87 lines
1.5 KiB
Plaintext
87 lines
1.5 KiB
Plaintext
|
/**
|
||
|
* Do not edit this file. Any changes will be overwritten by the gamedata
|
||
|
* updater or by upgrading your AMX Mod X install.
|
||
|
*
|
||
|
* To override data in this file, create a subdirectory named "custom" and
|
||
|
* place your own gamedata file(s) inside of it. Such files will be parsed
|
||
|
* after AMXX's own.
|
||
|
*
|
||
|
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
|
||
|
*/
|
||
|
|
||
|
"Games"
|
||
|
{
|
||
|
"#default"
|
||
|
{
|
||
|
"Classes"
|
||
|
{
|
||
|
"CHeadCrab"
|
||
|
{
|
||
|
"Offsets"
|
||
|
{
|
||
|
"m_scheduleList" // Schedule_t*[2]
|
||
|
{
|
||
|
"windows" "-20"
|
||
|
"linux" "0"
|
||
|
"mac" "0"
|
||
|
}
|
||
|
|
||
|
"pIdleSounds" // const char*[3]
|
||
|
{
|
||
|
"windows" "-20"
|
||
|
"linux" "0"
|
||
|
"mac" "0"
|
||
|
}
|
||
|
|
||
|
"pAlertSounds" // const char*[1]
|
||
|
{
|
||
|
"windows" "-20"
|
||
|
"linux" "0"
|
||
|
"mac" "0"
|
||
|
}
|
||
|
|
||
|
"pPainSounds" // const char*[3]
|
||
|
{
|
||
|
"windows" "-20"
|
||
|
"linux" "0"
|
||
|
"mac" "0"
|
||
|
}
|
||
|
|
||
|
"pAttackSounds" // const char*[3]
|
||
|
{
|
||
|
"windows" "-20"
|
||
|
"linux" "0"
|
||
|
"mac" "0"
|
||
|
}
|
||
|
|
||
|
"pDeathSounds" // const char*[2]
|
||
|
{
|
||
|
"windows" "-20"
|
||
|
"linux" "0"
|
||
|
"mac" "0"
|
||
|
}
|
||
|
|
||
|
"pBiteSounds" // const char*[1]
|
||
|
{
|
||
|
"windows" "-20"
|
||
|
"linux" "0"
|
||
|
"mac" "0"
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Class Hierarchy
|
||
|
* -
|
||
|
* CBaseEntity
|
||
|
* CBaseDelay
|
||
|
* CBaseAnimating
|
||
|
* CBaseToggle
|
||
|
* CBaseMonster
|
||
|
* CHeadCrab
|
||
|
*/
|