From 011d9ecc33d1639cbcada2dedd7fc73a8a2cec57 Mon Sep 17 00:00:00 2001
From: Lukasz Wlasinksi <SidLuke>
Date: Mon, 19 Jul 2004 23:57:05 +0000
Subject: [PATCH] Fixed bug with FG42 detection

---
 dlls/dod2/dodx/Utils.cpp | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/dod2/dodx/Utils.cpp b/dlls/dod2/dodx/Utils.cpp
index 0a376147..45018827 100755
--- a/dlls/dod2/dodx/Utils.cpp
+++ b/dlls/dod2/dodx/Utils.cpp
@@ -91,8 +91,8 @@ int get_weaponid(CPlayer* pPlayer){
 	case 23: 
 		if ( pPlayer->pEdict->v.weaponmodel )
 			pPlayer->wpnModel = pPlayer->pEdict->v.weaponmodel; 
-		if ( !( pPlayer->wpnModel&(1<<2) ) ) 
-			weapon = 32; 		
+		if ( !( pPlayer->wpnModel&(1<<3) ) ) 
+			weapon = 32; 	
 		break;
 	case 24: if ( pPlayer->pEdict->v.button&IN_ATTACK2 ) weapon = 41; break;
 	case 25: