2015-08-07 18:32:32 +00:00
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/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your AMX Mod X install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after AMXX's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
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*/
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"Games"
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{
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"#default"
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{
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"Classes"
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{
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"COFBlackOpsApache"
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{
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"Offsets"
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{
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"m_iRockets" // int
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{
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2015-08-10 14:20:43 +00:00
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"type" "integer"
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2015-08-07 18:32:32 +00:00
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"windows" "708"
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"linux" "728"
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"mac" "728"
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}
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"m_flForce" // float
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{
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2015-08-10 15:32:57 +00:00
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"type" "float"
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2015-08-10 14:20:43 +00:00
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2015-08-07 18:32:32 +00:00
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"windows" "712"
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"linux" "732"
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"mac" "732"
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}
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"m_flNextRocket" // float
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{
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2015-08-10 15:32:57 +00:00
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"type" "float"
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2015-08-10 14:20:43 +00:00
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2015-08-07 18:32:32 +00:00
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"windows" "716"
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"linux" "736"
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"mac" "736"
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}
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"m_vecTarget" // Vector
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{
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2015-08-10 14:20:43 +00:00
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"type" "vector"
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2015-08-07 18:32:32 +00:00
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"windows" "720"
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"linux" "740"
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"mac" "740"
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}
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"m_posTarget" // Vector
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{
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2015-08-10 14:20:43 +00:00
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"type" "vector"
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2015-08-07 18:32:32 +00:00
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"windows" "732"
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"linux" "752"
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"mac" "752"
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}
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"m_vecDesired" // Vector
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{
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2015-08-10 14:20:43 +00:00
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"type" "vector"
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2015-08-07 18:32:32 +00:00
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"windows" "744"
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"linux" "764"
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"mac" "764"
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}
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"m_posDesired" // Vector
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{
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2015-08-10 14:20:43 +00:00
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"type" "vector"
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2015-08-07 18:32:32 +00:00
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"windows" "756"
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"linux" "776"
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"mac" "776"
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}
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"m_vecGoal" // Vector
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{
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2015-08-10 14:20:43 +00:00
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"type" "vector"
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2015-08-07 18:32:32 +00:00
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"windows" "768"
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"linux" "788"
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"mac" "788"
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}
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"m_angGun" // Vector
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{
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2015-08-10 14:20:43 +00:00
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"type" "vector"
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2015-08-07 18:32:32 +00:00
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"windows" "780"
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"linux" "800"
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"mac" "800"
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}
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"m_flLastSeen" // float
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{
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2015-08-10 15:32:57 +00:00
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"type" "float"
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2015-08-10 14:20:43 +00:00
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2015-08-07 18:32:32 +00:00
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"windows" "792"
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"linux" "812"
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"mac" "812"
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}
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"m_flPrevSeen" // float
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{
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2015-08-10 15:32:57 +00:00
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"type" "float"
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2015-08-10 14:20:43 +00:00
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2015-08-07 18:32:32 +00:00
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"windows" "796"
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"linux" "816"
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"mac" "816"
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}
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"m_iSoundState" // int
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{
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2015-08-10 14:20:43 +00:00
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"type" "integer"
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2015-08-07 18:32:32 +00:00
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"windows" "800"
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"linux" "820"
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"mac" "820"
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}
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"m_iSpriteTexture" // int
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{
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2015-08-10 14:20:43 +00:00
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"type" "integer"
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2015-08-07 18:32:32 +00:00
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"windows" "804"
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"linux" "824"
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"mac" "824"
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}
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"m_iExplode" // int
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{
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2015-08-10 14:20:43 +00:00
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"type" "integer"
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2015-08-07 18:32:32 +00:00
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"windows" "808"
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"linux" "828"
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"mac" "828"
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}
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"m_iBodyGibs" // int
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{
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2015-08-10 14:20:43 +00:00
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"type" "integer"
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2015-08-07 18:32:32 +00:00
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"windows" "812"
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"linux" "832"
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"mac" "832"
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}
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"m_flGoalSpeed" // float
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{
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2015-08-10 15:32:57 +00:00
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"type" "float"
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2015-08-10 14:20:43 +00:00
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2015-08-07 18:32:32 +00:00
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"windows" "816"
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"linux" "836"
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"mac" "836"
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}
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"m_iDoSmokePuff" // int
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{
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2015-08-10 14:20:43 +00:00
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"type" "integer"
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2015-08-07 18:32:32 +00:00
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"windows" "820"
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"linux" "840"
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"mac" "840"
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}
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"m_pBeam" // CBeam*
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{
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2015-08-10 14:20:43 +00:00
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"type" "classptr"
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2015-08-07 18:32:32 +00:00
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"windows" "824"
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"linux" "844"
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"mac" "844"
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}
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}
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}
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}
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}
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}
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/**
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* Class Hierarchy
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* -
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* CBaseEntity
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* CBaseDelay
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* CBaseAnimating
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* CBaseToggle
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* CBaseMonster
|
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* COFBlackOpsApache
|
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*/
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