2015-08-07 18:18:45 +00:00
|
|
|
/**
|
|
|
|
* Do not edit this file. Any changes will be overwritten by the gamedata
|
|
|
|
* updater or by upgrading your AMX Mod X install.
|
|
|
|
*
|
|
|
|
* To override data in this file, create a subdirectory named "custom" and
|
|
|
|
* place your own gamedata file(s) inside of it. Such files will be parsed
|
|
|
|
* after AMXX's own.
|
|
|
|
*
|
|
|
|
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
|
|
|
|
*/
|
|
|
|
|
|
|
|
"Games"
|
|
|
|
{
|
|
|
|
"#default"
|
|
|
|
{
|
|
|
|
"Classes"
|
|
|
|
{
|
|
|
|
"CRecharge"
|
|
|
|
{
|
|
|
|
"Offsets"
|
|
|
|
{
|
|
|
|
"m_flNextCharge" // float
|
|
|
|
{
|
2015-08-10 14:06:33 +00:00
|
|
|
"type" "time"
|
|
|
|
|
2015-08-07 18:18:45 +00:00
|
|
|
"windows" "1280"
|
|
|
|
"linux" "1300"
|
|
|
|
"mac" "1300"
|
|
|
|
}
|
|
|
|
|
|
|
|
"m_iReactivate" // int
|
|
|
|
{
|
2015-08-10 14:06:33 +00:00
|
|
|
"type" "integer"
|
|
|
|
|
2015-08-07 18:18:45 +00:00
|
|
|
"windows" "1284"
|
|
|
|
"linux" "1304"
|
|
|
|
"mac" "1304"
|
|
|
|
}
|
|
|
|
|
|
|
|
"m_iJuice" // int
|
|
|
|
{
|
2015-08-10 14:06:33 +00:00
|
|
|
"type" "integer"
|
|
|
|
|
2015-08-07 18:18:45 +00:00
|
|
|
"windows" "1288"
|
|
|
|
"linux" "1308"
|
|
|
|
"mac" "1308"
|
|
|
|
}
|
|
|
|
|
|
|
|
"m_iOn" // int
|
|
|
|
{
|
2015-08-10 14:06:33 +00:00
|
|
|
"type" "integer"
|
|
|
|
|
2015-08-07 18:18:45 +00:00
|
|
|
"windows" "1292"
|
|
|
|
"linux" "1312"
|
|
|
|
"mac" "1312"
|
|
|
|
}
|
|
|
|
|
|
|
|
"m_flSoundTime" // float
|
|
|
|
{
|
2015-08-10 14:06:33 +00:00
|
|
|
"type" "time"
|
|
|
|
|
2015-08-07 18:18:45 +00:00
|
|
|
"windows" "1296"
|
|
|
|
"linux" "1316"
|
|
|
|
"mac" "1316"
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Class Hierarchy
|
|
|
|
* -
|
|
|
|
* CBaseEntity
|
|
|
|
* CBaseDelay
|
|
|
|
* CBaseAnimating
|
|
|
|
* CBaseToggle
|
|
|
|
* CRecharge
|
|
|
|
*/
|