2015-06-24 15:46:03 +00:00
|
|
|
/**
|
|
|
|
* Do not edit this file. Any changes will be overwritten by the gamedata
|
|
|
|
* updater or by upgrading your AMX Mod X install.
|
|
|
|
*
|
|
|
|
* To override data in this file, create a subdirectory named "custom" and
|
|
|
|
* place your own gamedata file(s) inside of it. Such files will be parsed
|
|
|
|
* after AMXX's own.
|
|
|
|
*
|
|
|
|
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
|
|
|
|
*/
|
|
|
|
|
|
|
|
"Games"
|
|
|
|
{
|
|
|
|
"#default"
|
|
|
|
{
|
|
|
|
"Classes"
|
|
|
|
{
|
|
|
|
"CMortar"
|
|
|
|
{
|
|
|
|
"Offsets"
|
|
|
|
{
|
|
|
|
"m_spriteTexture" // int
|
|
|
|
{
|
2015-08-10 10:28:44 +00:00
|
|
|
"type" "integer"
|
|
|
|
|
2015-06-24 15:46:03 +00:00
|
|
|
"windows" "480"
|
|
|
|
"linux" "500"
|
|
|
|
"mac" "500"
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2015-08-07 15:35:29 +00:00
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Class Hierarchy
|
|
|
|
* -
|
|
|
|
* CBaseEntity
|
|
|
|
* CBaseDelay
|
|
|
|
* CBaseAnimating
|
|
|
|
* CBaseToggle
|
|
|
|
* CBaseMonster
|
|
|
|
* CGrenade
|
|
|
|
* CMortar
|
|
|
|
*/
|