amxmodx/gamedata/common.games/entities.games/gearbox/offsets-cnihilanth.txt

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2015-08-07 18:32:32 +00:00
/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"CNihilanth"
{
"Offsets"
{
"m_flForce" // float
{
"windows" "708"
"linux" "728"
"mac" "728"
}
"m_flNextPainSound" // float
{
"windows" "712"
"linux" "732"
"mac" "732"
}
"m_velocity" // Vector
{
"windows" "716"
"linux" "736"
"mac" "736"
}
"m_avelocity" // Vector
{
"windows" "728"
"linux" "748"
"mac" "748"
}
"m_vecTarget" // Vector
{
"windows" "740"
"linux" "760"
"mac" "760"
}
"m_posTarget" // Vector
{
"windows" "752"
"linux" "772"
"mac" "772"
}
"m_vecDesired" // Vector
{
"windows" "764"
"linux" "784"
"mac" "784"
}
"m_posDesired" // Vector
{
"windows" "776"
"linux" "796"
"mac" "796"
}
"m_flMinZ" // float
{
"windows" "788"
"linux" "808"
"mac" "808"
}
"m_flMaxZ" // float
{
"windows" "792"
"linux" "812"
"mac" "812"
}
"m_vecGoal" // Vector
{
"windows" "796"
"linux" "816"
"mac" "816"
}
"m_flLastSeen" // float
{
"windows" "808"
"linux" "828"
"mac" "828"
}
"m_flPrevSeen" // float
{
"windows" "812"
"linux" "832"
"mac" "832"
}
"m_irritation" // int
{
"windows" "816"
"linux" "836"
"mac" "836"
}
"m_iLevel" // int
{
"windows" "820"
"linux" "840"
"mac" "840"
}
"m_iTeleport" // int
{
"windows" "824"
"linux" "844"
"mac" "844"
}
"m_hRecharger" // EHANDLE
{
"windows" "828"
"linux" "848"
"mac" "848"
}
"m_hSphere" // EHANDLE[20]
{
"windows" "836"
"linux" "856"
"mac" "856"
}
"m_iActiveSpheres" // int
{
"windows" "996"
"linux" "1016"
"mac" "1016"
}
"m_flAdj" // float
{
"windows" "1000"
"linux" "1020"
"mac" "1020"
}
"m_pBall" // CSprite*
{
"windows" "1004"
"linux" "1024"
"mac" "1024"
}
"m_szRechargerTarget" // char[64]
{
"windows" "1008"
"linux" "1028"
"mac" "1028"
}
"m_szDrawUse" // char[64]
{
"windows" "1072"
"linux" "1092"
"mac" "1092"
}
"m_szTeleportUse" // char[64]
{
"windows" "1136"
"linux" "1156"
"mac" "1156"
}
"m_szTeleportTouch" // char[64]
{
"windows" "1200"
"linux" "1220"
"mac" "1220"
}
"m_szDeadUse" // char[64]
{
"windows" "1264"
"linux" "1284"
"mac" "1284"
}
"m_szDeadTouch" // char[64]
{
"windows" "1328"
"linux" "1348"
"mac" "1348"
}
"m_flShootEnd" // float
{
"windows" "1392"
"linux" "1412"
"mac" "1412"
}
"m_flShootTime" // float
{
"windows" "1396"
"linux" "1416"
"mac" "1416"
}
"m_hFriend" // EHANDLE[3]
{
"windows" "1400"
"linux" "1420"
"mac" "1420"
}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CBaseDelay
* CBaseAnimating
* CBaseToggle
* CBaseMonster
* CNihilanth
*/