2005-08-02 09:30:50 +00:00
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#(C)2004-2005 AMX Mod X Development Team
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# Makefile written by David "BAILOPAN" Anderson
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HLSDK = ../../hlsdk/SourceCode
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MM_ROOT = ../../metamod/metamod
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### EDIT BELOW FOR OTHER PROJECTS ###
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2006-02-05 02:20:45 +00:00
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OPT_FLAGS = -O2 -funroll-loops -s -pipe
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2005-08-02 09:30:50 +00:00
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DEBUG_FLAGS = -g -ggdb3
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CPP = gcc
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NAME = sockets_amxx
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OBJECTS = amxxmodule.cpp sockets.cpp
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LINK =
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INCLUDE = -I. -I$(HLSDK) -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/game_shared \
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-I$(MM_ROOT) -Lzlib -I$(HLSDK)/common
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ifeq "$(DEBUG)" "true"
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BIN_DIR = Debug
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CFLAGS = $(DEBUG_FLAGS)
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else
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BIN_DIR = Release
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CFLAGS = $(OPT_FLAGS)
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endif
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2005-08-24 07:07:34 +00:00
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CFLAGS += -DNDEBUG -fPIC -Wno-deprecated -fno-exceptions -DHAVE_STDINT_H -static-libgcc -fno-rtti
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2005-08-02 09:30:50 +00:00
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ifeq "$(AMD64)" "true"
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BINARY = $(NAME)_amd64.so
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CFLAGS += -DPAWN_CELL_SIZE=64 -DHAVE_I64 -m64
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else
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BINARY = $(NAME)_i386.so
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CFLAGS += -DPAWN_CELL_SIZE=32 -DJIT -DASM32
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2005-10-02 20:15:52 +00:00
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OPT_FLAGS += -march=i586
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2005-08-02 09:30:50 +00:00
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endif
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OBJ_LINUX := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
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$(BIN_DIR)/%.o: %.cpp
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$(CPP) $(INCLUDE) $(CFLAGS) -o $@ -c $<
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all:
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mkdir -p $(BIN_DIR)
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mkdir -p $(BIN_DIR)/sdk
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2006-02-05 02:20:45 +00:00
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$(MAKE) geoip
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2005-08-02 09:30:50 +00:00
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amd64:
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$(MAKE) all AMD64=true
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2006-02-05 02:20:45 +00:00
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geoip: $(OBJ_LINUX)
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2005-08-02 09:30:50 +00:00
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$(CPP) $(INCLUDE) $(CFLAGS) $(OBJ_LINUX) $(LINK) -shared -ldl -lm -o$(BIN_DIR)/$(BINARY)
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debug:
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$(MAKE) all DEBUG=true
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default: all
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clean:
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rm -rf Release/*.o
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rm -rf Release/$(BINARY)
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rm -rf Debug/*.o
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rm -rf Debug/$(BINARY)
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