2014-05-27 22:06:51 +00:00
|
|
|
/**
|
|
|
|
* vim: set ts=4 :
|
|
|
|
* =============================================================================
|
|
|
|
* SourceMod
|
|
|
|
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
|
|
|
|
* =============================================================================
|
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or modify it under
|
|
|
|
* the terms of the GNU General Public License, version 3.0, as published by the
|
|
|
|
* Free Software Foundation.
|
|
|
|
*
|
|
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
|
|
|
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
|
|
|
* details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License along with
|
|
|
|
* this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
*
|
|
|
|
* As a special exception, AlliedModders LLC gives you permission to link the
|
|
|
|
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
|
|
|
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
|
|
|
* by the Valve Corporation. You must obey the GNU General Public License in
|
|
|
|
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
|
|
|
* this exception to all derivative works. AlliedModders LLC defines further
|
|
|
|
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
|
|
|
* or <http://www.sourcemod.net/license.php>.
|
|
|
|
*
|
|
|
|
* Version: $Id: detours.h 257 2008-09-23 03:12:13Z pred $
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef _INCLUDE_SOURCEMOD_DETOURS_H_
|
|
|
|
#define _INCLUDE_SOURCEMOD_DETOURS_H_
|
|
|
|
|
|
|
|
#include "amxxmodule.h"
|
|
|
|
//#include <jit/jit_helpers.h>
|
|
|
|
//#include <jit/x86/x86_macros.h>
|
|
|
|
#include "detourhelpers.h"
|
|
|
|
|
|
|
|
/**
|
|
|
|
* CDetours class for SourceMod Extensions by pRED*
|
|
|
|
* detourhelpers.h entirely stolen from CSS:DM and were written by BAILOPAN (I assume).
|
|
|
|
* asm.h/c from devmaster.net (thanks cybermind) edited by pRED* to handle gcc -fPIC thunks correctly
|
|
|
|
* Concept by Nephyrin Zey (http://www.doublezen.net/) and Windows Detour Library (http://research.microsoft.com/sn/detours/)
|
|
|
|
* Member function pointer ideas by Don Clugston (http://www.codeproject.com/cpp/FastDelegate.asp)
|
|
|
|
*/
|
|
|
|
|
|
|
|
#define DETOUR_MEMBER_CALL(name) (this->*name##_Actual)
|
|
|
|
#define DETOUR_STATIC_CALL(name) (name##_Actual)
|
|
|
|
|
|
|
|
#define DETOUR_DECL_STATIC0(name, ret) \
|
|
|
|
ret (*name##_Actual)(void) = NULL; \
|
|
|
|
ret name(void)
|
|
|
|
|
|
|
|
#define DETOUR_DECL_STATIC1(name, ret, p1type, p1name) \
|
|
|
|
ret (*name##_Actual)(p1type) = NULL; \
|
|
|
|
ret name(p1type p1name)
|
|
|
|
|
2014-05-29 22:13:03 +00:00
|
|
|
#define DETOUR_DECL_STATIC2(name, ret, p1type, p1name, p2type, p2name) \
|
|
|
|
ret (*name##_Actual)(p1type, p2type) = NULL; \
|
|
|
|
ret name(p1type p1name, p2type p2name)
|
|
|
|
|
|
|
|
#define DETOUR_DECL_STATIC3(name, ret, p1type, p1name, p2type, p2name, p3type, p3name) \
|
|
|
|
ret (*name##_Actual)(p1type, p2type, p3type) = NULL; \
|
|
|
|
ret name(p1type p1name, p2type p2name, p3type p3name)
|
|
|
|
|
2014-05-27 22:06:51 +00:00
|
|
|
#define DETOUR_DECL_STATIC4(name, ret, p1type, p1name, p2type, p2name, p3type, p3name, p4type, p4name) \
|
|
|
|
ret (*name##_Actual)(p1type, p2type, p3type, p4type) = NULL; \
|
|
|
|
ret name(p1type p1name, p2type p2name, p3type p3name, p4type p4name)
|
|
|
|
|
|
|
|
#define DETOUR_DECL_MEMBER0(name, ret) \
|
|
|
|
class name##Class \
|
|
|
|
{ \
|
|
|
|
public: \
|
|
|
|
ret name(); \
|
|
|
|
static ret (name##Class::* name##_Actual)(void); \
|
|
|
|
}; \
|
|
|
|
ret (name##Class::* name##Class::name##_Actual)(void) = NULL; \
|
|
|
|
ret name##Class::name()
|
|
|
|
|
|
|
|
#define DETOUR_DECL_MEMBER1(name, ret, p1type, p1name) \
|
|
|
|
class name##Class \
|
|
|
|
{ \
|
|
|
|
public: \
|
|
|
|
ret name(p1type p1name); \
|
|
|
|
static ret (name##Class::* name##_Actual)(p1type); \
|
|
|
|
}; \
|
|
|
|
ret (name##Class::* name##Class::name##_Actual)(p1type) = NULL; \
|
|
|
|
ret name##Class::name(p1type p1name)
|
|
|
|
|
|
|
|
#define DETOUR_DECL_MEMBER2(name, ret, p1type, p1name, p2type, p2name) \
|
|
|
|
class name##Class \
|
|
|
|
{ \
|
|
|
|
public: \
|
|
|
|
ret name(p1type p1name, p2type p2name); \
|
|
|
|
static ret (name##Class::* name##_Actual)(p1type, p2type); \
|
|
|
|
}; \
|
|
|
|
ret (name##Class::* name##Class::name##_Actual)(p1type, p2type) = NULL; \
|
|
|
|
ret name##Class::name(p1type p1name, p2type p2name)
|
|
|
|
|
|
|
|
#define DETOUR_DECL_MEMBER3(name, ret, p1type, p1name, p2type, p2name, p3type, p3name) \
|
|
|
|
class name##Class \
|
|
|
|
{ \
|
|
|
|
public: \
|
|
|
|
ret name(p1type p1name, p2type p2name, p3type p3name); \
|
|
|
|
static ret (name##Class::* name##_Actual)(p1type, p2type, p3type); \
|
|
|
|
}; \
|
|
|
|
ret (name##Class::* name##Class::name##_Actual)(p1type, p2type, p3type) = NULL; \
|
|
|
|
ret name##Class::name(p1type p1name, p2type p2name, p3type p3name)
|
|
|
|
|
|
|
|
#define DETOUR_DECL_MEMBER4(name, ret, p1type, p1name, p2type, p2name, p3type, p3name, p4type, p4name) \
|
|
|
|
class name##Class \
|
|
|
|
{ \
|
|
|
|
public: \
|
|
|
|
ret name(p1type p1name, p2type p2name, p3type p3name, p4type p4name); \
|
|
|
|
static ret (name##Class::* name##_Actual)(p1type, p2type, p3type, p4type); \
|
|
|
|
}; \
|
|
|
|
ret (name##Class::* name##Class::name##_Actual)(p1type, p2type, p3type, p4type) = NULL; \
|
|
|
|
ret name##Class::name(p1type p1name, p2type p2name, p3type p3name, p4type p4name)
|
|
|
|
|
|
|
|
#define DETOUR_DECL_MEMBER8(name, ret, p1type, p1name, p2type, p2name, p3type, p3name, p4type, p4name, p5type, p5name, p6type, p6name, p7type, p7name, p8type, p8name) \
|
|
|
|
class name##Class \
|
|
|
|
{ \
|
|
|
|
public: \
|
|
|
|
ret name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name, p6type p6name, p7type p7name, p8type p8name); \
|
|
|
|
static ret (name##Class::* name##_Actual)(p1type, p2type, p3type, p4type, p5type, p6type, p7type, p8type); \
|
|
|
|
}; \
|
|
|
|
ret (name##Class::* name##Class::name##_Actual)(p1type, p2type, p3type, p4type, p5type, p6type, p7type, p8type) = NULL; \
|
|
|
|
ret name##Class::name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name, p6type p6name, p7type p7name, p8type p8name)
|
|
|
|
|
|
|
|
|
|
|
|
#define GET_MEMBER_CALLBACK(name) (void *)GetCodeAddress(&name##Class::name)
|
|
|
|
#define GET_MEMBER_TRAMPOLINE(name) (void **)(&name##Class::name##_Actual)
|
|
|
|
|
|
|
|
#define GET_STATIC_CALLBACK(name) (void *)&name
|
|
|
|
#define GET_STATIC_TRAMPOLINE(name) (void **)&name##_Actual
|
|
|
|
|
2014-05-29 22:13:03 +00:00
|
|
|
#define DETOUR_CREATE_MEMBER(name, gamedata, target) CDetourManager::CreateDetour(GET_MEMBER_CALLBACK(name), GET_MEMBER_TRAMPOLINE(name), gamedata, target);
|
|
|
|
#define DETOUR_CREATE_STATIC(name, gamedata, target) CDetourManager::CreateDetour(GET_STATIC_CALLBACK(name), GET_STATIC_TRAMPOLINE(name), gamedata, target);
|
|
|
|
#define DETOUR_CREATE_STATIC_FIXED(name, address) CDetourManager::CreateDetour(GET_STATIC_CALLBACK(name), GET_STATIC_TRAMPOLINE(name), address);
|
2014-05-27 22:06:51 +00:00
|
|
|
|
|
|
|
class GenericClass {};
|
|
|
|
typedef void (GenericClass::*VoidFunc)();
|
|
|
|
|
|
|
|
inline void *GetCodeAddr(VoidFunc mfp)
|
|
|
|
{
|
|
|
|
return *(void **)&mfp;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Converts a member function pointer to a void pointer.
|
|
|
|
* This relies on the assumption that the code address lies at mfp+0
|
|
|
|
* This is the case for both g++ and later MSVC versions on non virtual functions but may be different for other compilers
|
|
|
|
* Based on research by Don Clugston : http://www.codeproject.com/cpp/FastDelegate.asp
|
|
|
|
*/
|
|
|
|
#define GetCodeAddress(mfp) GetCodeAddr(reinterpret_cast<VoidFunc>(mfp))
|
|
|
|
|
|
|
|
class CDetourManager;
|
|
|
|
|
|
|
|
class CDetour
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
|
|
|
|
bool IsEnabled();
|
|
|
|
|
|
|
|
/**
|
|
|
|
* These would be somewhat self-explanatory I hope
|
|
|
|
*/
|
|
|
|
void EnableDetour();
|
|
|
|
void DisableDetour();
|
|
|
|
|
|
|
|
void Destroy();
|
|
|
|
|
|
|
|
friend class CDetourManager;
|
|
|
|
|
|
|
|
protected:
|
|
|
|
CDetour(void *callbackfunction, void **trampoline, const char *signame);
|
|
|
|
CDetour(void *callbackfunction, void **trampoline, void *address);
|
|
|
|
|
|
|
|
bool Init();
|
|
|
|
private:
|
|
|
|
|
|
|
|
/* These create/delete the allocated memory */
|
|
|
|
bool CreateDetour();
|
|
|
|
void DeleteDetour();
|
|
|
|
|
|
|
|
bool enabled;
|
|
|
|
bool detoured;
|
|
|
|
|
|
|
|
patch_t detour_restore;
|
|
|
|
/* Address of the detoured function */
|
|
|
|
void *detour_address;
|
|
|
|
/* Address of the allocated trampoline function */
|
|
|
|
void *detour_trampoline;
|
|
|
|
/* Address of the callback handler */
|
|
|
|
void *detour_callback;
|
|
|
|
/* The function pointer used to call our trampoline */
|
|
|
|
void **trampoline;
|
|
|
|
|
|
|
|
const char *signame;
|
|
|
|
void *address;
|
|
|
|
};
|
|
|
|
|
|
|
|
class CDetourManager
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
|
|
|
|
static void Init();
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Creates a new detour
|
|
|
|
*
|
|
|
|
* @param callbackfunction Void pointer to your detour callback function.
|
|
|
|
* @param trampoline Address of the trampoline pointer
|
|
|
|
* @param signame Section name containing a signature to fetch from the gamedata file.
|
|
|
|
* @return A new CDetour pointer to control your detour.
|
|
|
|
*
|
|
|
|
* Example:
|
|
|
|
*
|
|
|
|
* CBaseServer::ConnectClient(netadr_s &, int, int, int, char const*, char const*, char const*, int)
|
|
|
|
*
|
|
|
|
* Define a new class with the required function and a member function pointer to the same type:
|
|
|
|
*
|
|
|
|
* class CBaseServerDetour
|
|
|
|
* {
|
|
|
|
* public:
|
|
|
|
* bool ConnectClient(void *netaddr_s, int, int, int, char const*, char const*, char const*, int);
|
|
|
|
* static bool (CBaseServerDetour::* ConnectClient_Actual)(void *netaddr_s, int, int, int, char const*, char const*, char const*, int);
|
|
|
|
* }
|
|
|
|
*
|
|
|
|
* void *callbackfunc = GetCodeAddress(&CBaseServerDetour::ConnectClient);
|
|
|
|
* void **trampoline = (void **)(&CBaseServerDetour::ConnectClient_Actual);
|
|
|
|
*
|
|
|
|
* Creation:
|
|
|
|
* CDetourManager::CreateDetour(callbackfunc, trampoline, "ConnectClient");
|
|
|
|
*
|
|
|
|
* Usage:
|
|
|
|
*
|
|
|
|
* CBaseServerDetour::ConnectClient(void *netaddr_s, int, int, int, char const*, char const*, char const*, int)
|
|
|
|
* {
|
|
|
|
* //pre hook code
|
|
|
|
* bool result = (this->*ConnectClient_Actual)(netaddr_s, rest of params);
|
|
|
|
* //post hook code
|
|
|
|
* return result;
|
|
|
|
* }
|
|
|
|
*
|
|
|
|
* Note we changed the netadr_s reference into a void* to avoid needing to define the type
|
|
|
|
*/
|
|
|
|
static CDetour *CreateDetour(void *callbackfunction, void **trampoline, const char *signame);
|
|
|
|
static CDetour *CreateDetour(void *callbackfunction, void **trampoline, void *address);
|
|
|
|
|
|
|
|
friend class CBlocker;
|
|
|
|
friend class CDetour;
|
|
|
|
|
|
|
|
/*private:
|
|
|
|
static ISourcePawnEngine *spengine;
|
|
|
|
static IGameConfig *gameconf;*/
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// Helpers from jit_helpers.h/x86_macros.h.
|
|
|
|
|
|
|
|
class JitWriter
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
inline cell read_cell()
|
|
|
|
{
|
|
|
|
cell val = *(inptr);
|
|
|
|
inptr++;
|
|
|
|
return val;
|
|
|
|
}
|
|
|
|
inline cell peek_cell()
|
|
|
|
{
|
|
|
|
return *inptr;
|
|
|
|
}
|
|
|
|
inline cell *read_cellptr()
|
|
|
|
{
|
|
|
|
cell *val = *(cell **)(inptr);
|
|
|
|
inptr++;
|
|
|
|
return val;
|
|
|
|
}
|
|
|
|
inline void write_ubyte(unsigned char c)
|
|
|
|
{
|
|
|
|
if (outbase)
|
|
|
|
{
|
|
|
|
*outptr = c;
|
|
|
|
}
|
|
|
|
outptr++;
|
|
|
|
}
|
|
|
|
inline void write_ushort(unsigned short c)
|
|
|
|
{
|
|
|
|
if (outbase)
|
|
|
|
{
|
|
|
|
*(unsigned short *)outptr = c;
|
|
|
|
}
|
|
|
|
outptr += sizeof(unsigned short);
|
|
|
|
}
|
|
|
|
inline void write_byte(char c)
|
|
|
|
{
|
|
|
|
if (outbase)
|
|
|
|
{
|
|
|
|
*outptr = c;
|
|
|
|
}
|
|
|
|
outptr++;
|
|
|
|
}
|
|
|
|
inline void write_int32(int c)
|
|
|
|
{
|
|
|
|
if (outbase)
|
|
|
|
{
|
|
|
|
*(int *)outptr = c;
|
|
|
|
}
|
|
|
|
outptr += sizeof(int);
|
|
|
|
}
|
|
|
|
inline void write_uint32(unsigned int c)
|
|
|
|
{
|
|
|
|
if (outbase)
|
|
|
|
{
|
|
|
|
*(unsigned int *)outptr = c;
|
|
|
|
}
|
|
|
|
outptr += sizeof(unsigned int);
|
|
|
|
}
|
|
|
|
inline unsigned int get_outputpos()
|
|
|
|
{
|
|
|
|
return (outptr - outbase);
|
|
|
|
}
|
|
|
|
inline void set_outputpos(unsigned int offs)
|
|
|
|
{
|
|
|
|
outptr = outbase + offs;
|
|
|
|
}
|
|
|
|
inline unsigned int get_inputpos()
|
|
|
|
{
|
|
|
|
return (unsigned int)((char *)inptr - (char *)inbase);
|
|
|
|
}
|
|
|
|
public:
|
|
|
|
cell *inptr; /* input pointer */
|
|
|
|
cell *inbase; /* input base */
|
|
|
|
char *outbase; /* output pointer */
|
|
|
|
char *outptr; /* output base */
|
|
|
|
};
|
|
|
|
|
|
|
|
#define IA32_JMP_IMM32 0xE9 // encoding is imm32
|
|
|
|
|
|
|
|
inline unsigned int IA32_Jump_Imm32(JitWriter *jit, int disp)
|
|
|
|
{
|
|
|
|
unsigned int ptr;
|
|
|
|
jit->write_ubyte(IA32_JMP_IMM32);
|
|
|
|
ptr = jit->get_outputpos();
|
|
|
|
jit->write_int32(disp);
|
|
|
|
return ptr;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Corrects a jump using an absolute offset, not a relative one.
|
|
|
|
*/
|
|
|
|
inline void IA32_Write_Jump32_Abs(JitWriter *jit, unsigned int jmp, void *target)
|
|
|
|
{
|
|
|
|
//save old ptr
|
|
|
|
char *oldptr = jit->outptr;
|
|
|
|
//get relative difference
|
|
|
|
long diff = ((long)target - ((long)jit->outbase + jmp + 4));
|
|
|
|
//overwrite old value
|
|
|
|
jit->outptr = jit->outbase + jmp;
|
|
|
|
jit->write_int32(diff);
|
|
|
|
//restore old ptr
|
|
|
|
jit->outptr = oldptr;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
#endif // _INCLUDE_SOURCEMOD_DETOURS_H_
|