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# include "cstrike.h"
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/* AMX Mod X
* Counter - Strike Module
*
* by the AMX Mod X Development Team
*
* This file is part of AMX Mod X .
*
*
* This program is free software ; you can redistribute it and / or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation ; either version 2 of the License , or ( at
* your option ) any later version .
*
* This program is distributed in the hope that it will be useful , but
* WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the GNU
* General Public License for more details .
*
* You should have received a copy of the GNU General Public License
* along with this program ; if not , write to the Free Software Foundation ,
* Inc . , 59 Temple Place , Suite 330 , Boston , MA 02111 - 1307 USA
*
* In addition , as a special exception , the author gives permission to
* link the code of this program with the Half - Life Game Engine ( " HL
* Engine " ) and Modified Game Libraries ( " MODs " ) developed by Valve,
* L . L . C ( " Valve " ) . You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve . If you modify this file , you may extend this exception
* to your version of the file , but you are not obligated to do so . If
* you do not wish to do so , delete this exception statement from your
* version .
*/
// Utils first
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bool UTIL_IsPlayer ( AMX * amx , edict_t * pPlayer ) {
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bool player = false ;
// Check entity validity
if ( FNullEnt ( pPlayer ) ) {
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
if ( strcmp ( STRING ( pPlayer - > v . classname ) , " player " ) = = 0 )
player = true ;
return player ;
}
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void UTIL_TextMsg_Generic ( edict_t * pPlayer , char * message )
{
MESSAGE_BEGIN ( MSG_ONE , GET_USER_MSG_ID ( PLID , " TextMsg " , NULL ) , NULL , pPlayer ) ;
WRITE_BYTE ( HUD_PRINTCENTER ) ; // 1 = console, 2 = console, 3 = chat, 4 = center
WRITE_STRING ( message ) ;
MESSAGE_END ( ) ;
/*
The byte above seems to use these :
# define HUD_PRINTNOTIFY 1
# define HUD_PRINTCONSOLE 2
# define HUD_PRINTTALK 3
# define HUD_PRINTCENTER 4
However both 1 and 2 seems to go to console with Steam CS .
*/
}
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// Then natives
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static cell AMX_NATIVE_CALL cs_set_user_money ( AMX * amx , cell * params ) / / cs_set_user_money ( index , money , flash = 1 ) ; = 3 arguments
{
// Give money to user
// params[1] = user
// params[2] = money
// params[3] = flash money?
// Check index
if ( params [ 1 ] < 1 | | params [ 1 ] > gpGlobals - > maxClients )
{
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
// Fetch player pointer
edict_t * pPlayer = INDEXENT ( params [ 1 ] ) ;
// Check entity validity
if ( FNullEnt ( pPlayer ) ) {
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
// Give money
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* ( ( int * ) pPlayer - > pvPrivateData + OFFSET_CSMONEY ) = params [ 2 ] ;
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// Update display
MESSAGE_BEGIN ( MSG_ONE , GET_USER_MSG_ID ( PLID , " Money " , NULL ) , NULL , pPlayer ) ;
WRITE_LONG ( params [ 2 ] ) ;
WRITE_BYTE ( params [ 3 ] ? 1 : 0 ) ; // if params[3] is 0, there will be no +/- flash of money in display...
MESSAGE_END ( ) ;
return 1 ;
}
static cell AMX_NATIVE_CALL cs_get_user_money ( AMX * amx , cell * params ) / / cs_get_user_money ( index ) ; = 1 argument
{
// Give money to user
// params[1] = user
// Check index
if ( params [ 1 ] < 1 | | params [ 1 ] > gpGlobals - > maxClients )
{
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
// Fetch player pointer
edict_t * pPlayer = INDEXENT ( params [ 1 ] ) ;
// Check entity validity
if ( FNullEnt ( pPlayer ) ) {
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
// Return money
return ( int ) * ( ( int * ) pPlayer - > pvPrivateData + OFFSET_CSMONEY ) ;
}
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static cell AMX_NATIVE_CALL cs_get_user_deaths ( AMX * amx , cell * params ) / / cs_get_user_deaths ( index ) ; = 1 param
{
// Gets user deaths in cs.
// params[1] = user
// Check index
if ( params [ 1 ] < 1 | | params [ 1 ] > gpGlobals - > maxClients )
{
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
// Fetch player pointer
edict_t * pPlayer = INDEXENT ( params [ 1 ] ) ;
// Check entity validity
if ( FNullEnt ( pPlayer ) ) {
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
return * ( ( int * ) pPlayer - > pvPrivateData + OFFSET_CSDEATHS ) ;
}
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static cell AMX_NATIVE_CALL cs_set_user_deaths ( AMX * amx , cell * params ) / / cs_set_user_deaths ( index , newdeaths ) ; = 2 arguments
{
// Sets user deaths in cs.
// params[1] = user
// params[2] = new deaths
// Check index
if ( params [ 1 ] < 1 | | params [ 1 ] > gpGlobals - > maxClients )
{
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
// Fetch player pointer
edict_t * pPlayer = INDEXENT ( params [ 1 ] ) ;
// Check entity validity
if ( FNullEnt ( pPlayer ) ) {
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
// Set deaths
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* ( ( int * ) pPlayer - > pvPrivateData + OFFSET_CSDEATHS ) = params [ 2 ] ;
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return 1 ;
}
static cell AMX_NATIVE_CALL cs_get_hostage_id ( AMX * amx , cell * params ) // cs_get_hostage_id(index) = 1 param
{
// Gets unique id of a CS hostage.
// params[1] = hostage entity index
// Valid entity should be within range
if ( params [ 1 ] < 1 | | params [ 1 ] > gpGlobals - > maxEntities )
{
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
// Make into class pointer
edict_t * pEdict = INDEXENT ( params [ 1 ] ) ;
// Check entity validity
if ( FNullEnt ( pEdict ) ) {
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
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// Make sure this is a hostage.
if ( strcmp ( STRING ( pEdict - > v . classname ) , " hostage_entity " ) ! = 0 ) {
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
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// Return value at offset
return ( int ) * ( ( int * ) pEdict - > pvPrivateData + OFFSET_HOSTAGEID ) ;
}
static cell AMX_NATIVE_CALL cs_get_weapon_silenced ( AMX * amx , cell * params ) / / cs_get_weapon_silenced ( index ) ; = 1 param
{
// Is weapon silenced? Does only work on M4A1 and USP.
// params[1] = weapon index
// Valid entity should be within range
if ( params [ 1 ] < 1 | | params [ 1 ] > gpGlobals - > maxEntities )
{
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
// Make into edict pointer
edict_t * pWeapon = INDEXENT ( params [ 1 ] ) ;
// Check entity validity
if ( FNullEnt ( pWeapon ) ) {
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
int weapontype = ( int ) * ( ( int * ) pWeapon - > pvPrivateData + OFFSET_WEAPONTYPE ) ;
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int * silencemode = ( ( int * ) pWeapon - > pvPrivateData + OFFSET_SILENCER_FIREMODE ) ;
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switch ( weapontype ) {
case CSW_M4A1 :
if ( * silencemode = = M4A1_SILENCED )
return 1 ;
case CSW_USP :
if ( * silencemode = = USP_SILENCED )
return 1 ;
}
// All else return 0.
return 0 ;
}
static cell AMX_NATIVE_CALL cs_set_weapon_silenced ( AMX * amx , cell * params ) / / cs_set_weapon_silenced ( index , silence = 1 ) ; = 2 params
{
// Silence/unsilence gun. Does only work on M4A1 and USP.
// params[1] = weapon index
// params[2] = 1, and we silence the gun, 0 and we unsilence gun-
// Valid entity should be within range
if ( params [ 1 ] < 1 | | params [ 1 ] > gpGlobals - > maxEntities )
{
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
// Make into edict pointer
edict_t * pWeapon = INDEXENT ( params [ 1 ] ) ;
// Check entity validity
if ( FNullEnt ( pWeapon ) ) {
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
int weapontype = ( int ) * ( ( int * ) pWeapon - > pvPrivateData + OFFSET_WEAPONTYPE ) ;
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int * silencemode = ( ( int * ) pWeapon - > pvPrivateData + OFFSET_SILENCER_FIREMODE ) ;
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switch ( weapontype ) {
case CSW_M4A1 :
if ( params [ 2 ] )
* silencemode = M4A1_SILENCED ;
else
* silencemode = M4A1_UNSILENCED ;
break ;
case CSW_USP :
if ( params [ 2 ] )
* silencemode = USP_SILENCED ;
else
* silencemode = USP_UNSILENCED ;
break ;
default :
return 0 ;
}
return 1 ;
}
static cell AMX_NATIVE_CALL cs_get_weapon_burstmode ( AMX * amx , cell * params ) / / cs_get_weapon_burstmode ( index ) ; = 1 param
{
// Is weapon in burst mode? Does only work with FAMAS and GLOCK.
// params[1] = weapon index
// Valid entity should be within range
if ( params [ 1 ] < 1 | | params [ 1 ] > gpGlobals - > maxEntities )
{
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
// Make into edict pointer
edict_t * pWeapon = INDEXENT ( params [ 1 ] ) ;
// Check entity validity
if ( FNullEnt ( pWeapon ) ) {
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
int weapontype = ( int ) * ( ( int * ) pWeapon - > pvPrivateData + OFFSET_WEAPONTYPE ) ;
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int * firemode = ( ( int * ) pWeapon - > pvPrivateData + OFFSET_SILENCER_FIREMODE ) ;
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switch ( weapontype ) {
case CSW_GLOCK18 :
if ( * firemode = = GLOCK_BURSTMODE )
return 1 ;
case CSW_FAMAS :
if ( * firemode = = FAMAS_BURSTMODE )
return 1 ;
}
// All else return 0.
return 0 ;
}
static cell AMX_NATIVE_CALL cs_set_weapon_burstmode ( AMX * amx , cell * params ) / / cs_set_weapon_burstmode ( index , burstmode = 1 ) ; = 2 params
{
// Set/unset burstmode. Does only work with FAMAS and GLOCK.
// params[1] = weapon index
// params[2] = 1, and we set burstmode, 0 and we unset it.
// Valid entity should be within range
if ( params [ 1 ] < 1 | | params [ 1 ] > gpGlobals - > maxEntities )
{
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
// Make into edict pointer
edict_t * pWeapon = INDEXENT ( params [ 1 ] ) ;
// Check entity validity
if ( FNullEnt ( pWeapon ) ) {
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
int weapontype = ( int ) * ( ( int * ) pWeapon - > pvPrivateData + OFFSET_WEAPONTYPE ) ;
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int * firemode = ( ( int * ) pWeapon - > pvPrivateData + OFFSET_SILENCER_FIREMODE ) ;
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int previousMode = * firemode ;
switch ( weapontype ) {
case CSW_GLOCK18 :
if ( params [ 2 ] ) {
if ( previousMode ! = GLOCK_BURSTMODE ) {
* firemode = GLOCK_BURSTMODE ;
// Is this weapon's owner a player? If so send this message...
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if ( UTIL_IsPlayer ( amx , pWeapon - > v . owner ) )
UTIL_TextMsg_Generic ( pWeapon - > v . owner , " #Switch_To_BurstFire " ) ;
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}
}
else if ( previousMode ! = GLOCK_SEMIAUTOMATIC ) {
* firemode = GLOCK_SEMIAUTOMATIC ;
// Is this weapon's owner a player? If so send this message...
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if ( UTIL_IsPlayer ( amx , pWeapon - > v . owner ) )
UTIL_TextMsg_Generic ( pWeapon - > v . owner , " #Switch_To_SemiAuto " ) ;
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}
break ;
case CSW_FAMAS :
if ( params [ 2 ] ) {
if ( previousMode ! = FAMAS_BURSTMODE ) {
* firemode = FAMAS_BURSTMODE ;
// Is this weapon's owner a player? If so send this message...
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if ( UTIL_IsPlayer ( amx , pWeapon - > v . owner ) )
UTIL_TextMsg_Generic ( pWeapon - > v . owner , " #Switch_To_BurstFire " ) ;
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}
}
else if ( previousMode ! = FAMAS_AUTOMATIC ) {
* firemode = FAMAS_AUTOMATIC ;
// Is this weapon's owner a player? If so send this message...
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if ( UTIL_IsPlayer ( amx , pWeapon - > v . owner ) )
UTIL_TextMsg_Generic ( pWeapon - > v . owner , " #Switch_To_FullAuto " ) ;
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}
break ;
default :
return 0 ;
}
return 1 ;
}
static cell AMX_NATIVE_CALL cs_get_user_vip ( AMX * amx , cell * params ) / / cs_get_user_vip ( index ) ; = 1 param
{
// Is user vip?
// params[1] = user index
// Valid entity should be within range
if ( params [ 1 ] < 1 | | params [ 1 ] > gpGlobals - > maxClients )
{
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
// Make into edict pointer
edict_t * pPlayer = INDEXENT ( params [ 1 ] ) ;
// Check entity validity
if ( FNullEnt ( pPlayer ) ) {
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
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if ( ( int ) ( ( int * ) pPlayer - > pvPrivateData + OFFSET_VIP ) = = PLAYER_IS_VIP )
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return 1 ;
return 0 ;
}
static cell AMX_NATIVE_CALL cs_set_user_vip ( AMX * amx , cell * params ) / / cs_set_user_vip ( index , vip = 1 ) ; = 2 params
{
// Set user vip
// params[1] = user index
// params[2] = if 1, activate vip, else deactivate vip.
// Valid entity should be within range
if ( params [ 1 ] < 1 | | params [ 1 ] > gpGlobals - > maxClients )
{
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
// Make into edict pointer
edict_t * pPlayer = INDEXENT ( params [ 1 ] ) ;
// Check entity validity
if ( FNullEnt ( pPlayer ) ) {
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
if ( params [ 2 ] )
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* ( ( int * ) pPlayer - > pvPrivateData + OFFSET_VIP ) = PLAYER_IS_VIP ;
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else
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* ( ( int * ) pPlayer - > pvPrivateData + OFFSET_VIP ) = PLAYER_IS_NOT_VIP ;
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return 1 ;
}
static cell AMX_NATIVE_CALL cs_get_user_team ( AMX * amx , cell * params ) / / cs_get_user_team ( index ) ; = 1 param
{
// Get user team
// params[1] = user index
// Valid entity should be within range
if ( params [ 1 ] < 1 | | params [ 1 ] > gpGlobals - > maxClients )
{
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
// Make into edict pointer
edict_t * pPlayer = INDEXENT ( params [ 1 ] ) ;
// Check entity validity
if ( FNullEnt ( pPlayer ) ) {
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
return ( int ) * ( ( int * ) pPlayer - > pvPrivateData + OFFSET_TEAM ) ;
}
static cell AMX_NATIVE_CALL cs_set_user_team ( AMX * amx , cell * params ) / / cs_set_user_team ( index , team ) ; = 2 params
{
// Set user team
// params[1] = user index
// params[2] = team
// Valid entity should be within range
if ( params [ 1 ] < 1 | | params [ 1 ] > gpGlobals - > maxClients )
{
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
// Make into edict pointer
edict_t * pPlayer = INDEXENT ( params [ 1 ] ) ;
// Check entity validity
if ( FNullEnt ( pPlayer ) ) {
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
// Just set team. Removed check of 1-2-3, because maybe scripters want to create new teams, 4, 5 etc?
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* ( ( int * ) pPlayer - > pvPrivateData + OFFSET_TEAM ) = params [ 2 ] ;
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/*switch (params[2]) {
case TEAM_T :
case TEAM_CT :
case TEAM_SPECTATOR :
( int ) * ( ( int * ) pPlayer - > pvPrivateData + OFFSET_TEAM ) = params [ 2 ] ;
break ;
default :
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
*/
return 1 ;
}
static cell AMX_NATIVE_CALL cs_get_user_inside_buyzone ( AMX * amx , cell * params ) / / cs_get_user_inside_buyzone ( index ) ; = 1 param
{
// Is user inside buy zone?
// params[1] = user index
// Valid entity should be within range
if ( params [ 1 ] < 1 | | params [ 1 ] > gpGlobals - > maxClients )
{
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
// Make into edict pointer
edict_t * pPlayer = INDEXENT ( params [ 1 ] ) ;
// Check entity validity
if ( FNullEnt ( pPlayer ) ) {
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
return ( int ) * ( ( int * ) pPlayer - > pvPrivateData + OFFSET_BUYZONE ) ; // This offset is 0 when outside, 1 when inside.
}
static cell AMX_NATIVE_CALL cs_get_user_plant ( AMX * amx , cell * params ) / / cs_get_user_plant ( index ) ; = 1 param
{
// Can user plant a bomb if he has one?
// params[1] = user index
// Valid entity should be within range
if ( params [ 1 ] < 1 | | params [ 1 ] > gpGlobals - > maxClients )
{
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
// Make into edict pointer
edict_t * pPlayer = INDEXENT ( params [ 1 ] ) ;
// Check entity validity
if ( FNullEnt ( pPlayer ) ) {
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
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if ( ( int ) * ( ( int * ) pPlayer - > pvPrivateData + OFFSET_DEFUSE_PLANT ) & CAN_PLANT_BOMB )
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return 1 ;
return 0 ;
}
static cell AMX_NATIVE_CALL cs_set_user_plant ( AMX * amx , cell * params ) / / cs_set_user_plant ( index , plant = 1 , showbombicon = 1 ) ; = 1 param
{
// Set user plant "skill".
// params[1] = user index
// params[2] = 1 = able to
// params[3] = show bomb icon?
// Valid entity should be within range
if ( params [ 1 ] < 1 | | params [ 1 ] > gpGlobals - > maxClients )
{
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
// Make into edict pointer
edict_t * pPlayer = INDEXENT ( params [ 1 ] ) ;
// Check entity validity
if ( FNullEnt ( pPlayer ) ) {
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
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int * plantskill = ( ( int * ) pPlayer - > pvPrivateData + OFFSET_DEFUSE_PLANT ) ;
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if ( params [ 2 ] ) {
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* plantskill | = CAN_PLANT_BOMB ;
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if ( params [ 3 ] ) {
MESSAGE_BEGIN ( MSG_ONE , GET_USER_MSG_ID ( PLID , " StatusIcon " , NULL ) , NULL , pPlayer ) ;
WRITE_BYTE ( 1 ) ; // show
WRITE_STRING ( " c4 " ) ;
WRITE_BYTE ( DEFUSER_COLOUR_R ) ;
WRITE_BYTE ( DEFUSER_COLOUR_G ) ;
WRITE_BYTE ( DEFUSER_COLOUR_B ) ;
MESSAGE_END ( ) ;
}
}
else {
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* plantskill & = ~ CAN_PLANT_BOMB ;
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MESSAGE_BEGIN ( MSG_ONE , GET_USER_MSG_ID ( PLID , " StatusIcon " , NULL ) , NULL , pPlayer ) ;
WRITE_BYTE ( 0 ) ; // hide
WRITE_STRING ( " c4 " ) ;
MESSAGE_END ( ) ;
}
/*
L 02 / 20 / 2004 - 16 : 58 : 00 : [ JGHG Trace ] { MessageBegin type = StatusIcon ( 107 ) , dest = MSG_ONE ( 1 ) , classname = player netname = JGHG
L 02 / 20 / 2004 - 16 : 58 : 00 : [ JGHG Trace ] WriteByte byte = 2
L 02 / 20 / 2004 - 16 : 58 : 00 : [ JGHG Trace ] WriteString string = c4
L 02 / 20 / 2004 - 16 : 58 : 00 : [ JGHG Trace ] WriteByte byte = 0
L 02 / 20 / 2004 - 16 : 58 : 00 : [ JGHG Trace ] WriteByte byte = 160
L 02 / 20 / 2004 - 16 : 58 : 00 : [ JGHG Trace ] WriteByte byte = 0
L 02 / 20 / 2004 - 16 : 58 : 00 : [ JGHG Trace ] MessageEnd }
*/
return 1 ;
}
static cell AMX_NATIVE_CALL cs_get_user_defusekit ( AMX * amx , cell * params ) / / cs_get_user_defusekit ( index ) ; = 1 param
{
// Does user have defusekit?
// params[1] = user index
// Valid entity should be within range
if ( params [ 1 ] < 1 | | params [ 1 ] > gpGlobals - > maxClients )
{
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
// Make into edict pointer
edict_t * pPlayer = INDEXENT ( params [ 1 ] ) ;
// Check entity validity
if ( FNullEnt ( pPlayer ) ) {
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
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if ( ( int ) * ( ( int * ) pPlayer - > pvPrivateData + OFFSET_DEFUSE_PLANT ) & HAS_DEFUSE_KIT )
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return 1 ;
return 0 ;
}
static cell AMX_NATIVE_CALL cs_set_user_defusekit ( AMX * amx , cell * params ) / / cs_set_user_defusekit ( index , defusekit = 1 , r = 0 , g = 160 , b = 0 , icon [ ] = " defuser " , flash = 0 ) ; = 7 params
{
// Give/take defusekit.
// params[1] = user index
// params[2] = 1 = give
// params[3] = r
// params[4] = g
// params[5] = b
// params[6] = icon[]
// params[7] = flash = 0
// Valid entity should be within range
if ( params [ 1 ] < 1 | | params [ 1 ] > gpGlobals - > maxClients )
{
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
// Make into edict pointer
edict_t * pPlayer = INDEXENT ( params [ 1 ] ) ;
// Check entity validity
if ( FNullEnt ( pPlayer ) ) {
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
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int * defusekit = ( ( int * ) pPlayer - > pvPrivateData + OFFSET_DEFUSE_PLANT ) ;
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if ( params [ 2 ] ) {
int colour [ 3 ] = { DEFUSER_COLOUR_R , DEFUSER_COLOUR_G , DEFUSER_COLOUR_B } ;
for ( int i = 0 ; i < 3 ; i + + ) {
if ( params [ i + 3 ] ! = - 1 )
colour [ i ] = params [ i + 3 ] ;
}
char * icon ;
if ( params [ 6 ] ! = - 1 ) {
int len ;
icon = GET_AMXSTRING ( amx , params [ 6 ] , 1 , len ) ;
}
else
icon = " defuser " ;
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* defusekit | = HAS_DEFUSE_KIT ;
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MESSAGE_BEGIN ( MSG_ONE , GET_USER_MSG_ID ( PLID , " StatusIcon " , NULL ) , NULL , pPlayer ) ;
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WRITE_BYTE ( params [ 7 ] = = 1 ? 2 : 1 ) ; // show (if params[7] == 1, then this should flash, so we should set two here, else just 1 to show normally)
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WRITE_STRING ( icon ) ;
WRITE_BYTE ( colour [ 0 ] ) ;
WRITE_BYTE ( colour [ 1 ] ) ;
WRITE_BYTE ( colour [ 2 ] ) ;
MESSAGE_END ( ) ;
}
else {
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* defusekit & = ~ HAS_DEFUSE_KIT ;
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MESSAGE_BEGIN ( MSG_ONE , GET_USER_MSG_ID ( PLID , " StatusIcon " , NULL ) , NULL , pPlayer ) ;
WRITE_BYTE ( 0 ) ; // hide
WRITE_STRING ( " defuser " ) ;
MESSAGE_END ( ) ;
}
/*
to show :
L 02 / 20 / 2004 - 16 : 10 : 26 : [ JGHG Trace ] { MessageBegin type = StatusIcon ( 107 ) , dest = MSG_ONE ( 1 ) , classname = player netname = JGHG
L 02 / 20 / 2004 - 16 : 10 : 26 : [ JGHG Trace ] WriteByte byte = 1
L 02 / 20 / 2004 - 16 : 10 : 26 : [ JGHG Trace ] WriteString string = defuser
L 02 / 20 / 2004 - 16 : 10 : 26 : [ JGHG Trace ] WriteByte byte = 0
L 02 / 20 / 2004 - 16 : 10 : 26 : [ JGHG Trace ] WriteByte byte = 160
L 02 / 20 / 2004 - 16 : 10 : 26 : [ JGHG Trace ] WriteByte byte = 0
L 02 / 20 / 2004 - 16 : 10 : 26 : [ JGHG Trace ] MessageEnd }
to hide :
L 02 / 20 / 2004 - 16 : 10 : 31 : [ JGHG Trace ] { MessageBegin type = StatusIcon ( 107 ) , dest = MSG_ONE ( 1 ) , classname = player netname = JGHG
L 02 / 20 / 2004 - 16 : 10 : 31 : [ JGHG Trace ] WriteByte byte = 0
L 02 / 20 / 2004 - 16 : 10 : 31 : [ JGHG Trace ] WriteString string = defuser
L 02 / 20 / 2004 - 16 : 10 : 31 : [ JGHG Trace ] MessageEnd }
*/
return 1 ;
}
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static cell AMX_NATIVE_CALL cs_get_user_backpackammo ( AMX * amx , cell * params ) / / cs_get_user_backpackammo ( index , weapon ) ; = 2 params
{
// Get amount of ammo in a user's backpack for a specific weapon type.
// params[1] = user index
// params[2] = weapon, as in CSW_*
// Valid entity should be within range
if ( params [ 1 ] < 1 | | params [ 1 ] > gpGlobals - > maxClients )
{
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
// Make into edict pointer
edict_t * pPlayer = INDEXENT ( params [ 1 ] ) ;
// Check entity validity
if ( FNullEnt ( pPlayer ) ) {
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
int offset ;
switch ( params [ 2 ] ) {
case CSW_AWP :
offset = OFFSET_AWM_AMMO ;
break ;
case CSW_SCOUT :
case CSW_AK47 :
case CSW_G3SG1 :
offset = OFFSET_SCOUT_AMMO ;
break ;
case CSW_M249 :
offset = OFFSET_PARA_AMMO ;
break ;
case CSW_FAMAS :
case CSW_M4A1 :
case CSW_AUG :
case CSW_SG550 :
case CSW_GALI :
case CSW_SG552 :
offset = OFFSET_FAMAS_AMMO ;
break ;
case CSW_M3 :
case CSW_XM1014 :
offset = OFFSET_M3_AMMO ;
break ;
case CSW_USP :
case CSW_UMP45 :
case CSW_MAC10 :
offset = OFFSET_USP_AMMO ;
break ;
case CSW_FIVESEVEN :
case CSW_P90 :
offset = OFFSET_FIVESEVEN_AMMO ;
break ;
case CSW_DEAGLE :
offset = OFFSET_DEAGLE_AMMO ;
break ;
case CSW_P228 :
offset = OFFSET_P228_AMMO ;
break ;
case CSW_GLOCK18 :
case CSW_MP5NAVY :
case CSW_TMP :
case CSW_ELITE :
offset = OFFSET_GLOCK_AMMO ;
break ;
case CSW_FLASHBANG :
offset = OFFSET_FLASH_AMMO ;
break ;
case CSW_HEGRENADE :
offset = OFFSET_HE_AMMO ;
break ;
case CSW_SMOKEGRENADE :
offset = OFFSET_SMOKE_AMMO ;
break ;
case CSW_C4 :
offset = OFFSET_C4_AMMO ;
break ;
default :
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
return ( int ) * ( ( int * ) pPlayer - > pvPrivateData + offset ) ;
return 0 ;
}
static cell AMX_NATIVE_CALL cs_set_user_backpackammo ( AMX * amx , cell * params ) / / cs_set_user_backpackammo ( index , weapon , amount ) ; = 3 params
{
// Set amount of ammo in a user's backpack for a specific weapon type.
// params[1] = user index
// params[2] = weapon, as in CSW_*
// params[3] = new amount
// Valid entity should be within range
if ( params [ 1 ] < 1 | | params [ 1 ] > gpGlobals - > maxClients )
{
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
// Make into edict pointer
edict_t * pPlayer = INDEXENT ( params [ 1 ] ) ;
// Check entity validity
if ( FNullEnt ( pPlayer ) ) {
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
int offset ;
switch ( params [ 2 ] ) {
case CSW_AWP :
offset = OFFSET_AWM_AMMO ;
break ;
case CSW_SCOUT :
case CSW_AK47 :
case CSW_G3SG1 :
offset = OFFSET_SCOUT_AMMO ;
break ;
case CSW_M249 :
offset = OFFSET_PARA_AMMO ;
break ;
case CSW_FAMAS :
case CSW_M4A1 :
case CSW_AUG :
case CSW_SG550 :
case CSW_GALI :
case CSW_SG552 :
offset = OFFSET_FAMAS_AMMO ;
break ;
case CSW_M3 :
case CSW_XM1014 :
offset = OFFSET_M3_AMMO ;
break ;
case CSW_USP :
case CSW_UMP45 :
case CSW_MAC10 :
offset = OFFSET_USP_AMMO ;
break ;
case CSW_FIVESEVEN :
case CSW_P90 :
offset = OFFSET_FIVESEVEN_AMMO ;
break ;
case CSW_DEAGLE :
offset = OFFSET_DEAGLE_AMMO ;
break ;
case CSW_P228 :
offset = OFFSET_P228_AMMO ;
break ;
case CSW_GLOCK18 :
case CSW_MP5NAVY :
case CSW_TMP :
case CSW_ELITE :
offset = OFFSET_GLOCK_AMMO ;
break ;
case CSW_FLASHBANG :
offset = OFFSET_FLASH_AMMO ;
break ;
case CSW_HEGRENADE :
offset = OFFSET_HE_AMMO ;
break ;
case CSW_SMOKEGRENADE :
offset = OFFSET_SMOKE_AMMO ;
break ;
case CSW_C4 :
offset = OFFSET_C4_AMMO ;
break ;
default :
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
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* ( ( int * ) pPlayer - > pvPrivateData + offset ) = params [ 3 ] ;
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return 1 ;
}
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static cell AMX_NATIVE_CALL cs_get_user_nvgoggles ( AMX * amx , cell * params ) / / cs_get_user_nvgoggles ( index ) ; = 1 param
{
// Does user have night vision goggles?
// params[1] = user index
// Valid entity should be within range
if ( params [ 1 ] < 1 | | params [ 1 ] > gpGlobals - > maxClients )
{
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
// Make into edict pointer
edict_t * pPlayer = INDEXENT ( params [ 1 ] ) ;
// Check entity validity
if ( FNullEnt ( pPlayer ) ) {
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
if ( ( int ) * ( ( int * ) pPlayer - > pvPrivateData + OFFSET_NVGOGGLES ) & HAS_NVGOGGLES )
return 1 ;
return 0 ;
}
static cell AMX_NATIVE_CALL cs_set_user_nvgoggles ( AMX * amx , cell * params ) / / cs_set_user_nvgoggles ( index , nvgoggles = 1 ) ; = 2 params
{
// Give/take nvgoggles..
// params[1] = user index
// params[2] = 1 = give, 0 = remove
// Valid entity should be within range
if ( params [ 1 ] < 1 | | params [ 1 ] > gpGlobals - > maxClients )
{
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
// Make into edict pointer
edict_t * pPlayer = INDEXENT ( params [ 1 ] ) ;
// Check entity validity
if ( FNullEnt ( pPlayer ) ) {
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
int * defusekit = ( ( int * ) pPlayer - > pvPrivateData + OFFSET_NVGOGGLES ) ;
if ( params [ 2 ] ) {
if ( * defusekit & HAS_NVGOGGLES )
UTIL_TextMsg_Generic ( pPlayer , " #Already_Have_One " ) ;
else
* defusekit | = HAS_NVGOGGLES ;
}
else
* defusekit & = ~ HAS_NVGOGGLES ;
/*L 02/27/2004 - 09:16:43: [JGHG Trace] {MessageBegin type=TextMsg(77), dest=MSG_ONE(1), classname=player netname=JGHG
L 02 / 27 / 2004 - 09 : 16 : 43 : [ JGHG Trace ] WriteByte byte = 4
L 02 / 27 / 2004 - 09 : 16 : 43 : [ JGHG Trace ] WriteString string = # Already_Have_One
L 02 / 27 / 2004 - 09 : 16 : 43 : [ JGHG Trace ] MessageEnd } */
return 1 ;
}
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static cell AMX_NATIVE_CALL cs_get_user_model ( AMX * amx , cell * params ) / / cs_get_user_model ( index , model [ ] , len ) ; = 3 params
{
// Get model a player has.
// params[1] = user index
// params[2] = model
// params[3] = max length to set
// Valid player index should be within range
if ( params [ 1 ] < 1 | | params [ 1 ] > gpGlobals - > maxClients )
{
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
// Make into edict pointer
edict_t * pPlayer = INDEXENT ( params [ 1 ] ) ;
// Check entity validity
if ( FNullEnt ( pPlayer ) ) {
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
return SET_AMXSTRING ( amx , params [ 2 ] , GETCLIENTKEYVALUE ( GETINFOKEYBUFFER ( pPlayer ) , " model " ) , params [ 3 ] ) ;
}
static cell AMX_NATIVE_CALL cs_set_user_model ( AMX * amx , cell * params ) / / cs_set_user_model ( index , const model [ ] ) ; = 2 params
{
// Set model on player.
// params[1] = user index
// params[2] = model
// Valid player index should be within range
if ( params [ 1 ] < 1 | | params [ 1 ] > gpGlobals - > maxClients )
{
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
// Make into edict pointer
edict_t * pPlayer = INDEXENT ( params [ 1 ] ) ;
// Check entity validity
if ( FNullEnt ( pPlayer ) ) {
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
if ( params [ 2 ] = = - 1 ) {
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
char model [ 32 ] ;
int len ;
strcpy ( model , GET_AMXSTRING ( amx , params [ 2 ] , 0 , len ) ) ;
g_players [ params [ 1 ] ] . SetModel ( model ) ;
g_players [ params [ 1 ] ] . SetModelled ( true ) ;
SETCLIENTKEYVALUE ( params [ 1 ] , GETINFOKEYBUFFER ( pPlayer ) , " model " , ( char * ) g_players [ params [ 1 ] ] . GetModel ( ) ) ;
return 1 ;
}
static cell AMX_NATIVE_CALL cs_reset_user_model ( AMX * amx , cell * params ) / / cs_reset_user_model ( index ) ; = 1 param
{
// Reset model on player.
// params[1] = user index
// Valid player index should be within range
if ( params [ 1 ] < 1 | | params [ 1 ] > gpGlobals - > maxClients )
{
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
// Make into edict pointer
edict_t * pPlayer = INDEXENT ( params [ 1 ] ) ;
// Check entity validity
if ( FNullEnt ( pPlayer ) ) {
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
g_players [ params [ 1 ] ] . SetModelled ( false ) ;
MDLL_ClientUserInfoChanged ( pPlayer , GETINFOKEYBUFFER ( pPlayer ) ) ;
return 1 ;
}
static cell AMX_NATIVE_CALL cs_get_hostage_follow ( AMX * amx , cell * params ) / / cs_get_hostage_follow ( index ) ; = 1 param
{
// What index is the hostage following? (this doesn't have to be a player)
// params[1] = hostage index
// Valid index should be within range
if ( params [ 1 ] < gpGlobals - > maxClients + 1 | | params [ 1 ] > gpGlobals - > maxEntities ) // highest player index on a 10 player server is 10 :-)!
{
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
// Make into edict pointer
edict_t * pHostage = INDEXENT ( params [ 1 ] ) ;
// Check entity validity
if ( FNullEnt ( pHostage ) ) {
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
// Make sure this is a hostage.
if ( strcmp ( STRING ( pHostage - > v . classname ) , " hostage_entity " ) ! = 0 ) {
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
int following = * ( ( int * ) pHostage - > pvPrivateData + OFFSET_HOSTAGEFOLLOW ) ;
if ( following = = 0 )
return following ;
// Else this is probably a pointer to an entity's edict.
edict_t * pEntity = ( edict_t * ) following ;
if ( FNullEnt ( pEntity ) ) {
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
return ENTINDEX ( pEntity ) ;
}
static cell AMX_NATIVE_CALL cs_set_hostage_follow ( AMX * amx , cell * params ) / / cs_set_hostage_follow ( index , followedindex = 0 ) ; = 2 params
{
// What index should the hostage be following? (this doesn't have to be a player)
// params[1] = hostage index
// params[2] = index to follow, if -1 then set hostage to not follow anything
// Valid index should be within range
if ( params [ 1 ] < gpGlobals - > maxClients + 1 | | params [ 1 ] > gpGlobals - > maxEntities ) // highest player index on a 10 player server is 10 :-)!
{
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
// Make into edict pointer
edict_t * pHostage = INDEXENT ( params [ 1 ] ) ;
// Check entity validity
if ( FNullEnt ( pHostage ) ) {
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
// Make sure this is a hostage.
if ( strcmp ( STRING ( pHostage - > v . classname ) , " hostage_entity " ) ! = 0 ) {
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
if ( params [ 2 ] = = - 1 ) {
* ( ( int * ) pHostage - > pvPrivateData + OFFSET_HOSTAGEFOLLOW ) = 0 ;
return 1 ;
}
// Valid index should be within range
if ( params [ 2 ] < 1 | | params [ 2 ] > gpGlobals - > maxEntities )
{
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
// Make into edict pointer
edict_t * pEntity = INDEXENT ( params [ 2 ] ) ;
// Check entity validity
if ( FNullEnt ( pEntity ) ) {
AMX_RAISEERROR ( amx , AMX_ERR_NATIVE ) ;
return 0 ;
}
* ( ( int * ) pHostage - > pvPrivateData + OFFSET_HOSTAGEFOLLOW ) = ( int ) pEntity ;
return 1 ;
}
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AMX_NATIVE_INFO cstrike_Exports [ ] = {
{ " cs_set_user_money " , cs_set_user_money } ,
{ " cs_get_user_money " , cs_get_user_money } ,
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{ " cs_get_user_deaths " , cs_get_user_deaths } ,
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{ " cs_set_user_deaths " , cs_set_user_deaths } ,
{ " cs_get_hostage_id " , cs_get_hostage_id } ,
{ " cs_get_weapon_silenced " , cs_get_weapon_silenced } ,
{ " cs_set_weapon_silenced " , cs_set_weapon_silenced } ,
{ " cs_get_weapon_burstmode " , cs_get_weapon_burstmode } ,
{ " cs_set_weapon_burstmode " , cs_set_weapon_burstmode } ,
{ " cs_get_user_vip " , cs_get_user_vip } ,
{ " cs_set_user_vip " , cs_set_user_vip } ,
{ " cs_get_user_team " , cs_get_user_team } ,
{ " cs_set_user_team " , cs_set_user_team } ,
{ " cs_get_user_inside_buyzone " , cs_get_user_inside_buyzone } ,
{ " cs_get_user_plant " , cs_get_user_plant } ,
{ " cs_set_user_plant " , cs_set_user_plant } ,
{ " cs_get_user_defusekit " , cs_get_user_defusekit } ,
{ " cs_set_user_defusekit " , cs_set_user_defusekit } ,
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{ " cs_get_user_backpackammo " , cs_get_user_backpackammo } ,
{ " cs_set_user_backpackammo " , cs_set_user_backpackammo } ,
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{ " cs_get_user_nvgoggles " , cs_get_user_nvgoggles } ,
{ " cs_set_user_nvgoggles " , cs_set_user_nvgoggles } ,
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{ " cs_get_hostage_follow " , cs_get_hostage_follow } ,
{ " cs_set_hostage_follow " , cs_set_hostage_follow } ,
{ " cs_get_user_model " , cs_get_user_model } ,
{ " cs_set_user_model " , cs_set_user_model } ,
{ " cs_reset_user_model " , cs_reset_user_model } ,
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{ NULL , NULL }
} ;
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/***GetEngineFunctions******************/
void MessageBegin ( int msg_dest , int msg_type , const float * pOrigin , edict_t * ed ) {
// Reset player model a short while (MODELRESETTIME) after this if they are using an edited model.
if ( msg_type = = GET_USER_MSG_ID ( PLID , " ResetHUD " , NULL ) ) {
int entityIndex = ENTINDEX ( ed ) ;
if ( g_players [ entityIndex ] . GetModelled ( ) )
g_players [ entityIndex ] . SetInspectModel ( true ) ;
//g_players[ENTINDEX(ed)].SetTime(gpGlobals->time + MODELRESETTIME);
}
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RETURN_META ( MRES_IGNORED ) ;
}
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C_DLLEXPORT int GetEngineFunctions ( enginefuncs_t * pengfuncsFromEngine , int * interfaceVersion ) {
if ( ! pengfuncsFromEngine )
return ( FALSE ) ;
else if ( * interfaceVersion ! = ENGINE_INTERFACE_VERSION ) {
* interfaceVersion = ENGINE_INTERFACE_VERSION ;
return ( FALSE ) ;
}
//meta_engfuncs.pfnSetModel = SetModel;
meta_engfuncs . pfnMessageBegin = MessageBegin ;
memcpy ( pengfuncsFromEngine , & meta_engfuncs , sizeof ( enginefuncs_t ) ) ;
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return TRUE ;
}
/***GetEntityAPI2******************/
void ClientDisconnect ( edict_t * pEntity ) {
g_players [ ENTINDEX ( pEntity ) ] . SetModelled ( false ) ;
RETURN_META ( MRES_IGNORED ) ;
}
void ClientUserInfoChanged ( edict_t * pEntity , char * infobuffer ) {
if ( g_players [ ENTINDEX ( pEntity ) ] . GetModelled ( ) & & pEntity - > v . deadflag = = DEAD_NO ) {
RETURN_META ( MRES_SUPERCEDE ) ;
} else {
RETURN_META ( MRES_IGNORED ) ;
}
}
void PlayerPostThink ( edict_t * pPlayer ) {
int entityIndex = ENTINDEX ( pPlayer ) ;
if ( g_players [ entityIndex ] . GetModelled ( ) ) {
if ( g_players [ entityIndex ] . GetInspectModel ( ) & & strcmp ( g_players [ entityIndex ] . GetModel ( ) , GETCLIENTKEYVALUE ( GETINFOKEYBUFFER ( pPlayer ) , " model " ) ) ! = 0 ) {
LOG_CONSOLE ( PLID , " %s should have model %s and currently has %s " , STRING ( pPlayer - > v . netname ) , ( char * ) g_players [ entityIndex ] . GetModel ( ) , GETCLIENTKEYVALUE ( GETINFOKEYBUFFER ( pPlayer ) , " model " ) ) ;
SETCLIENTKEYVALUE ( entityIndex , GETINFOKEYBUFFER ( pPlayer ) , " model " , ( char * ) g_players [ entityIndex ] . GetModel ( ) ) ;
g_players [ entityIndex ] . SetInspectModel ( false ) ;
}
}
RETURN_META ( MRES_IGNORED ) ;
}
C_DLLEXPORT int GetEntityAPI2 ( DLL_FUNCTIONS * pFunctionTable , int * interfaceVersion ) {
gFunctionTable . pfnClientDisconnect = ClientDisconnect ;
gFunctionTable . pfnClientUserInfoChanged = ClientUserInfoChanged ;
gFunctionTable . pfnPlayerPostThink = PlayerPostThink ;
memcpy ( pFunctionTable , & gFunctionTable , sizeof ( DLL_FUNCTIONS ) ) ;
return ( TRUE ) ;
}
/******************************************************************************************/
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C_DLLEXPORT int Meta_Query ( char * ifvers , plugin_info_t * * pPlugInfo , mutil_funcs_t * pMetaUtilFuncs ) {
* pPlugInfo = & Plugin_info ;
gpMetaUtilFuncs = pMetaUtilFuncs ;
return ( TRUE ) ;
}
C_DLLEXPORT int Meta_Attach ( PLUG_LOADTIME now , META_FUNCTIONS * pFunctionTable , meta_globals_t * pMGlobals , gamedll_funcs_t * pGamedllFuncs ) {
if ( ! pMGlobals ) {
LOG_ERROR ( PLID , " Meta_Attach called with null pMGlobals " ) ;
return ( FALSE ) ;
}
gpMetaGlobals = pMGlobals ;
if ( ! pFunctionTable ) {
LOG_ERROR ( PLID , " Meta_Attach called with null pFunctionTable " ) ;
return ( FALSE ) ;
}
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gMetaFunctionTable . pfnGetEntityAPI2 = GetEntityAPI2 ;
gMetaFunctionTable . pfnGetEngineFunctions = GetEngineFunctions ;
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memcpy ( pFunctionTable , & gMetaFunctionTable , sizeof ( META_FUNCTIONS ) ) ;
gpGamedllFuncs = pGamedllFuncs ;
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// Init stuff here
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return ( TRUE ) ;
}
C_DLLEXPORT int Meta_Detach ( PLUG_LOADTIME now , PL_UNLOAD_REASON reason ) {
if ( now & & reason ) {
return ( TRUE ) ;
} else {
return ( FALSE ) ;
}
}
void WINAPI GiveFnptrsToDll ( enginefuncs_t * pengfuncsFromEngine , globalvars_t * pGlobals ) {
memcpy ( & g_engfuncs , pengfuncsFromEngine , sizeof ( enginefuncs_t ) ) ;
gpGlobals = pGlobals ;
}
C_DLLEXPORT int AMX_Query ( module_info_s * * info ) {
* info = & module_info ;
return 1 ;
}
C_DLLEXPORT int AMX_Attach ( pfnamx_engine_g * amxeng , pfnmodule_engine_g * meng ) {
g_engAmxFunc = amxeng ;
g_engModuleFunc = meng ;
if ( ! gpMetaGlobals ) REPORT_ERROR ( 1 , " [AMX] %s is not attached to metamod (module \" %s \" ) \n " , NAME , LOGTAG ) ;
ADD_AMXNATIVES ( & module_info , cstrike_Exports ) ;
return ( 1 ) ;
}
C_DLLEXPORT int AMX_Detach ( ) {
return ( 1 ) ;
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}