_trHit" // TraceResult
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{
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2015-08-10 14:06:33 +00:00
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"type" "structure"
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2015-08-07 18:18:45 +00:00
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"windows" "1316"
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"linux" "1332"
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"mac" "1332"
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}
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"m_bHullHit" // BOOL
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{
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2015-08-10 14:06:33 +00:00
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"type" "integer"
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2015-08-07 18:18:45 +00:00
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"windows" "1372"
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"linux" "1388"
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"mac" "1388"
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}
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"m_usAxe" // short unsigned int
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{
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2015-08-10 14:06:33 +00:00
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"type" "short"
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"unsigned" "1"
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2015-08-07 18:18:45 +00:00
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"windows" "1376"
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"linux" "1392"
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"mac" "1392"
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}
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"m_usAxeDecal" // short unsigned int
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{
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2015-08-10 14:06:33 +00:00
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"type" "short"
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"unsigned" "1"
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2015-08-07 18:18:45 +00:00
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"windows" "1378"
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"linux" "1394"
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"mac" "1394"
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}
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"classid" // int
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{
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2015-08-10 14:06:33 +00:00
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"type" "integer"
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2015-08-07 18:18:45 +00:00
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"windows" "1380"
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"linux" "1396"
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"mac" "1396"
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}
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}
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}
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}
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}
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}
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/**
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* Class Hierarchy
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* -
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* CBaseEntity
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* CBaseDelay
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* CBaseAnimating
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* CBasePlayerItem
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* CBasePlayerWeapon
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* CCrowbar
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* CTFAxe
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*/
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