97 lines
2.9 KiB
C
97 lines
2.9 KiB
C
|
/*
|
||
|
* Copyright (c) 2003-2004 Lukasz Wlasinski
|
||
|
*
|
||
|
* This file is part of TS XMod.
|
||
|
*
|
||
|
* TS XMod is free software; you can redistribute it and/or modify it
|
||
|
* under the terms of the GNU General Public License as published by the
|
||
|
* Free Software Foundation; either version 2 of the License, or (at
|
||
|
* your option) any later version.
|
||
|
*
|
||
|
* TS XMod is distributed in the hope that it will be useful, but
|
||
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||
|
* General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU General Public License
|
||
|
* along with TS XMod; if not, write to the Free Software Foundation,
|
||
|
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||
|
*
|
||
|
* In addition, as a special exception, the author gives permission to
|
||
|
* link the code of this program with the Half-Life Game Engine ("HL
|
||
|
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
||
|
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
||
|
* respects for all of the code used other than the HL Engine and MODs
|
||
|
* from Valve. If you modify this file, you may extend this exception
|
||
|
* to your version of the file, but you are not obligated to do so. If
|
||
|
* you do not wish to do so, delete this exception statement from your
|
||
|
* version.
|
||
|
*
|
||
|
*/
|
||
|
|
||
|
|
||
|
#include "amxxmodule.h"
|
||
|
#include "CPlayer.h"
|
||
|
|
||
|
#define GET_PLAYER_POINTER(e) (&players[ENTINDEX(e)])
|
||
|
#define GET_PLAYER_POINTER_I(i) (&players[i])
|
||
|
|
||
|
#ifndef GETPLAYERAUTHID
|
||
|
#define GETPLAYERAUTHID (*g_engfuncs.pfnGetPlayerAuthId)
|
||
|
#endif
|
||
|
|
||
|
extern int gmsgResetHUD;
|
||
|
extern int gmsgWeaponInfo;
|
||
|
extern int gmsgClipInfo;
|
||
|
extern int gmsgScoreInfo;
|
||
|
extern int gmsgTSHealth;
|
||
|
|
||
|
extern int gmsgWStatus;
|
||
|
extern int gmsgTSSpace;
|
||
|
extern int gmsgPwUp;
|
||
|
|
||
|
void Client_ResetHUD_End(void*);
|
||
|
void Client_WeaponInfo(void*);
|
||
|
void Client_ClipInfo(void*);
|
||
|
void Client_ScoreInfo(void*);
|
||
|
void Client_TSHealth_End(void*);
|
||
|
|
||
|
void Client_WStatus(void* mValue);
|
||
|
void Client_TSCash(void* mValue);
|
||
|
void Client_TSSpace(void* mValue);
|
||
|
void Client_PwUp(void* mValue);
|
||
|
|
||
|
typedef void (*funEventCall)(void*);
|
||
|
extern funEventCall modMsgsEnd[MAX_REG_MSGS];
|
||
|
extern funEventCall modMsgs[MAX_REG_MSGS];
|
||
|
extern void (*function)(void*);
|
||
|
extern void (*endfunction)(void*);
|
||
|
|
||
|
extern CPlayer players[33];
|
||
|
extern CPlayer* mPlayer;
|
||
|
extern int mPlayerIndex;
|
||
|
extern int mState;
|
||
|
|
||
|
struct weapon_t {
|
||
|
bool melee; //
|
||
|
char name[24];
|
||
|
char logname[24];
|
||
|
int bonus;
|
||
|
bool custom;
|
||
|
};
|
||
|
|
||
|
extern int gKnifeOffset;
|
||
|
|
||
|
extern weapon_t weaponData[TSMAX_WEAPONS];
|
||
|
|
||
|
#define CHECK_PLAYER(x) \
|
||
|
if (x < 1 || x > gpGlobals->maxClients) { \
|
||
|
MF_LogError(amx, AMX_ERR_NATIVE, "Player out of range (%d)", x); \
|
||
|
return 0; \
|
||
|
} else { \
|
||
|
if (!MF_IsPlayerIngame(x) || FNullEnt(MF_GetPlayerEdict(x))) { \
|
||
|
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid player %d", x); \
|
||
|
return 0; \
|
||
|
} \
|
||
|
}
|