amxmodx/gamedata/common.games/entities.games/dod/offsets-cbasedoor.txt

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2015-08-07 18:13:54 +00:00
/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"CBaseDoor"
{
"Offsets"
{
"m_bHealthValue" // BYTE
{
"windows" "492"
"linux" "512"
"mac" "512"
}
"m_bMoveSnd" // BYTE
{
"windows" "493"
"linux" "513"
"mac" "513"
}
"m_bStopSnd" // BYTE
{
"windows" "494"
"linux" "514"
"mac" "514"
}
"m_ls" // locksound_t
{
"windows" "496"
"linux" "516"
"mac" "516"
}
"m_bLockedSound" // BYTE
{
"windows" "532"
"linux" "552"
"mac" "552"
}
"m_bLockedSentence" // BYTE
{
"windows" "533"
"linux" "553"
"mac" "553"
}
"m_bUnlockedSound" // BYTE
{
"windows" "534"
"linux" "554"
"mac" "554"
}
"m_bUnlockedSentence" // BYTE
{
"windows" "535"
"linux" "555"
"mac" "555"
}
"TeamSpecific" // int
{
"windows" "536"
"linux" "556"
"mac" "556"
}
"m_lastBlockedTimestamp" // float
{
"windows" "540"
"linux" "560"
"mac" "560"
}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CBaseDelay
* CBaseAnimating
* CBaseToggle
* CBaseDoor
*/