added syncpoints to all stats scripts
This commit is contained in:
@ -54,7 +54,10 @@ new g_userState[33]
|
||||
new g_userPlayers[33][32]
|
||||
new g_Buffer[2048]
|
||||
new g_Killers[33][3]
|
||||
new Float:g_DeathStats[33]
|
||||
new Float:g_DeathStats[33]
|
||||
|
||||
new g_center1_sync
|
||||
new g_damage_sync
|
||||
|
||||
new g_bodyParts[8][] = {"whole body","head","chest","stomach","left arm","right arm","left leg","right leg"}
|
||||
|
||||
@ -102,6 +105,9 @@ public plugin_init() {
|
||||
|
||||
register_statsfwd(XMF_DAMAGE)
|
||||
register_statsfwd(XMF_DEATH)
|
||||
|
||||
g_damage_sync = CreateHudSyncObj()
|
||||
g_center1_sync = CreateHudSyncObj()
|
||||
}
|
||||
|
||||
|
||||
@ -318,9 +324,9 @@ public client_damage(attacker,victim,damage,wpnindex,hitplace,TA) {
|
||||
if ( BulletDamage ) {
|
||||
if ( attacker==victim ) return PLUGIN_CONTINUE
|
||||
set_hudmessage(0, 100, 200, 0.45, 0.85, 2, 0.1, 4.0, 0.02, 0.02, -1)
|
||||
show_hudmessage(attacker, "%i", damage)
|
||||
ShowSyncHudMsg(attacker,g_damage_sync,"%i",damage)
|
||||
set_hudmessage(200, 0, 0, 0.55, 0.85, 2, 0.1, 4.0, 0.02, 0.02, -1)
|
||||
show_hudmessage(victim, "%i", damage)
|
||||
ShowSyncHudMsg(victim,g_damage_sync,"%i",damage)
|
||||
}
|
||||
return PLUGIN_CONTINUE
|
||||
}
|
||||
@ -385,7 +391,7 @@ public client_death(killer,victim,wpnindex,hitplace,TK){
|
||||
for (new i=1;i<=get_maxplayers();i++){
|
||||
if ( g_Killers[i][0] && g_DeathStats[i] > get_gametime() )
|
||||
continue
|
||||
show_hudmessage(i, "%s", message)
|
||||
ShowSyncHudMsg(i, g_center1_sync, "%s", message)
|
||||
}
|
||||
}
|
||||
if ( HeadShotKillSound ) client_cmd(0,"spk misc/headshot")
|
||||
|
Reference in New Issue
Block a user