2015-06-24 15:46:03 +00:00
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/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your AMX Mod X install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after AMXX's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
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*/
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"Games"
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{
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"#default"
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{
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"Classes"
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{
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"CFuncTrackChange"
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{
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"Offsets"
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{
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"m_trackTop" // CPathTrack*
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{
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"windows" "324"
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"linux" "344"
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"mac" "344"
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}
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"m_trackBottom" // CPathTrack*
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{
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"windows" "328"
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"linux" "348"
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"mac" "348"
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}
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"m_train" // CFuncTrackTrain*
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{
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"windows" "332"
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"linux" "352"
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"mac" "352"
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}
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"m_trackTopName" // int
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{
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"windows" "336"
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"linux" "356"
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"mac" "356"
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}
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"m_trackBottomName" // int
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{
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"windows" "340"
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"linux" "360"
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"mac" "360"
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}
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"m_trainName" // int
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{
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"windows" "344"
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"linux" "364"
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"mac" "364"
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}
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"m_code" // TRAIN_CODE
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{
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"windows" "348"
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"linux" "368"
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"mac" "368"
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}
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"m_targetState" // int
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{
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"windows" "352"
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"linux" "372"
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"mac" "372"
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}
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"m_use" // int
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{
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"windows" "356"
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"linux" "376"
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"mac" "376"
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}
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}
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}
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}
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}
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}
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2015-08-07 15:35:29 +00:00
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/**
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* Class Hierarchy
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* -
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* CBaseEntity
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* CBaseDelay
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* CBaseAnimating
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* CBaseToggle
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* CBasePlatTrain
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* CFuncPlat
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* CFuncPlatRot
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* CFuncTrackChange
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*/
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