2015-08-07 18:13:54 +00:00
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/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your AMX Mod X install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after AMXX's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
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*/
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"Games"
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{
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"#default"
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{
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"Classes"
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{
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"CEnvModel"
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{
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"Offsets"
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{
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"m_iszSequence_On" // string_t
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{
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2015-08-10 13:52:21 +00:00
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"type" "stringint"
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2015-08-07 18:13:54 +00:00
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"windows" "356"
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"linux" "372"
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"mac" "372"
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}
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"m_iszSequence_Off" // string_t
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{
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2015-08-10 13:52:21 +00:00
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"type" "stringint"
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2015-08-07 18:13:54 +00:00
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"windows" "360"
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"linux" "376"
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"mac" "376"
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}
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"m_iAction_On" // int
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{
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2015-08-10 13:52:21 +00:00
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"type" "integer"
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2015-08-07 18:13:54 +00:00
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"windows" "364"
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"linux" "380"
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"mac" "380"
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}
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"m_iAction_Off" // int
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{
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2015-08-10 13:52:21 +00:00
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"type" "integer"
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2015-08-07 18:13:54 +00:00
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"windows" "368"
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"linux" "384"
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"mac" "384"
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}
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"m_rsspawnflags" // int
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{
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2015-08-10 13:52:21 +00:00
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"type" "integer"
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2015-08-07 18:13:54 +00:00
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"windows" "372"
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"linux" "388"
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"mac" "388"
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}
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"m_rsorigin" // Vector
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{
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2015-08-10 13:52:21 +00:00
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"type" "vector"
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2015-08-07 18:13:54 +00:00
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"windows" "376"
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"linux" "392"
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"mac" "392"
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}
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}
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}
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}
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}
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}
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/**
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* Class Hierarchy
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* -
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* CBaseEntity
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* CBaseDelay
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* CBaseAnimating
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* CEnvModel
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*/
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