amxmodx/dlls/ns/ns/Makefile

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#(C)2004-2005 AMX Mod X Development Team
# Makefile written by David "BAILOPAN" Anderson
HLSDK = ../../../hlsdk/SourceCode
MM_ROOT = ../../../metamod/metamod
### EDIT BELOW FOR OTHER PROJECTS ###
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OPT_FLAGS = -O3 -funroll-loops -s -pipe
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DEBUG_FLAGS = -g -ggdb3
CPP = gcc
NAME = ns
BIN_SUFFIX = amxx_i386.so
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OBJECTS = amxxmodule.cpp CPlayer.cpp CSpawn.cpp NMisc.cpp NPData.cpp hookedfunctions.cpp
LINK =
INCLUDE = -I. -I$(HLSDK) -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/game_shared \
-I$(MM_ROOT) -I$(HLSDK)/common -I$(HLSDK)/pm_shared
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ifeq "$(DEBUG)" "true"
BIN_DIR = Debug
CFLAGS = $(DEBUG_FLAGS)
else
BIN_DIR = Release
CFLAGS = $(OPT_FLAGS)
endif
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CFLAGS += -DNDEBUG -fPIC -Wno-deprecated -fno-exceptions -DHAVE_STDINT_H -static-libgcc -fno-rtti
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BINARY = $(NAME)_$(BIN_SUFFIX)
CFLAGS += -DPAWN_CELL_SIZE=32 -DJIT -DASM32
OPT_FLAGS += -march=i586
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OBJ_LINUX := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
$(BIN_DIR)/%.o: %.cpp
$(CPP) $(INCLUDE) $(CFLAGS) -o $@ -c $<
all:
mkdir -p $(BIN_DIR)
mkdir -p $(BIN_DIR)/sdk
$(MAKE) ns
ns: $(OBJ_LINUX)
$(CPP) $(INCLUDE) $(CFLAGS) $(OBJ_LINUX) $(LINK) -shared -ldl -lm -o$(BIN_DIR)/$(BINARY)
debug:
$(MAKE) all DEBUG=true
default: all
clean:
rm -rf Release/*.o
rm -rf Release/$(NAME)_$(BIN_SUFFIX)
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rm -rf Debug/*.o
rm -rf Debug/$(NAME)_$(BIN_SUFFIX)