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/* AMX Mod X script.
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* Admin Base Plugin
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*
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* by the AMX Mod X Development Team
* originally developed by OLO
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*
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* This file is part of AMX Mod X.
*
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
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*/
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// Uncomment for SQL version
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//#define USING_SQL
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#include <amxmodx>
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#include <amxmisc>
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#if defined USING_SQL
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#include <sqlx>
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#endif
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#define MAX_ADMINS 64
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new PLUGINNAME[] = "AMX Mod X"
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#define ADMIN_LOOKUP (1<<0)
#define ADMIN_NORMAL (1<<1)
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#define ADMIN_STEAM (1<<2)
#define ADMIN_IPADDR (1<<3)
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#define ADMIN_NAME (1<<4)
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new g_aPassword[MAX_ADMINS][32]
new g_aName[MAX_ADMINS][32]
new g_aFlags[MAX_ADMINS]
new g_aAccess[MAX_ADMINS]
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new g_aNum = 0
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new g_cmdLoopback[16]
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public plugin_init()
{
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#if defined USING_SQL
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register_plugin("Admin Base (SQL)", AMXX_VERSION_STR, "AMXX Dev Team")
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#else
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register_plugin("Admin Base", AMXX_VERSION_STR, "AMXX Dev Team")
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#endif
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register_dictionary("admin.txt")
register_dictionary("common.txt")
register_cvar("amx_mode", "1")
register_cvar("amx_password_field", "_pw")
register_cvar("amx_default_access", "")
register_cvar("amx_vote_ratio", "0.02")
register_cvar("amx_vote_time", "10")
register_cvar("amx_vote_answers", "1")
register_cvar("amx_vote_delay", "60")
register_cvar("amx_last_voting", "0")
register_cvar("amx_show_activity", "2")
register_cvar("amx_votekick_ratio", "0.40")
register_cvar("amx_voteban_ratio", "0.40")
register_cvar("amx_votemap_ratio", "0.40")
set_cvar_float("amx_last_voting", 0.0)
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#if defined USING_SQL
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register_srvcmd("amx_sqladmins", "adminSql")
register_cvar("amx_sql_table", "admins")
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#endif
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register_cvar("amx_sql_host", "127.0.0.1")
register_cvar("amx_sql_user", "root")
register_cvar("amx_sql_pass", "")
register_cvar("amx_sql_db", "amx")
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register_cvar("amx_sql_type", "mysql")
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register_concmd("amx_reloadadmins", "cmdReload", ADMIN_CFG)
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register_concmd("amx_addadmin", "addadminfn", ADMIN_RCON, "<playername|auth> <accessflags> [password] [authtype] - automatically add specified player as an admin to users.ini")
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format(g_cmdLoopback, 15, "amxauth%c%c%c%c", random_num('A', 'Z'), random_num('A', 'Z'), random_num('A', 'Z'), random_num('A', 'Z'))
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register_clcmd(g_cmdLoopback, "ackSignal")
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remove_user_flags(0, read_flags("z")) // Remove 'user' flag from server rights
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new configsDir[64]
get_configsdir(configsDir, 63)
server_cmd("exec %s/amxx.cfg", configsDir) // Execute main configuration file
server_cmd("exec %s/sql.cfg", configsDir)
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#if defined USING_SQL
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server_cmd("amx_sqladmins")
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#else
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format(configsDir, 63, "%s/users.ini", configsDir)
loadSettings(configsDir) // Load admins accounts
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#endif
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}
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public addadminfn(id, level, cid)
{
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if (!cmd_access(id, level, cid, 3))
return PLUGIN_HANDLED
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new idtype = ADMIN_STEAM | ADMIN_LOOKUP
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if (read_argc() >= 5)
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{
new t_arg[16]
read_argv(4, t_arg, 15)
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if (equali(t_arg, "steam") || equali(t_arg, "steamid") || equali(t_arg, "auth"))
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{
idtype = ADMIN_STEAM
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}
else if (equali(t_arg, "ip"))
{
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idtype = ADMIN_IPADDR
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}
else if (equali(t_arg, "name") || equali(t_arg, "nick"))
{
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idtype = ADMIN_NAME
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if (equali(t_arg, "name"))
idtype |= ADMIN_LOOKUP
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} else {
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console_print(id, "[%s] Unknown idtype ^"%s^", use one of: steamid, ip, name", PLUGINNAME, t_arg)
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return PLUGIN_HANDLED
}
}
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new arg[33]
read_argv(1, arg, 32)
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new player = -1
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if (idtype & ADMIN_STEAM)
{
if (containi(arg, "STEAM_0:") == -1)
{
idtype |= ADMIN_LOOKUP
player = cmd_target(id, arg, 10)
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} else {
new _steamid[24]
static _players[32], _num, _pv
get_players(_players, _num)
for (new _i=0; _i<_num; _i++)
{
_pv = _players[_i]
get_user_authid(_pv, _steamid, 23)
if (!_steamid[0])
continue
if (equal(_steamid, arg))
{
player = _pv
break
}
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}
if (player < 1)
{
idtype &= ~ADMIN_LOOKUP
}
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}
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}
else if (idtype & ADMIN_NAME)
{
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player = cmd_target(id, arg, 10)
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if (player)
idtype |= ADMIN_LOOKUP
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else
idtype &= ~ADMIN_LOOKUP
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}
else if (idtype & ADMIN_IPADDR)
{
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new len = strlen(arg)
new dots, chars
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for (new i = 0; i < len; i++)
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{
if (arg[i] == '.')
{
if (!chars || chars > 3)
break
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if (++dots > 3)
break
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chars = 0
} else {
chars++
}
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if (dots != 3 || !chars || chars > 3)
{
idtype |= ADMIN_LOOKUP
player = find_player("dh", arg)
}
}
}
if (idtype & ADMIN_LOOKUP && !player)
{
console_print(id, "%L", id, "CL_NOT_FOUND")
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return PLUGIN_HANDLED
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}
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new flags[64]
read_argv(2, flags, 63)
new password[64]
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if (read_argc() >= 4)
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read_argv(3, password, 63)
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new auth[33]
if (idtype & ADMIN_LOOKUP)
{
if (idtype & ADMIN_STEAM)
{
get_user_authid(player, auth, 32)
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}
else if (idtype & ADMIN_IPADDR)
{
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get_user_ip(player, auth, 32)
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}
else if (idtype & ADMIN_NAME)
{
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get_user_name(player, auth, 32)
}
} else {
copy(auth, 32, arg)
}
new type[16], len
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if (idtype & ADMIN_STEAM)
len += format(type[len], 15-len, "c")
else if (idtype & ADMIN_IPADDR)
len += format(type[len], 15-len, "d")
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if (strlen(password) > 0)
len += format(type[len], 15-len, "a")
else
len += format(type[len], 15-len, "e")
AddAdmin(id, auth, flags, password, type)
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cmdReload(id, ADMIN_CFG, 0)
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if (player > 0)
{
new name[32]
get_user_info(player, "name", name, 31)
accessUser(player, name)
}
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return PLUGIN_HANDLED
}
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AddAdmin(id, auth[], accessflags[], password[], flags[])
{
#if defined USING_SQL
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new error[128], errno
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new Handle:info = SQL_MakeStdTuple()
new Handle:sql = SQL_Connect(info, errno, error, 127)
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if (sql == Empty_Handle)
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{
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server_print("[AMXX] %L", LANG_SERVER, "SQL_CANT_CON", error)
//backup to users.ini
#endif
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// Make sure that the users.ini file exists.
new configsDir[64]
get_configsdir(configsDir, 63)
format(configsDir, 63, "%s/users.ini", configsDir)
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if (!file_exists(configsDir))
{
console_print(id, "[%s] File ^"%s^" doesn't exist.", PLUGINNAME, configsDir)
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return
}
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// Make sure steamid isn't already in file.
new line = 0, textline[256], len
const SIZE = 63
new line_steamid[SIZE + 1], line_password[SIZE + 1], line_accessflags[SIZE + 1], line_flags[SIZE + 1], parsedParams
// <name|ip|steamid> <password> <access flags> <account flags>
while ((line = read_file(configsDir, line, textline, 255, len)))
{
if (len == 0 || equal(textline, ";", 1))
continue // comment line
parsedParams = parse(textline, line_steamid, SIZE, line_password, SIZE, line_accessflags, SIZE, line_flags, SIZE)
if (parsedParams != 4)
continue // Send warning/error?
if (containi(line_flags, flags) != -1 && equal(line_steamid, auth))
{
console_print(id, "[%s] %s already exists!", PLUGINNAME, auth)
return
}
}
// If we came here, steamid doesn't exist in users.ini. Add it.
new linetoadd[512]
format(linetoadd, 511, "^"%s^" ^"%s^" ^"%s^" ^"%s^"", auth, password, accessflags, flags)
console_print(id, "Adding:^n%s", linetoadd)
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if (!write_file(configsDir, linetoadd))
console_print(id, "[%s] Failed writing to %s!", PLUGINNAME, configsDir)
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#if defined USING_SQL
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}
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new table[32]
get_cvar_string("amx_sql_table", table, 31)
new Handle:query = SQL_PrepareQuery(sql, "SELECT * FROM `%s` WHERE (`auth` = '%s')", table, auth)
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if (!SQL_Execute(query))
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{
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SQL_QueryError(query, error, 127)
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server_print("[AMXX] %L", LANG_SERVER, "SQL_CANT_LOAD_ADMINS", error)
console_print(id, "[AMXX] %L", LANG_SERVER, "SQL_CANT_LOAD_ADMINS", error)
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} else if (SQL_NumResults(query)) {
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console_print(id, "[%s] %s already exists!", PLUGINNAME, auth)
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} else {
console_print(id, "Adding to database:^n^"%s^" ^"%s^" ^"%s^" ^"%s^"", auth, password, accessflags, flags)
SQL_QueryAndIgnore(sql, "REPLACE INTO `%s` (`auth`, `password`, `access`, `flags`) VALUES ('%s', '%s', '%s', '%s')", table, auth, password, accessflags, flags)
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}
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SQL_FreeHandle(query)
SQL_FreeHandle(sql)
SQL_FreeHandle(info)
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#endif
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}
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public plugin_cfg()
{
new configFile[64], curMap[32]
get_configsdir(configFile, 31)
get_mapname(curMap, 31)
new len = format(configFile, 63, "%s/maps/%s.cfg", configFile, curMap)
if (file_exists(configFile))
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set_task(6.1, "delayed_load", 0, configFile, len + 1)
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}
public delayed_load(configFile[])
{
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server_cmd("exec %s", configFile)
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}
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loadSettings(szFilename[])
{
if (!file_exists(szFilename))
return 0
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new szText[256], szFlags[32], szAccess[32]
new a, pos = 0
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while (g_aNum < MAX_ADMINS && read_file(szFilename, pos++, szText, 255, a))
{
if (szText[0] == ';')
continue
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if (parse(szText, g_aName[g_aNum], 31, g_aPassword[g_aNum], 31, szAccess, 31, szFlags, 31) < 2)
continue
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g_aAccess[g_aNum] = read_flags(szAccess)
g_aFlags[g_aNum] = read_flags(szFlags)
++g_aNum
}
if (g_aNum == 1)
server_print("[AMXX] %L", LANG_SERVER, "LOADED_ADMIN")
else
server_print("[AMXX] %L", LANG_SERVER, "LOADED_ADMINS", g_aNum)
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return 1
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}
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#if defined USING_SQL
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public adminSql()
{
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new table[32], error[128], type[12], errno
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new Handle:info = SQL_MakeStdTuple()
new Handle:sql = SQL_Connect(info, errno, error, 127)
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get_cvar_string("amx_sql_table", table, 31)
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SQL_GetAffinity(type, 11)
if (sql == Empty_Handle)
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{
server_print("[AMXX] %L", LANG_SERVER, "SQL_CANT_CON", error)
//backup to users.ini
new configsDir[64]
get_configsdir(configsDir, 63)
format(configsDir, 63, "%s/users.ini", configsDir)
loadSettings(configsDir) // Load admins accounts
return PLUGIN_HANDLED
}
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new Handle:query
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if (equali(type, "sqlite"))
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{
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if (!sqlite_TableExists(sql, table))
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{
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SQL_QueryAndIgnore(sql, "CREATE TABLE %s ( auth TEXT NOT NULL DEFAULT '', password TEXT NOT NULL DEFAULT '', access TEXT NOT NULL DEFAULT '', flags TEXT NOT NULL DEFAULT '' )", table)
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}
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query = SQL_PrepareQuery(sql, "SELECT auth, password, access, flags FROM %s", table)
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} else {
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SQL_QueryAndIgnore(sql, "CREATE TABLE IF NOT EXISTS `%s` ( `auth` VARCHAR( 32 ) NOT NULL, `password` VARCHAR( 32 ) NOT NULL, `access` VARCHAR( 32 ) NOT NULL, `flags` VARCHAR( 32 ) NOT NULL ) COMMENT = 'AMX Mod X Admins'", table)
query = SQL_PrepareQuery(sql,"SELECT `auth`,`password`,`access`,`flags` FROM `%s`", table)
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}
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if (!SQL_Execute(query))
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{
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SQL_QueryError(query, error, 127)
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server_print("[AMXX] %L", LANG_SERVER, "SQL_CANT_LOAD_ADMINS", error)
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} else if (!SQL_NumResults(query)) {
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server_print("[AMXX] %L", LANG_SERVER, "NO_ADMINS")
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} else {
new szFlags[32], szAccess[32]
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g_aNum = 0
/** do this incase people change the query order and forget to modify below */
new qcolAuth = SQL_FieldNameToNum(query, "auth")
new qcolPass = SQL_FieldNameToNum(query, "password")
new qcolAccess = SQL_FieldNameToNum(query, "access")
new qcolFlags = SQL_FieldNameToNum(query, "flags")
while (SQL_MoreResults(query))
{
SQL_ReadResult(query, qcolAuth, g_aName[g_aNum], 31)
SQL_ReadResult(query, qcolPass, g_aPassword[g_aNum], 31)
SQL_ReadResult(query, qcolAccess, szAccess, 31)
SQL_ReadResult(query, qcolFlags, szFlags, 31)
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g_aAccess[g_aNum] = read_flags(szAccess)
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g_aFlags[g_aNum] = read_flags(szFlags)
++g_aNum
SQL_NextRow(query)
}
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if (g_aNum == 1)
server_print("[AMXX] %L", LANG_SERVER, "SQL_LOADED_ADMIN")
else
server_print("[AMXX] %L", LANG_SERVER, "SQL_LOADED_ADMINS", g_aNum)
SQL_FreeHandle(query)
SQL_FreeHandle(sql)
SQL_FreeHandle(info)
}
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return PLUGIN_HANDLED
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}
#endif
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public cmdReload(id, level, cid)
{
if (!cmd_access(id, level, cid, 1))
return PLUGIN_HANDLED
//strip original flags (patch submitted by mrhunt)
remove_user_flags(0, read_flags("z"))
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#if !defined USING_SQL
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new filename[128]
get_configsdir(filename, 127)
format(filename, 63, "%s/users.ini", filename)
g_aNum = 0
loadSettings(filename) // Re-Load admins accounts
if (id != 0)
{
if (g_aNum == 1)
console_print(id, "[AMXX] %L", LANG_SERVER, "LOADED_ADMIN")
else
console_print(id, "[AMXX] %L", LANG_SERVER, "LOADED_ADMINS", g_aNum)
}
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#else
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g_aNum = 0
adminSql()
if (id != 0)
{
if (g_aNum == 1)
console_print(id, "[AMXX] %L", LANG_SERVER, "SQL_LOADED_ADMIN")
else
console_print(id, "[AMXX] %L", LANG_SERVER, "SQL_LOADED_ADMINS", g_aNum)
}
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#endif
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new players[32], num, pv
new name[32]
get_players(players, num)
for (new i=0; i<num; i++)
{
pv = players[i]
get_user_name(pv, name, 31)
accessUser(pv, name)
}
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return PLUGIN_HANDLED
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}
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getAccess(id, name[], authid[], ip[], password[])
{
new index = -1
new result = 0
for (new i = 0; i < g_aNum; ++i)
{
if (g_aFlags[i] & FLAG_AUTHID)
{
if (equal(authid, g_aName[i]))
{
index = i
break
}
}
else if (g_aFlags[i] & FLAG_IP)
{
new c = strlen(g_aName[i])
if (g_aName[i][c - 1] == '.') /* check if this is not a xxx.xxx. format */
{
if (equal(g_aName[i], ip, c))
{
index = i
break
}
} /* in other case an IP must just match */
else if (equal(ip, g_aName[i]))
{
index = i
break
}
} else {
if (g_aFlags[i] & FLAG_TAG)
{
if (contain(name, g_aName[i]) != -1)
{
index = i
break
}
}
else if (equal(name, g_aName[i]))
{
index = i
break
}
}
}
if (index != -1)
{
if (g_aFlags[index] & FLAG_NOPASS)
{
result |= 8
new sflags[32]
get_flags(g_aAccess[index], sflags, 31)
set_user_flags(id, g_aAccess[index])
log_amx("Login: ^"%s<%d><%s><>^" became an admin (account ^"%s^") (access ^"%s^") (address ^"%s^")", name, get_user_userid(id), authid, g_aName[index], sflags, ip)
}
else if (equal(password, g_aPassword[index]))
{
result |= 12
set_user_flags(id, g_aAccess[index])
new sflags[32]
get_flags(g_aAccess[index], sflags, 31)
log_amx("Login: ^"%s<%d><%s><>^" became an admin (account ^"%s^") (access ^"%s^") (address ^"%s^")", name, get_user_userid(id), authid, g_aName[index], sflags, ip)
} else {
result |= 1
if (g_aFlags[index] & FLAG_KICK)
{
result |= 2
log_amx("Login: ^"%s<%d><%s><>^" kicked due to invalid password (account ^"%s^") (address ^"%s^")", name, get_user_userid(id), authid, g_aName[index], ip)
}
}
}
else if (get_cvar_float("amx_mode") == 2.0)
{
result |= 2
} else {
new defaccess[32]
get_cvar_string("amx_default_access", defaccess, 31)
if (!strlen(defaccess))
copy(defaccess, 32, "z")
new idefaccess = read_flags(defaccess)
if (idefaccess)
{
result |= 8
set_user_flags(id, idefaccess)
}
}
return result
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}
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accessUser(id, name[] = "")
{
remove_user_flags(id)
new userip[32], userauthid[32], password[32], passfield[32], username[32]
get_user_ip(id, userip, 31, 1)
get_user_authid(id, userauthid, 31)
if (name[0])
copy(username, 31, name)
else
get_user_name(id, username, 31)
get_cvar_string("amx_password_field", passfield, 31)
get_user_info(id, passfield, password, 31)
new result = getAccess(id, username, userauthid, userip, password)
if (result & 1)
client_cmd(id, "echo ^"* %L^"", id, "INV_PAS")
if (result & 2)
{
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client_cmd(id, "%s", g_cmdLoopback)
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return PLUGIN_HANDLED
}
if (result & 4)
client_cmd(id, "echo ^"* %L^"", id, "PAS_ACC")
if (result & 8)
client_cmd(id, "echo ^"* %L^"", id, "PRIV_SET")
return PLUGIN_CONTINUE
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}
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public client_infochanged(id)
{
if (!is_user_connected(id) || !get_cvar_num("amx_mode"))
return PLUGIN_CONTINUE
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new newname[32], oldname[32]
get_user_name(id, oldname, 31)
get_user_info(id, "name", newname, 31)
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if (!equal(newname, oldname))
accessUser(id, newname)
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return PLUGIN_CONTINUE
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}
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public ackSignal(id)
{
server_cmd("kick #%d ^"%L^"", get_user_userid(id), id, "NO_ENTRY")
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}
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public client_authorized(id)
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return get_cvar_num("amx_mode") ? accessUser(id) : PLUGIN_CONTINUE
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public client_putinserver(id)
{
if (!is_dedicated_server() && id == 1)
return get_cvar_num("amx_mode") ? accessUser(id) : PLUGIN_CONTINUE
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return PLUGIN_CONTINUE
}