diff --git a/dlls/fakemeta/dllfunc.cpp b/dlls/fakemeta/dllfunc.cpp index a88a4483..0f0fa91c 100755 --- a/dlls/fakemeta/dllfunc.cpp +++ b/dlls/fakemeta/dllfunc.cpp @@ -6,12 +6,15 @@ static cell AMX_NATIVE_CALL dllfunc(AMX *amx,cell *params) int type; int index; int indexb; + unsigned char *pset; char *temp = ""; char *temp2 = ""; char *temp3 = ""; vec3_t Vec1; vec3_t Vec2; int iparam1; + int iparam2; + int iparam3; int len; cell *cRet; type = params[1]; @@ -219,7 +222,7 @@ static cell AMX_NATIVE_CALL dllfunc(AMX *amx,cell *params) case DLLFunc_pfnAllowLagCompensation: // int )( void ); return gpGamedllFuncs->dllapi_table->pfnAllowLagCompensation(); - // I know this doesn't fit with dllfunc, but I dont want to create another native JUST for this. + // I know this doesn't fit with dllfunc, but I don't want to create another native JUST for this. case MetaFunc_CallGameEntity: // bool (plid_t plid, const char *entStr,entvars_t *pev); temp = MF_GetAmxString(amx,params[2],0,&len); cRet = MF_GetAmxAddr(amx,params[3]); @@ -228,13 +231,100 @@ static cell AMX_NATIVE_CALL dllfunc(AMX *amx,cell *params) iparam1 = gpMetaUtilFuncs->pfnCallGameEntity(PLID,STRING(ALLOC_STRING(temp)),VARS(INDEXENT2(index))); return iparam1; case DLLFunc_ClientUserInfoChanged: // void ) (edict_t *pEntity, char *infobuffer) - cRet = MF_GetAmxAddr(amx,params[1]); + cRet = MF_GetAmxAddr(amx,params[2]); index = cRet[0]; CHECK_ENTITY(index); gpGamedllFuncs->dllapi_table->pfnClientUserInfoChanged(INDEXENT2(index),(*g_engfuncs.pfnGetInfoKeyBuffer)(INDEXENT2(index))); return 1; + case DLLFunc_UpdateClientData: // void ) (const struct edict_s *ent, int sendweapons, struct clientdata_s *cd) + cRet = MF_GetAmxAddr(amx, params[2]); + index = cRet[0]; + CHECK_ENTITY(index); + cRet = MF_GetAmxAddr(amx, params[3]); + iparam1 = cRet[0]; + + clientdata_t *cd; + + if ((params[0] / sizeof(cell)) == 4) + { + cell *ptr = MF_GetAmxAddr(amx, params[4]); + if (*ptr == 0) + cd = &g_cd_glb; + else + cd = reinterpret_cast(*ptr); + } + else + cd = &g_cd_glb; + gpGamedllFuncs->dllapi_table->pfnUpdateClientData(INDEXENT2(index), iparam1, cd); + + return 1; + case DLLFunc_AddToFullPack: // int ) (struct entity_state_s *state, int e, edict_t *ent, edict_t *host, int hostflags, int player, unsigned char *pSet) + entity_state_t *es; + + cRet = MF_GetAmxAddr(amx, params[2]); + + if (*cRet == 0) + es = &g_es_glb; + else + es = reinterpret_cast(*cRet); + + // int e + cRet = MF_GetAmxAddr(amx, params[3]); + iparam1 = cRet[0]; + + // edict_t *ent + cRet = MF_GetAmxAddr(amx, params[4]); + index = cRet[0]; + CHECK_ENTITY(index); + + // edict_t *host + cRet = MF_GetAmxAddr(amx, params[5]); + indexb = cRet[0]; + CHECK_ENTITY(indexb); + + // int hostflags + cRet = MF_GetAmxAddr(amx, params[6]); + iparam2 = cRet[0]; + + // int player + cRet = MF_GetAmxAddr(amx, params[7]); + iparam3 = cRet[0]; + + // unsigned char *pSet + cRet = MF_GetAmxAddr(amx, params[8]); + pset = reinterpret_cast(*cRet); + + return gpGamedllFuncs->dllapi_table->pfnAddToFullPack(es, iparam1, INDEXENT2(index), INDEXENT2(indexb), iparam2, iparam3, pset); + case DLLFunc_CmdStart: // void ) (const edict_t *player, const struct usercmd_s *cmd, unsigned int random_seed) + cRet = MF_GetAmxAddr(amx, params[2]); + index = cRet[0]; + CHECK_ENTITY(index); + + usercmd_t *uc; + cRet = MF_GetAmxAddr(amx, params[3]); + + if (*cRet == 0) + uc = &g_uc_glb; + else + uc = reinterpret_cast(*cRet); + + + cRet = MF_GetAmxAddr(amx, params[4]); + iparam1 = cRet[0]; + + gpGamedllFuncs->dllapi_table->pfnCmdStart(INDEXENT2(index), uc, iparam1); + + return 1; + case DLLFunc_CmdEnd: // void ) (const edict_t *player) + cRet = MF_GetAmxAddr(amx, params[2]); + index = cRet[0]; + CHECK_ENTITY(index); + + gpGamedllFuncs->dllapi_table->pfnCmdEnd(INDEXENT2(index)); + + return 1; default: MF_LogError(amx, AMX_ERR_NATIVE, "Unknown dllfunc entry %d", type); return 0; diff --git a/dlls/fakemeta/dllfunc.h b/dlls/fakemeta/dllfunc.h index 2fb89159..fd33cd0a 100755 --- a/dlls/fakemeta/dllfunc.h +++ b/dlls/fakemeta/dllfunc.h @@ -50,9 +50,16 @@ enum // Create baselines for certain "unplaced" items. DLLFunc_CreateInstancedBaselines, // void ) ( void ); DLLFunc_pfnAllowLagCompensation, // int ) ( void ); - // I know this does not fit with DLLFUNC(), but I dont want another native just for it. + // I know this does not fit with DLLFUNC(), but I don't want another native just for it. MetaFunc_CallGameEntity, // bool ) (plid_t plid, const char *entStr,entvars_t *pev); - DLLFunc_ClientUserInfoChanged // void ) (idplayer) + DLLFunc_ClientUserInfoChanged, // void ) (idplayer) + // You can pass in 0 for global client data handle or another client data handle here + DLLFunc_UpdateClientData, // void ) (const struct edict_s *ent, int sendweapons, struct clientdata_s *cd); + // You can pass in 0 for global entity state handle or another entity state handle here + DLLFunc_AddToFullPack, // int ) (struct entity_state_s *state, int e, edict_t *ent, edict_t *host, int hostflags, int player, unsigned char *pSet); + // You can pass in 0 for global usercmd handle or another usercmd handle here + DLLFunc_CmdStart, // void ) (const edict_t *player, const struct usercmd_s *cmd, unsigned int random_seed); + DLLFunc_CmdEnd // void ) (const edict_t *player); }; #endif //_INCLUDE_DLLFUNC_H diff --git a/dlls/fakemeta/engfunc.cpp b/dlls/fakemeta/engfunc.cpp index f47dfdd0..1ea1de1b 100755 --- a/dlls/fakemeta/engfunc.cpp +++ b/dlls/fakemeta/engfunc.cpp @@ -28,6 +28,7 @@ static cell AMX_NATIVE_CALL engfunc(AMX *amx, cell *params) float fparam3; // float fTemp[3]; int index; + unsigned char *pset; edict_t *pRet=NULL; // Now start calling.. :/ switch (type) @@ -918,8 +919,9 @@ static cell AMX_NATIVE_CALL engfunc(AMX *amx, cell *params) cRet = MF_GetAmxAddr(amx, params[2]); index = cRet[0]; CHECK_ENTITY(index); - temp = MF_GetAmxString(amx,params[3],0,&len); - return (*g_engfuncs.pfnCheckVisibility)(INDEXENT2(index), (unsigned char *)STRING(ALLOC_STRING(temp))); + cRet = MF_GetAmxAddr(amx, params[3]); + pset = (unsigned char *)cRet[0]; + return (*g_engfuncs.pfnCheckVisibility)(INDEXENT2(index), pset); // pfnGetCurrentPlayer case EngFunc_GetCurrentPlayer: // int ) ( void ); diff --git a/dlls/fakemeta/fakemeta_amxx.cpp b/dlls/fakemeta/fakemeta_amxx.cpp index 0ce9e9f2..117a697e 100755 --- a/dlls/fakemeta/fakemeta_amxx.cpp +++ b/dlls/fakemeta/fakemeta_amxx.cpp @@ -168,6 +168,10 @@ void FMH_ServerDeactivate() RESETD(CreateInstancedBaselines); RESETD(AllowLagCompensation); RESETD(ClientUserInfoChanged); + RESETD(UpdateClientData); + RESETD(AddToFullPack); + RESETD(CmdStart); + RESETD(CmdEnd); RESETN(OnFreeEntPrivateData); RESETN(GameShutdown); diff --git a/dlls/fakemeta/fakemeta_amxx.h b/dlls/fakemeta/fakemeta_amxx.h index d975fae7..1d6ac27b 100755 --- a/dlls/fakemeta/fakemeta_amxx.h +++ b/dlls/fakemeta/fakemeta_amxx.h @@ -2,6 +2,8 @@ #define _FAKEMETA_INCLUDE_H #include "sdk/amxxmodule.h" +#include +#include #include "CVector.h" #include "engfunc.h" #include "dllfunc.h" diff --git a/dlls/fakemeta/fm_tr.h b/dlls/fakemeta/fm_tr.h index ed6a8492..5b687026 100755 --- a/dlls/fakemeta/fm_tr.h +++ b/dlls/fakemeta/fm_tr.h @@ -8,6 +8,12 @@ extern TraceResult *gfm_tr; //these also don't fit in here but gaben does not care. GABEN DOES NOT CARE!!! extern TraceResult g_tr_2; extern KeyValueData g_kvd_2; +extern clientdata_t g_cd_glb; +extern clientdata_t *g_cd_hook; +extern entity_state_t g_es_glb; +extern entity_state_t *g_es_hook; +extern usercmd_t g_uc_glb; +extern usercmd_t *g_uc_hook; struct KVD_Wrapper { @@ -42,6 +48,165 @@ enum KeyValue KV_fHandled }; +enum ClientData +{ + CD_Origin, + CD_Velocity, + CD_ViewModel, + CD_PunchAngle, + CD_Flags, + CD_WaterLevel, + CD_WaterType, + CD_ViewOfs, + CD_Health, + CD_bInDuck, + CD_Weapons, + CD_flTimeStepSound, + CD_flDuckTime, + CD_flSwimTime, + CD_WaterJumpTime, + CD_MaxSpeed, + CD_FOV, + CD_WeaponAnim, + CD_ID, + CD_AmmoShells, + CD_AmmoNails, + CD_AmmoCells, + CD_AmmoRockets, + CD_flNextAttack, + CD_tfState, + CD_PushMsec, + CD_DeadFlag, + CD_PhysInfo, + CD_iUser1, + CD_iUser2, + CD_iUser3, + CD_iUser4, + CD_fUser1, + CD_fUser2, + CD_fUser3, + CD_fUser4, + CD_vUser1, + CD_vUser2, + CD_vUser3, + CD_vUser4 +}; + +enum EntityState +{ + // Fields which are filled in by routines outside of delta compression + ES_EntityType, + // Index into cl_entities array for this entity + ES_Number, + ES_MsgTime, + + // Message number last time the player/entity state was updated + ES_MessageNum, + + // Fields which can be transitted and reconstructed over the network stream + ES_Origin, + ES_Angles, + + ES_ModelIndex, + ES_Sequence, + ES_Frame, + ES_ColorMap, + ES_Skin, + ES_Solid, + ES_Effects, + ES_Scale, + ES_eFlags, + + // Render information + ES_RenderMode, + ES_RenderAmt, + ES_RenderColor, + ES_RenderFx, + + ES_MoveType, + ES_AnimTime, + ES_FrameRate, + ES_Body, + ES_Controller, + ES_Blending, + ES_Velocity, + + // Send bbox down to client for use during prediction + ES_Mins, + ES_Maxs, + + ES_AimEnt, + // If owned by a player, the index of that player (for projectiles) + ES_Owner, + + // Friction, for prediction + ES_Friction, + // Gravity multiplier + ES_Gravity, + + // PLAYER SPECIFIC + ES_Team, + ES_PlayerClass, + ES_Health, + ES_Spectator, + ES_WeaponModel, + ES_GaitSequence, + // If standing on conveyor, e.g. + ES_BaseVelocity, + // Use the crouched hull, or the regular player hull + ES_UseHull, + // Latched buttons last time state updated + ES_OldButtons, + // -1 = in air, else pmove entity number + ES_OnGround, + ES_iStepLeft, + // How fast we are falling + ES_flFallVelocity, + + ES_FOV, + ES_WeaponAnim, + + // Parametric movement overrides + ES_StartPos, + ES_EndPos, + ES_ImpactTime, + ES_StartTime, + + // For mods + ES_iUser1, + ES_iUser2, + ES_iUser3, + ES_iUser4, + ES_fUser1, + ES_fUser2, + ES_fUser3, + ES_fUser4, + ES_vUser1, + ES_vUser2, + ES_vUser3, + ES_vUser4 +}; + +enum UserCmd +{ + UC_LerpMsec, // Interpolation time on client + UC_Msec, // Duration in ms of command + UC_ViewAngles, // Command view angles + + // Intended velocities + UC_ForwardMove, // Forward velocity + UC_SideMove, // Sideways velocity + UC_UpMove, // Upward velocity + UC_LightLevel, // Light level at spot where we are standing + UC_Buttons, // Attack buttons + UC_Impulse, // Impulse command issued + UC_WeaponSelect, // Current weapon id + + // Experimental player impact stuff + UC_ImpactIndex, + UC_ImpactPosition +}; + extern AMX_NATIVE_INFO tr_Natives[]; extern AMX_NATIVE_INFO ext2_natives[]; diff --git a/dlls/fakemeta/fm_tr2.cpp b/dlls/fakemeta/fm_tr2.cpp index 3bb08540..dfc72ec2 100644 --- a/dlls/fakemeta/fm_tr2.cpp +++ b/dlls/fakemeta/fm_tr2.cpp @@ -5,6 +5,10 @@ KeyValueData g_kvd_2; KVD_Wrapper g_kvd_glb; +clientdata_t g_cd_glb; +entity_state_t g_es_glb; +usercmd_t g_uc_glb; + static cell AMX_NATIVE_CALL set_tr2(AMX *amx, cell *params) { TraceResult *tr; @@ -298,12 +302,925 @@ static cell AMX_NATIVE_CALL set_kvd(AMX *amx, cell *params) return 0; } +static cell AMX_NATIVE_CALL get_cd(AMX *amx, cell *params) +{ + clientdata_s *cd; + if (params[1] == 0) + cd = &g_cd_glb; + else + cd = reinterpret_cast(params[1]); + + cell *ptr; + + switch(params[2]) + { + case CD_Origin: + ptr = MF_GetAmxAddr(amx, params[3]); + ptr[0] = amx_ftoc(cd->origin.x); + ptr[1] = amx_ftoc(cd->origin.y); + ptr[2] = amx_ftoc(cd->origin.z); + return 1; + case CD_Velocity: + ptr = MF_GetAmxAddr(amx, params[3]); + ptr[0] = amx_ftoc(cd->velocity.x); + ptr[1] = amx_ftoc(cd->velocity.y); + ptr[2] = amx_ftoc(cd->velocity.z); + return 1; + case CD_ViewModel: + return cd->viewmodel; + case CD_PunchAngle: + ptr = MF_GetAmxAddr(amx, params[3]); + ptr[0] = amx_ftoc(cd->punchangle.x); + ptr[1] = amx_ftoc(cd->punchangle.y); + ptr[2] = amx_ftoc(cd->punchangle.z); + return 1; + case CD_Flags: + return cd->flags; + case CD_WaterLevel: + return cd->waterlevel; + case CD_WaterType: + return cd->watertype; + case CD_ViewOfs: + ptr = MF_GetAmxAddr(amx, params[3]); + ptr[0] = amx_ftoc(cd->view_ofs.x); + ptr[1] = amx_ftoc(cd->view_ofs.y); + ptr[2] = amx_ftoc(cd->view_ofs.z); + return 1; + case CD_Health: + ptr = MF_GetAmxAddr(amx, params[3]); + *ptr = amx_ftoc(cd->health); + return 1; + case CD_bInDuck: + return cd->bInDuck; + case CD_Weapons: + return cd->weapons; + case CD_flTimeStepSound: + return cd->flTimeStepSound; + case CD_flDuckTime: + return cd->flDuckTime; + case CD_flSwimTime: + return cd->flSwimTime; + case CD_WaterJumpTime: + return cd->waterjumptime; + case CD_MaxSpeed: + ptr = MF_GetAmxAddr(amx, params[3]); + *ptr = amx_ftoc(cd->maxspeed); + return 1; + case CD_FOV: + ptr = MF_GetAmxAddr(amx, params[3]); + *ptr = amx_ftoc(cd->fov); + return 1; + case CD_WeaponAnim: + return cd->weaponanim; + case CD_ID: + return cd->m_iId; + case CD_AmmoShells: + return cd->ammo_shells; + case CD_AmmoNails: + return cd->ammo_nails; + case CD_AmmoCells: + return cd->ammo_cells; + case CD_AmmoRockets: + return cd->ammo_rockets; + case CD_flNextAttack: + ptr = MF_GetAmxAddr(amx, params[3]); + *ptr = amx_ftoc(cd->m_flNextAttack); + return 1; + case CD_tfState: + return cd->tfstate; + case CD_PushMsec: + return cd->pushmsec; + case CD_DeadFlag: + return cd->deadflag; + case CD_PhysInfo: + ptr = MF_GetAmxAddr(amx, params[4]); + return MF_SetAmxString(amx, params[3], cd->physinfo, (int)*ptr); + case CD_iUser1: + return cd->iuser1; + case CD_iUser2: + return cd->iuser2; + case CD_iUser3: + return cd->iuser3; + case CD_iUser4: + return cd->iuser4; + case CD_fUser1: + ptr = MF_GetAmxAddr(amx, params[3]); + *ptr = amx_ftoc(cd->fuser1); + return 1; + case CD_fUser2: + ptr = MF_GetAmxAddr(amx, params[3]); + *ptr = amx_ftoc(cd->fuser2); + return 1; + case CD_fUser3: + ptr = MF_GetAmxAddr(amx, params[3]); + *ptr = amx_ftoc(cd->fuser3); + return 1; + case CD_fUser4: + ptr = MF_GetAmxAddr(amx, params[3]); + *ptr = amx_ftoc(cd->fuser4); + return 1; + case CD_vUser1: + ptr = MF_GetAmxAddr(amx, params[3]); + ptr[0] = amx_ftoc(cd->vuser1.x); + ptr[1] = amx_ftoc(cd->vuser1.y); + ptr[2] = amx_ftoc(cd->vuser1.z); + return 1; + case CD_vUser2: + ptr = MF_GetAmxAddr(amx, params[3]); + ptr[0] = amx_ftoc(cd->vuser2.x); + ptr[1] = amx_ftoc(cd->vuser2.y); + ptr[2] = amx_ftoc(cd->vuser2.z); + return 1; + case CD_vUser3: + ptr = MF_GetAmxAddr(amx, params[3]); + ptr[0] = amx_ftoc(cd->vuser3.x); + ptr[1] = amx_ftoc(cd->vuser3.y); + ptr[2] = amx_ftoc(cd->vuser3.z); + return 1; + case CD_vUser4: + ptr = MF_GetAmxAddr(amx, params[3]); + ptr[0] = amx_ftoc(cd->vuser4.x); + ptr[1] = amx_ftoc(cd->vuser4.y); + ptr[2] = amx_ftoc(cd->vuser4.z); + return 1; + } + + MF_LogError(amx, AMX_ERR_NATIVE, "Invalid ClientData member: %d", params[2]); + + return 0; +} + +static cell AMX_NATIVE_CALL set_cd(AMX *amx, cell *params) +{ + if (*params / sizeof(cell) < 3) + { + MF_LogError(amx, AMX_ERR_NATIVE, "No data passed"); + return 0; + } + + clientdata_s *cd; + if (params[1] == 0) + cd = &g_cd_glb; + else + cd = reinterpret_cast(params[1]); + + cell *ptr = MF_GetAmxAddr(amx, params[3]); + char *phys; + + switch(params[2]) + { + case CD_Origin: + cd->origin.x = amx_ctof(ptr[0]); + cd->origin.y = amx_ctof(ptr[1]); + cd->origin.z = amx_ctof(ptr[2]); + return 1; + case CD_Velocity: + cd->velocity.x = amx_ctof(ptr[0]); + cd->velocity.y = amx_ctof(ptr[1]); + cd->velocity.z = amx_ctof(ptr[2]); + return 1; + case CD_ViewModel: + cd->viewmodel = *ptr; + return 1; + case CD_PunchAngle: + cd->punchangle.x = amx_ctof(ptr[0]); + cd->punchangle.y = amx_ctof(ptr[1]); + cd->punchangle.z = amx_ctof(ptr[2]); + return 1; + case CD_Flags: + cd->flags = *ptr; + return 1; + case CD_WaterLevel: + cd->waterlevel = *ptr; + return 1; + case CD_WaterType: + cd->watertype = *ptr; + return 1; + case CD_ViewOfs: + cd->view_ofs.x = amx_ctof(ptr[0]); + cd->view_ofs.y = amx_ctof(ptr[1]); + cd->view_ofs.z = amx_ctof(ptr[2]); + return 1; + case CD_Health: + cd->health = amx_ctof(*ptr); + return 1; + case CD_bInDuck: + cd->bInDuck = *ptr; + return 1; + case CD_Weapons: + cd->weapons = *ptr; + return 1; + case CD_flTimeStepSound: + cd->flTimeStepSound = *ptr; + return 1; + case CD_flDuckTime: + cd->flDuckTime = *ptr; + return 1; + case CD_flSwimTime: + cd->flSwimTime = *ptr; + return 1; + case CD_WaterJumpTime: + cd->waterjumptime = *ptr; + return 1; + case CD_MaxSpeed: + cd->maxspeed = amx_ctof(*ptr); + return 1; + case CD_FOV: + cd->fov = amx_ctof(*ptr); + return 1; + case CD_WeaponAnim: + cd->weaponanim = *ptr; + return 1; + case CD_ID: + cd->m_iId = *ptr; + return 1; + case CD_AmmoShells: + cd->ammo_shells = *ptr; + return 1; + case CD_AmmoNails: + cd->ammo_nails = *ptr; + return 1; + case CD_AmmoCells: + cd->ammo_cells = *ptr; + return 1; + case CD_AmmoRockets: + cd->ammo_rockets = *ptr; + return 1; + case CD_flNextAttack: + cd->m_flNextAttack = amx_ctof(*ptr); + return 1; + case CD_tfState: + cd->tfstate = *ptr; + return 1; + case CD_PushMsec: + cd->pushmsec = *ptr; + return 1; + case CD_DeadFlag: + cd->deadflag = *ptr; + return 1; + case CD_PhysInfo: + int len; + phys = MF_GetAmxString(amx, params[3], 0, &len); + strncpy(cd->physinfo, phys, len); + return 1; + case CD_iUser1: + cd->iuser1 = *ptr; + return 1; + case CD_iUser2: + cd->iuser2 = *ptr; + return 1; + case CD_iUser3: + cd->iuser3 = *ptr; + return 1; + case CD_iUser4: + cd->iuser4 = *ptr; + return 1; + case CD_fUser1: + cd->fuser1 = amx_ctof(*ptr); + return 1; + case CD_fUser2: + cd->fuser2 = amx_ctof(*ptr); + return 1; + case CD_fUser3: + cd->fuser3 = amx_ctof(*ptr); + return 1; + case CD_fUser4: + cd->fuser4 = amx_ctof(*ptr); + return 1; + case CD_vUser1: + cd->vuser1.x = amx_ctof(ptr[0]); + cd->vuser1.y = amx_ctof(ptr[1]); + cd->vuser1.z = amx_ctof(ptr[2]); + return 1; + case CD_vUser2: + cd->vuser2.x = amx_ctof(ptr[0]); + cd->vuser2.y = amx_ctof(ptr[1]); + cd->vuser2.z = amx_ctof(ptr[2]); + return 1; + case CD_vUser3: + cd->vuser3.x = amx_ctof(ptr[0]); + cd->vuser3.y = amx_ctof(ptr[1]); + cd->vuser3.z = amx_ctof(ptr[2]); + return 1; + case CD_vUser4: + cd->vuser4.x = amx_ctof(ptr[0]); + cd->vuser4.y = amx_ctof(ptr[1]); + cd->vuser4.z = amx_ctof(ptr[2]); + return 1; + } + + MF_LogError(amx, AMX_ERR_NATIVE, "Invalid ClientData member: %d", params[2]); + + return 0; +} + +static cell AMX_NATIVE_CALL get_es(AMX *amx, cell *params) +{ + entity_state_t *es; + if (params[1] == 0) + es = &g_es_glb; + else + es = reinterpret_cast(params[1]); + + cell *ptr; + + switch(params[2]) + { + case ES_EntityType: + return es->entityType; + case ES_Number: + return es->number; + case ES_MsgTime: + ptr = MF_GetAmxAddr(amx, params[3]); + *ptr = amx_ftoc(es->msg_time); + return 1; + case ES_MessageNum: + return es->messagenum; + case ES_Origin: + ptr = MF_GetAmxAddr(amx, params[3]); + ptr[0] = amx_ftoc(es->origin.x); + ptr[1] = amx_ftoc(es->origin.y); + ptr[2] = amx_ftoc(es->origin.z); + return 1; + case ES_Angles: + ptr = MF_GetAmxAddr(amx, params[3]); + ptr[0] = amx_ftoc(es->angles.x); + ptr[1] = amx_ftoc(es->angles.y); + ptr[2] = amx_ftoc(es->angles.z); + return 1; + case ES_ModelIndex: + return es->modelindex; + case ES_Sequence: + return es->sequence; + case ES_Frame: + ptr = MF_GetAmxAddr(amx, params[3]); + *ptr = amx_ftoc(es->frame); + return 1; + case ES_ColorMap: + return es->colormap; + case ES_Skin: + return es->skin; + case ES_Solid: + return es->solid; + case ES_Effects: + return es->effects; + case ES_Scale: + ptr = MF_GetAmxAddr(amx, params[3]); + *ptr = amx_ftoc(es->scale); + return 1; + case ES_eFlags: + return es->eflags; + case ES_RenderMode: + return es->rendermode; + case ES_RenderAmt: + return es->renderamt; + case ES_RenderColor: + ptr = MF_GetAmxAddr(amx, params[3]); + ptr[0] = es->rendercolor.r; + ptr[1] = es->rendercolor.b; + ptr[2] = es->rendercolor.g; + return 1; + case ES_RenderFx: + return es->renderfx; + case ES_MoveType: + return es->movetype; + case ES_AnimTime: + ptr = MF_GetAmxAddr(amx, params[3]); + *ptr = amx_ftoc(es->animtime); + return 1; + case ES_FrameRate: + ptr = MF_GetAmxAddr(amx, params[3]); + *ptr = amx_ftoc(es->framerate); + return 1; + case ES_Controller: + ptr = MF_GetAmxAddr(amx, params[3]); + ptr[0] = es->controller[0]; + ptr[1] = es->controller[1]; + ptr[2] = es->controller[2]; + ptr[3] = es->controller[3]; + return 1; + case ES_Blending: + ptr = MF_GetAmxAddr(amx, params[3]); + ptr[0] = es->blending[0]; + ptr[1] = es->blending[1]; + ptr[2] = es->blending[2]; + ptr[3] = es->blending[3]; + return 1; + case ES_Velocity: + ptr = MF_GetAmxAddr(amx, params[3]); + ptr[0] = amx_ftoc(es->velocity.x); + ptr[1] = amx_ftoc(es->velocity.y); + ptr[2] = amx_ftoc(es->velocity.z); + return 1; + case ES_Mins: + ptr = MF_GetAmxAddr(amx, params[3]); + ptr[0] = amx_ftoc(es->mins.x); + ptr[1] = amx_ftoc(es->mins.y); + ptr[2] = amx_ftoc(es->mins.z); + return 1; + case ES_Maxs: + ptr = MF_GetAmxAddr(amx, params[3]); + ptr[0] = amx_ftoc(es->maxs.x); + ptr[1] = amx_ftoc(es->maxs.y); + ptr[2] = amx_ftoc(es->maxs.z); + return 1; + case ES_AimEnt: + return es->aiment; + case ES_Owner: + return es->owner; + case ES_Friction: + ptr = MF_GetAmxAddr(amx, params[3]); + *ptr = amx_ftoc(es->friction); + return 1; + case ES_Gravity: + ptr = MF_GetAmxAddr(amx, params[3]); + *ptr = amx_ftoc(es->gravity); + return 1; + case ES_Team: + return es->team; + case ES_PlayerClass: + return es->playerclass; + case ES_Health: + return es->health; + case ES_Spectator: + return es->spectator; + case ES_WeaponModel: + return es->weaponmodel; + case ES_GaitSequence: + return es->gaitsequence; + case ES_BaseVelocity: + ptr = MF_GetAmxAddr(amx, params[3]); + ptr[0] = amx_ftoc(es->basevelocity.x); + ptr[1] = amx_ftoc(es->basevelocity.y); + ptr[2] = amx_ftoc(es->basevelocity.z); + return 1; + case ES_UseHull: + return es->usehull; + case ES_OldButtons: + return es->oldbuttons; + case ES_OnGround: + return es->onground; + case ES_iStepLeft: + return es->iStepLeft; + case ES_flFallVelocity: + ptr = MF_GetAmxAddr(amx, params[3]); + *ptr = amx_ftoc(es->flFallVelocity); + return 1; + case ES_FOV: + ptr = MF_GetAmxAddr(amx, params[3]); + *ptr = amx_ftoc(es->fov); + return 1; + case ES_WeaponAnim: + return es->weaponanim; + case ES_StartPos: + ptr = MF_GetAmxAddr(amx, params[3]); + ptr[0] = amx_ftoc(es->startpos.x); + ptr[1] = amx_ftoc(es->startpos.y); + ptr[2] = amx_ftoc(es->startpos.z); + return 1; + case ES_EndPos: + ptr = MF_GetAmxAddr(amx, params[3]); + ptr[0] = amx_ftoc(es->endpos.x); + ptr[1] = amx_ftoc(es->endpos.y); + ptr[2] = amx_ftoc(es->endpos.z); + return 1; + case ES_ImpactTime: + ptr = MF_GetAmxAddr(amx, params[3]); + *ptr = amx_ftoc(es->impacttime); + return 1; + case ES_StartTime: + ptr = MF_GetAmxAddr(amx, params[3]); + *ptr = amx_ftoc(es->starttime); + return 1; + case ES_iUser1: + return es->iuser1; + case ES_iUser2: + return es->iuser2; + case ES_iUser3: + return es->iuser3; + case ES_iUser4: + return es->iuser4; + case ES_fUser1: + ptr = MF_GetAmxAddr(amx, params[3]); + *ptr = amx_ftoc(es->fuser1); + return 1; + case ES_fUser2: + ptr = MF_GetAmxAddr(amx, params[3]); + *ptr = amx_ftoc(es->fuser2); + return 1; + case ES_fUser3: + ptr = MF_GetAmxAddr(amx, params[3]); + *ptr = amx_ftoc(es->fuser3); + return 1; + case ES_fUser4: + ptr = MF_GetAmxAddr(amx, params[3]); + *ptr = amx_ftoc(es->fuser4); + return 1; + case ES_vUser1: + ptr = MF_GetAmxAddr(amx, params[3]); + ptr[0] = amx_ftoc(es->vuser1.x); + ptr[1] = amx_ftoc(es->vuser1.y); + ptr[2] = amx_ftoc(es->vuser1.z); + return 1; + case ES_vUser2: + ptr = MF_GetAmxAddr(amx, params[3]); + ptr[0] = amx_ftoc(es->vuser2.x); + ptr[1] = amx_ftoc(es->vuser2.y); + ptr[2] = amx_ftoc(es->vuser2.z); + return 1; + case ES_vUser3: + ptr = MF_GetAmxAddr(amx, params[3]); + ptr[0] = amx_ftoc(es->vuser3.x); + ptr[1] = amx_ftoc(es->vuser3.y); + ptr[2] = amx_ftoc(es->vuser3.z); + return 1; + case ES_vUser4: + ptr = MF_GetAmxAddr(amx, params[3]); + ptr[0] = amx_ftoc(es->vuser4.x); + ptr[1] = amx_ftoc(es->vuser4.y); + ptr[2] = amx_ftoc(es->vuser4.z); + return 1; + } + + MF_LogError(amx, AMX_ERR_NATIVE, "Invalid EntityState member: %d", params[2]); + + return 0; +} + +static cell AMX_NATIVE_CALL set_es(AMX *amx, cell *params) +{ + if (*params / sizeof(cell) < 3) + { + MF_LogError(amx, AMX_ERR_NATIVE, "No data passed"); + return 0; + } + + entity_state_t *es; + if (params[1] == 0) + es = &g_es_glb; + else + es = reinterpret_cast(params[1]); + + cell *ptr = MF_GetAmxAddr(amx, params[3]); + + switch(params[2]) + { + case ES_EntityType: + es->entityType = *ptr; + return 1; + case ES_Number: + es->number = *ptr; + return 1; + case ES_MsgTime: + es->msg_time = amx_ctof(*ptr); + return 1; + case ES_MessageNum: + es->messagenum = *ptr; + return 1; + case ES_Origin: + es->origin.x = amx_ctof(ptr[0]); + es->origin.y = amx_ctof(ptr[1]); + es->origin.z = amx_ctof(ptr[2]); + return 1; + case ES_Angles: + es->angles.x = amx_ctof(ptr[0]); + es->angles.y = amx_ctof(ptr[1]); + es->angles.z = amx_ctof(ptr[2]); + return 1; + case ES_ModelIndex: + es->modelindex = *ptr; + return 1; + case ES_Sequence: + es->sequence = *ptr; + return 1; + case ES_Frame: + es->frame = amx_ctof(*ptr); + return 1; + case ES_ColorMap: + es->colormap = *ptr; + return 1; + case ES_Skin: + es->skin = *ptr; + return 1; + case ES_Solid: + es->solid = *ptr; + return 1; + case ES_Effects: + es->effects = *ptr; + return 1; + case ES_Scale: + es->scale = amx_ctof(*ptr); + return 1; + case ES_eFlags: + es->eflags = *ptr; + return 1; + case ES_RenderMode: + es->rendermode = *ptr; + return 1; + case ES_RenderAmt: + es->renderamt = *ptr; + return 1; + case ES_RenderColor: + es->rendercolor.r = ptr[0]; + es->rendercolor.g = ptr[1]; + es->rendercolor.b = ptr[2]; + return 1; + case ES_RenderFx: + es->renderfx = *ptr; + return 1; + case ES_MoveType: + es->movetype = *ptr; + return 1; + case ES_AnimTime: + es->animtime = amx_ctof(*ptr); + return 1; + case ES_FrameRate: + es->framerate = amx_ctof(*ptr); + return 1; + case ES_Controller: + es->controller[0] = ptr[0]; + es->controller[1] = ptr[1]; + es->controller[2] = ptr[2]; + es->controller[3] = ptr[3]; + return 1; + case ES_Blending: + es->blending[0] = ptr[0]; + es->blending[1] = ptr[1]; + es->blending[2] = ptr[2]; + es->blending[3] = ptr[3]; + return 1; + case ES_Velocity: + es->velocity.x = amx_ctof(ptr[0]); + es->velocity.y = amx_ctof(ptr[1]); + es->velocity.z = amx_ctof(ptr[2]); + return 1; + case ES_Mins: + es->mins.x = amx_ctof(ptr[0]); + es->mins.y = amx_ctof(ptr[1]); + es->mins.z = amx_ctof(ptr[2]); + return 1; + case ES_Maxs: + es->maxs.x = amx_ctof(ptr[0]); + es->maxs.y = amx_ctof(ptr[1]); + es->maxs.z = amx_ctof(ptr[2]); + return 1; + case ES_AimEnt: + es->aiment = *ptr; + return 1; + case ES_Owner: + es->owner = *ptr; + return 1; + case ES_Friction: + es->friction = amx_ctof(*ptr); + return 1; + case ES_Gravity: + es->gravity = amx_ctof(*ptr); + return 1; + case ES_Team: + es->team = *ptr; + return 1; + case ES_PlayerClass: + es->playerclass = *ptr; + return 1; + case ES_Health: + es->health = *ptr; + return 1; + case ES_Spectator: + es->spectator = *ptr; + return 1; + case ES_WeaponModel: + es->weaponmodel = *ptr; + return 1; + case ES_GaitSequence: + es->gaitsequence = *ptr; + return 1; + case ES_BaseVelocity: + es->basevelocity.x = amx_ctof(ptr[0]); + es->basevelocity.y = amx_ctof(ptr[1]); + es->basevelocity.z = amx_ctof(ptr[2]); + return 1; + case ES_UseHull: + es->usehull = *ptr; + return 1; + case ES_OldButtons: + es->oldbuttons = *ptr; + return 1; + case ES_OnGround: + es->onground = *ptr; + return 1; + case ES_iStepLeft: + es->iStepLeft = *ptr; + return 1; + case ES_flFallVelocity: + es->flFallVelocity = amx_ctof(*ptr); + return 1; + case ES_FOV: + es->fov = amx_ctof(*ptr); + return 1; + case ES_WeaponAnim: + es->weaponanim = *ptr; + return 1; + case ES_StartPos: + es->startpos.x = amx_ctof(ptr[0]); + es->startpos.y = amx_ctof(ptr[1]); + es->startpos.z = amx_ctof(ptr[2]); + return 1; + case ES_EndPos: + es->endpos.x = amx_ctof(ptr[0]); + es->endpos.y = amx_ctof(ptr[1]); + es->endpos.z = amx_ctof(ptr[2]); + return 1; + case ES_ImpactTime: + es->impacttime= amx_ctof(*ptr); + return 1; + case ES_StartTime: + es->starttime = amx_ctof(*ptr); + return 1; + case ES_iUser1: + es->iuser1 = *ptr; + return 1; + case ES_iUser2: + es->iuser2 = *ptr; + return 1; + case ES_iUser3: + es->iuser3 = *ptr; + return 1; + case ES_iUser4: + es->iuser4 = *ptr; + return 1; + case ES_fUser1: + es->fuser1 = amx_ctof(*ptr); + return 1; + case ES_fUser2: + es->fuser2 = amx_ctof(*ptr); + return 1; + case ES_fUser3: + es->fuser3 = amx_ctof(*ptr); + return 1; + case ES_fUser4: + es->fuser4 = amx_ctof(*ptr); + return 1; + case ES_vUser1: + es->vuser1.x = amx_ctof(ptr[0]); + es->vuser1.y = amx_ctof(ptr[1]); + es->vuser1.z = amx_ctof(ptr[2]); + return 1; + case ES_vUser2: + es->vuser2.x = amx_ctof(ptr[0]); + es->vuser2.y = amx_ctof(ptr[1]); + es->vuser2.z = amx_ctof(ptr[2]); + return 1; + case ES_vUser3: + es->vuser3.x = amx_ctof(ptr[0]); + es->vuser3.y = amx_ctof(ptr[1]); + es->vuser3.z = amx_ctof(ptr[2]); + return 1; + case ES_vUser4: + es->vuser3.x = amx_ctof(ptr[0]); + es->vuser3.y = amx_ctof(ptr[1]); + es->vuser3.z = amx_ctof(ptr[2]); + return 1; + } + + MF_LogError(amx, AMX_ERR_NATIVE, "Invalid EntityState member: %d", params[2]); + + return 0; +} + +static cell AMX_NATIVE_CALL get_uc(AMX *amx, cell *params) +{ + usercmd_t *uc; + if (params[1] == 0) + uc = &g_uc_glb; + else + uc = reinterpret_cast(params[1]); + + cell *ptr; + + switch(params[2]) + { + case UC_LerpMsec: + return uc->lerp_msec; + case UC_Msec: + return uc->msec; + case UC_ViewAngles: + ptr = MF_GetAmxAddr(amx, params[3]); + ptr[0] = amx_ftoc(uc->viewangles.x); + ptr[1] = amx_ftoc(uc->viewangles.y); + ptr[2] = amx_ftoc(uc->viewangles.z); + return 1; + case UC_ForwardMove: + ptr = MF_GetAmxAddr(amx, params[3]); + *ptr = amx_ftoc(uc->forwardmove); + return 1; + case UC_SideMove: + ptr = MF_GetAmxAddr(amx, params[3]); + *ptr = amx_ftoc(uc->sidemove); + return 1; + case UC_UpMove: + ptr = MF_GetAmxAddr(amx, params[3]); + *ptr = amx_ftoc(uc->upmove); + return 1; + case UC_LightLevel: + return uc->lightlevel; + case UC_Buttons: + return uc->buttons; + case UC_Impulse: + return uc->impulse; + case UC_WeaponSelect: + return uc->weaponselect; + case UC_ImpactIndex: + return uc->impact_index; + case UC_ImpactPosition: + ptr = MF_GetAmxAddr(amx, params[3]); + ptr[0] = amx_ftoc(uc->impact_position.x); + ptr[1] = amx_ftoc(uc->impact_position.y); + ptr[2] = amx_ftoc(uc->impact_position.z); + return 1; + } + + MF_LogError(amx, AMX_ERR_NATIVE, "Invalid UserCmd member: %d", params[2]); + + return 0; +} + +static cell AMX_NATIVE_CALL set_uc(AMX *amx, cell *params) +{ + if (*params / sizeof(cell) < 3) + { + MF_LogError(amx, AMX_ERR_NATIVE, "No data passed"); + return 0; + } + + usercmd_t *uc; + if (params[1] == 0) + uc = &g_uc_glb; + else + uc = reinterpret_cast(params[1]); + + cell *ptr = MF_GetAmxAddr(amx, params[3]); + + switch(params[2]) + { + case UC_LerpMsec: + uc->lerp_msec = *ptr; + return 1; + case UC_Msec: + uc->msec = *ptr; + return 1; + case UC_ViewAngles: + uc->viewangles.x = amx_ctof(ptr[0]); + uc->viewangles.y = amx_ctof(ptr[1]); + uc->viewangles.z = amx_ctof(ptr[2]); + return 1; + case UC_ForwardMove: + uc->forwardmove = amx_ctof(*ptr); + return 1; + case UC_SideMove: + uc->sidemove = amx_ctof(*ptr); + return 1; + case UC_UpMove: + uc->upmove = amx_ctof(*ptr); + return 1; + case UC_LightLevel: + uc->lightlevel = *ptr; + return 1; + case UC_Buttons: + uc->buttons = *ptr; + return 1; + case UC_Impulse: + uc->impulse = *ptr; + return 1; + case UC_WeaponSelect: + uc->weaponselect = *ptr; + return 1; + case UC_ImpactIndex: + uc->impact_index = *ptr; + return 1; + case UC_ImpactPosition: + uc->impact_position.x = amx_ctof(ptr[0]); + uc->impact_position.y = amx_ctof(ptr[1]); + uc->impact_position.z = amx_ctof(ptr[2]); + return 1; + } + + MF_LogError(amx, AMX_ERR_NATIVE, "Invalid UserCmd member: %d", params[2]); + + return 0; +} + AMX_NATIVE_INFO ext2_natives[] = { {"get_tr2", get_tr2}, {"set_tr2", set_tr2}, {"get_kvd", get_kvd}, {"set_kvd", set_kvd}, + {"get_cd", get_cd}, + {"set_cd", set_cd}, + {"get_es", get_es}, + {"set_es", set_es}, + {"get_uc", get_uc}, + {"set_uc", set_uc}, {NULL, NULL}, }; diff --git a/dlls/fakemeta/forward.cpp b/dlls/fakemeta/forward.cpp index b573120b..51146ef5 100755 --- a/dlls/fakemeta/forward.cpp +++ b/dlls/fakemeta/forward.cpp @@ -1,6 +1,5 @@ #include "fakemeta_amxx.h" - CVector Engine[ENGFUNC_NUM+10]; CVector EnginePost[ENGFUNC_NUM+10]; cell mCellResult; @@ -12,6 +11,9 @@ const char *mlStringResult; int retType = 0; int lastFmRes = FMRES_IGNORED; KVD_Wrapper g_kvd_hook; +clientdata_t *g_cd_hook; +entity_state_t *g_es_hook; +usercmd_t *g_uc_hook; cell origCellRet; float origFloatRet; @@ -690,6 +692,51 @@ SIMPLE_VOID_HOOK_VOID(CreateInstancedBaselines); // pfnAllowLagCompensation SIMPLE_INT_HOOK_VOID(AllowLagCompensation); +void UpdateClientData(const struct edict_s *ent, int sendweapons, struct clientdata_s *cd) +{ + g_cd_hook = cd; + FM_ENG_HANDLE(FM_UpdateClientData, (Engine[FM_UpdateClientData].at(i), (cell)ENTINDEX(ent), (cell)sendweapons, (cell)cd)); + RETURN_META(mswi(lastFmRes)); +} + +void UpdateClientData_post(const struct edict_s *ent, int sendweapons, struct clientdata_s *cd) +{ + g_cd_hook = cd; + FM_ENG_HANDLE_POST(FM_UpdateClientData, (EnginePost[FM_UpdateClientData].at(i), (cell)ENTINDEX(ent), (cell)sendweapons, (cell)cd)); + RETURN_META(MRES_IGNORED); +} + +int AddToFullPack(struct entity_state_s *state, int e, edict_t *ent, edict_t *host, int hostflags, int player, unsigned char *pSet) +{ + g_es_hook = state; + FM_ENG_HANDLE(FM_AddToFullPack, (Engine[FM_AddToFullPack].at(i), (cell)state, (cell)e, (cell)ENTINDEX(ent), (cell)ENTINDEX(host), (cell)hostflags, (cell)player, (cell)pSet)); + RETURN_META_VALUE(mswi(lastFmRes), (int)mlCellResult); +} + +int AddToFullPack_post(struct entity_state_s *state, int e, edict_t *ent, edict_t *host, int hostflags, int player, unsigned char *pSet) +{ + g_es_hook = state; + origCellRet = META_RESULT_ORIG_RET(int); + FM_ENG_HANDLE_POST(FM_AddToFullPack, (EnginePost[FM_AddToFullPack].at(i), (cell)state, (cell)e, (cell)ENTINDEX(ent), (cell)ENTINDEX(host), (cell)hostflags, (cell)player, (cell)pSet)); + RETURN_META_VALUE(MRES_IGNORED, (int)mlCellResult); +} + +void CmdStart(const edict_t *player, const struct usercmd_s *cmd, unsigned int random_seed) +{ + g_uc_hook = const_cast(cmd); + FM_ENG_HANDLE(FM_CmdStart, (Engine[FM_CmdStart].at(i), (cell)ENTINDEX(player), (cell)cmd, (cell)random_seed)); + RETURN_META(mswi(lastFmRes)); +} + +void CmdStart_post(const edict_t *player, const struct usercmd_s *cmd, unsigned int random_seed) +{ + g_uc_hook = const_cast(cmd); + FM_ENG_HANDLE_POST(FM_CmdStart, (EnginePost[FM_CmdStart].at(i), (cell)ENTINDEX(player), (cell)cmd, (cell)random_seed)); + RETURN_META(MRES_IGNORED); +} + +// pfnCmdEnd +SIMPLE_VOID_HOOK_CONSTEDICT(CmdEnd); /* * NEW_DLL_FUNCTIONS @@ -1116,7 +1163,7 @@ static cell AMX_NATIVE_CALL register_forward(AMX *amx, cell *params) break; //EngFunc_CheckVisibility, //) ( const edict_t *entity, unsigned char *pset ); case FM_CheckVisibility: - fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_STRING, FP_DONE); + fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_DONE); ENGHOOK(CheckVisibility); break; @@ -1336,6 +1383,22 @@ static cell AMX_NATIVE_CALL register_forward(AMX *amx, cell *params) fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); DLLHOOK(ClientUserInfoChanged); break; + case FM_UpdateClientData: + fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_CELL, FP_DONE); + DLLHOOK(UpdateClientData); + break; + case FM_AddToFullPack: + fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_DONE); + DLLHOOK(AddToFullPack); + break; + case FM_CmdStart: + fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_CELL, FP_DONE); + DLLHOOK(CmdStart); + break; + case FM_CmdEnd: + fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); + DLLHOOK(CmdEnd); + break; #if 0 // I know this does not fit with DLLFUNC(), but I dont want another native just for it. diff --git a/dlls/fakemeta/forward.h b/dlls/fakemeta/forward.h index 2d90d60c..cc4164c8 100755 --- a/dlls/fakemeta/forward.h +++ b/dlls/fakemeta/forward.h @@ -1,7 +1,7 @@ #ifndef _INCLUDE_FORWARD_H #define _INCLUDE_FORWARD_H -#define ENGFUNC_NUM FM_LAST_DONT_USE_ME // 118 +#define ENGFUNC_NUM FM_LAST_DONT_USE_ME // 127 #define FMV_STRING 1 #define FMV_FLOAT 2 @@ -153,7 +153,13 @@ enum { FM_OnFreeEntPrivateData, FM_GameShutdown, FM_ShouldCollide, + FM_ClientUserInfoChanged, //passes id only + + FM_UpdateClientData, + FM_AddToFullPack, + FM_CmdStart, + FM_CmdEnd, FM_LAST_DONT_USE_ME }; diff --git a/dlls/fakemeta/forwardmacros.h b/dlls/fakemeta/forwardmacros.h index 6a261323..586e4bc4 100755 --- a/dlls/fakemeta/forwardmacros.h +++ b/dlls/fakemeta/forwardmacros.h @@ -298,6 +298,18 @@ RETURN_META(MRES_IGNORED); \ } +#define SIMPLE_VOID_HOOK_CONSTEDICT(call) \ + void call (const edict_t *ent) \ + { \ + FM_ENG_HANDLE(FM_##call, (Engine[FM_##call].at(i), (cell)ENTINDEX(ent))); \ + RETURN_META(mswi(lastFmRes)); \ + } \ + void call##_post (const edict_t *ent) \ + { \ + FM_ENG_HANDLE_POST(FM_##call, (EnginePost[FM_##call].at(i), (cell)ENTINDEX(ent))); \ + RETURN_META(MRES_IGNORED); \ + } + #define SIMPLE_VOID_HOOK_CONSTEDICT_FLOAT(call) \ void call (const edict_t *ent, float blah) \ { \