amxmodx/gamedata/common.games/entities.games/valve/offsets-cichthyosaur.txt

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"CIchthyosaur"
{
"Offsets"
{
"m_SaveVelocity" // Vector
{
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"type" "vector"
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"windows" "688"
"linux" "708"
"mac" "708"
}
"m_idealDist" // float
{
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"type" "time"
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"windows" "700"
"linux" "720"
"mac" "720"
}
"m_flBlink" // float
{
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"type" "time"
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"windows" "704"
"linux" "724"
"mac" "724"
}
"m_flEnemyTouched" // float
{
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"type" "time"
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"windows" "708"
"linux" "728"
"mac" "728"
}
"m_bOnAttack" // BOOL
{
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"type" "integer"
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"windows" "712"
"linux" "732"
"mac" "732"
}
"m_flMaxSpeed" // float
{
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"type" "time"
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"windows" "716"
"linux" "736"
"mac" "736"
}
"m_flMinSpeed" // float
{
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"type" "time"
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"windows" "720"
"linux" "740"
"mac" "740"
}
"m_flMaxDist" // float
{
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"type" "time"
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"windows" "724"
"linux" "744"
"mac" "744"
}
"m_pBeam" // CBeam*
{
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"type" "classptr"
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"windows" "728"
"linux" "748"
"mac" "748"
}
"m_flNextAlert" // float
{
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"type" "time"
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"windows" "732"
"linux" "752"
"mac" "752"
}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CBaseDelay
* CBaseAnimating
* CBaseToggle
* CBaseMonster
* CFlyingMonster
* CIchthyosaur
*/