amxmodx/dlls/nvault/NVault.h

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#ifndef _INCLUDE_NVAULT_H
#define _INCLUDE_NVAULT_H
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#include "sh_list.h"
#include "sh_tinyhash.h"
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#include "IVault.h"
#include "CString.h"
#include "Journal.h"
#define VAULT_MAGIC 0x6E564C54 //nVLT
#define VAULT_VERSION 0x0200 //second version
// File format:
// VAULT_MAGIC (int32)
// VAULT_VERSION (int16)
// ENTRIES (int32)
// [
// stamp (int32)
// keylen (int8)
// vallen (int16)
// key ([])
// val ([])
// ]
enum VaultError
{
Vault_Ok=0,
Vault_NoFile,
Vault_BadFile,
Vault_OldFile,
Vault_Read,
};
class NVault : public IVault
{
public:
NVault(const char *file);
~NVault();
public:
bool GetValue(const char *key, time_t &stamp, char buffer[], size_t len);
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const char *GetValue(const char *key);
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void SetValue(const char *key, const char *val);
void SetValue(const char *key, const char *val, time_t stamp);
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void Touch(const char *key, time_t stamp);
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size_t Prune(time_t start, time_t end);
void Clear();
void Remove(const char *key);
bool Open();
bool Close();
size_t Items();
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const char *GetFilename() { return m_File.c_str(); }
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private:
VaultError _ReadFromFile();
bool _SaveToFile();
private:
String m_File;
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THash<String, String> m_Hash;
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Journal *m_Journal;
bool m_Open;
bool m_Valid;
public:
bool isValid() { return m_Valid; }
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};
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class VaultMngr : public IVaultMngr
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{
public:
//when you delete it, it will be closed+saved automatically
//when you open it, it will read the file automatically, as well as begin/restore journaling
IVault *OpenVault(const char *file);
};
#endif //_INCLUDE_NVAULT_H