amxmodx/gamedata/common.games/entities.games/gearbox/offsets-coftorchally.txt

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"COFTorchAlly"
{
"Offsets"
{
"m_fGunDrawn" // BOOL
{
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"type" "integer"
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"windows" "896"
"linux" "916"
"mac" "916"
}
"m_painTime" // float
{
"type" "float"
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"windows" "900"
"linux" "920"
"mac" "920"
}
"m_checkAttackTime" // float
{
"type" "float"
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"windows" "904"
"linux" "924"
"mac" "924"
}
"m_lastAttackCheck" // BOOL
{
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"type" "integer"
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"windows" "908"
"linux" "928"
"mac" "928"
}
"m_flPlayerDamage" // float
{
"type" "float"
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"windows" "912"
"linux" "932"
"mac" "932"
}
"m_flNextGrenadeCheck" // float
{
"type" "float"
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"windows" "916"
"linux" "936"
"mac" "936"
}
"m_flNextPainTime" // float
{
"type" "float"
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"windows" "920"
"linux" "940"
"mac" "940"
}
"m_flLastEnemySightTime" // float
{
"type" "float"
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"windows" "924"
"linux" "944"
"mac" "944"
}
"m_vecTossVelocity" // Vector
{
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"type" "vector"
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"windows" "928"
"linux" "948"
"mac" "948"
}
"m_fThrowGrenade" // BOOL
{
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"type" "integer"
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"windows" "940"
"linux" "960"
"mac" "960"
}
"m_fStanding" // BOOL
{
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"type" "integer"
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"windows" "944"
"linux" "964"
"mac" "964"
}
"m_fFirstEncounter" // BOOL
{
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"type" "integer"
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"windows" "948"
"linux" "968"
"mac" "968"
}
"m_cClipSize" // int
{
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"type" "integer"
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"windows" "952"
"linux" "972"
"mac" "972"
}
"m_fUseTorch" // BOOL
{
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"type" "integer"
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"windows" "956"
"linux" "976"
"mac" "976"
}
"m_hNewTargetEnt" // EHANDLE
{
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"type" "ehandle"
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"windows" "960"
"linux" "980"
"mac" "980"
}
"m_iBlackOrWhite" // int
{
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"type" "integer"
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"windows" "968"
"linux" "988"
"mac" "988"
}
"m_fGunHolstered" // BOOL
{
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"type" "integer"
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"windows" "972"
"linux" "992"
"mac" "992"
}
"m_fTorchHolstered" // BOOL
{
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"type" "integer"
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"windows" "976"
"linux" "996"
"mac" "996"
}
"m_fTorchActive" // BOOL
{
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"type" "integer"
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"windows" "980"
"linux" "1000"
"mac" "1000"
}
"m_pTorchBeam" // CBeam*
{
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"type" "classptr"
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"windows" "984"
"linux" "1004"
"mac" "1004"
}
"m_flLastShot" // float
{
"type" "float"
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"windows" "988"
"linux" "1008"
"mac" "1008"
}
"m_iSentence" // int
{
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"type" "integer"
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"windows" "992"
"linux" "1012"
"mac" "1012"
}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CBaseDelay
* CBaseAnimating
* CBaseToggle
* CBaseMonster
* COFAllyMonster
* COFSquadTalkMonster
* COFTorchAlly
*/