2004-06-30 13:01:07 +00:00
|
|
|
|
|
|
|
|
|
|
|
#if defined _csstats_included
|
|
|
|
#endinput
|
|
|
|
#endif
|
|
|
|
#define _csstats_included
|
|
|
|
|
|
|
|
/* Gets stats from given weapon index. If wpnindex is 0
|
|
|
|
* then the stats are from all weapons. If weapon has not been used function
|
|
|
|
* returns 0 in other case 1. Fields in stats are:
|
|
|
|
* 0 - kills
|
|
|
|
* 1 - deaths
|
|
|
|
* 2 - headshots
|
|
|
|
* 3 - teamkilling
|
|
|
|
* 4 - shots
|
|
|
|
* 5 - hits
|
|
|
|
* 6 - damage
|
2004-06-30 13:03:24 +00:00
|
|
|
|
2004-06-30 13:01:07 +00:00
|
|
|
* For body hits fields see amxconst.inc. */
|
|
|
|
native get_user_wstats(index,wpnindex,stats[8],bodyhits[8]);
|
|
|
|
|
|
|
|
/* Gets round stats from given weapon index.*/
|
|
|
|
native get_user_wrstats(index,wpnindex,stats[8],bodyhits[8]);
|
|
|
|
|
|
|
|
/* Gets overall stats which are stored in file on server
|
|
|
|
* and updated on every respawn or user disconnect.
|
|
|
|
* Function returns the position in stats by diff. kills to deaths. */
|
|
|
|
native get_user_stats(index,stats[8],bodyhits[8]);
|
|
|
|
|
|
|
|
/* Gets round stats of player. */
|
|
|
|
native get_user_rstats(index,stats[8],bodyhits[8]);
|
|
|
|
|
|
|
|
/* Gets stats with which user have killed/hurt his victim. If victim is 0
|
|
|
|
* then stats are from all victims. If victim has not been hurt, function
|
|
|
|
* returns 0 in other case 1. User stats are reset on his respawn. */
|
|
|
|
native get_user_vstats(index,victim,stats[8],bodyhits[8],wpnname[]="",len=0);
|
|
|
|
|
|
|
|
/* Gets stats with which user have been killed/hurt. If killer is 0
|
|
|
|
* then stats are from all attacks. If killer has not hurt user, function
|
|
|
|
* returns 0 in other case 1. User stats are reset on his respawn. */
|
|
|
|
native get_user_astats(index,wpnindex,stats[8],bodyhits[8],wpnname[]="",len=0);
|
|
|
|
|
|
|
|
/* Resets life, weapon, victims and attackers user stats. */
|
|
|
|
native reset_user_wstats(index);
|
|
|
|
|
|
|
|
/* Gets overall stats which stored in stats.dat file in amx folder
|
|
|
|
* and updated on every mapchange or user disconnect.
|
|
|
|
* Function returns next index of stats entry or 0 if no more exists. */
|
|
|
|
native get_stats(index,stats[8],bodyhits[8],name[],len);
|
|
|
|
|
|
|
|
/* Returns number of all entries in stats. */
|
|
|
|
native get_statsnum();
|
|
|
|
|
|
|
|
/*
|
|
|
|
* new stats:
|
|
|
|
* 0 - total defusions
|
|
|
|
* 1 - bomb defused
|
|
|
|
* 2 - bomb plants
|
|
|
|
* 3 - bomb explosions
|
|
|
|
*/
|
|
|
|
native get_user_stats2(index,stats[4]);
|
|
|
|
native get_stats2(index,stats[4]);
|
|
|
|
|
|
|
|
/*
|
2004-07-23 23:18:50 +00:00
|
|
|
* Forwards
|
2004-06-30 13:01:07 +00:00
|
|
|
*/
|
2004-07-23 23:18:50 +00:00
|
|
|
|
|
|
|
forward grenade_throw( index,greindex,wId );
|
|
|
|
|
|
|
|
enum {
|
|
|
|
CSF_DAMAGE = 0,
|
|
|
|
CSF_DEATH,
|
|
|
|
}
|
|
|
|
|
2004-08-05 01:02:39 +00:00
|
|
|
/************* Shared Natives Start ********************************/
|
|
|
|
|
|
|
|
/* Forward types */
|
|
|
|
enum {
|
|
|
|
XMF_DAMAGE = 0,
|
|
|
|
XMF_DEATH,
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Use this function to register forwards */
|
|
|
|
native register_statsfwd( ftype );
|
|
|
|
|
|
|
|
/* Function is called after player to player attacks ,
|
|
|
|
* if players were damaged by teammate TA is set to 1 */
|
|
|
|
forward client_damage(attacker,victim,damage,wpnindex,hitplace,TA);
|
|
|
|
|
|
|
|
/* Function is called after player death ,
|
|
|
|
* if player was killed by teammate TK is set to 1 */
|
|
|
|
forward client_death(killer,victim,wpnindex,hitplace,TK);
|
|
|
|
|
|
|
|
/* Custom Weapon Support */
|
|
|
|
/* function will return index of new weapon */
|
|
|
|
native custom_weapon_add( wpnname[],melee = 0,logname[]="" );
|
|
|
|
/* Function will pass damage done by this custom weapon to stats module and other plugins */
|
|
|
|
native custom_weapon_dmg( weapon, att, vic, damage, hitplace=0 );
|
|
|
|
/* Function will pass info about custom weapon shot to stats module */
|
|
|
|
native custom_weapon_shot( weapon,index ); // weapon id , player id
|
|
|
|
|
|
|
|
/* function will return 1 if true */
|
|
|
|
native xmod_is_melee_wpn(wpnindex);
|
|
|
|
|
|
|
|
/* Returns weapon name. */
|
|
|
|
native xmod_get_wpnname(wpnindex,name[],len);
|
|
|
|
|
|
|
|
/* Returns weapon logname. */
|
|
|
|
native xmod_get_wpnlogname(wpnindex,name[],len);
|
|
|
|
|
|
|
|
/* Returns weapons array size */
|
|
|
|
native xmod_get_maxweapons();
|
|
|
|
|
|
|
|
/* Returns stats array size */
|
|
|
|
native xmod_get_stats_size();
|
|
|
|
|
|
|
|
/************* Shared Natives End ********************************/
|