Added debugging support

This commit is contained in:
David Anderson 2004-10-03 21:10:10 +00:00
parent 62e4bbcfe9
commit 02bf904467
4 changed files with 156 additions and 438 deletions

View File

@ -45,6 +45,16 @@
enginefuncs_t g_engfuncs; enginefuncs_t g_engfuncs;
globalvars_t *gpGlobals; globalvars_t *gpGlobals;
DLL_FUNCTIONS *g_pFunctionTable;
DLL_FUNCTIONS *g_pFunctionTable_Post;
enginefuncs_t *g_pengfuncsTable;
enginefuncs_t *g_pengfuncsTable_Post;
NEW_DLL_FUNCTIONS *g_pNewFunctionsTable;
NEW_DLL_FUNCTIONS *g_pNewFunctionsTable_Post;
// GetEntityAPI2 functions // GetEntityAPI2 functions
static DLL_FUNCTIONS g_EntityAPI_Table = static DLL_FUNCTIONS g_EntityAPI_Table =
{ {
@ -2114,6 +2124,7 @@ C_DLLEXPORT int GetEntityAPI2(DLL_FUNCTIONS *pFunctionTable, int *interfaceVersi
return(FALSE); return(FALSE);
} }
memcpy(pFunctionTable, &g_EntityAPI_Table, sizeof(DLL_FUNCTIONS)); memcpy(pFunctionTable, &g_EntityAPI_Table, sizeof(DLL_FUNCTIONS));
g_pFunctionTable=pFunctionTable;
return(TRUE); return(TRUE);
} }
@ -2131,7 +2142,7 @@ C_DLLEXPORT int GetEntityAPI2_Post(DLL_FUNCTIONS *pFunctionTable, int *interface
return(FALSE); return(FALSE);
} }
memcpy( pFunctionTable, &g_EntityAPI_Post_Table, sizeof( DLL_FUNCTIONS ) ); memcpy( pFunctionTable, &g_EntityAPI_Post_Table, sizeof( DLL_FUNCTIONS ) );
g_pFunctionTable_Post=pFunctionTable;
return(TRUE); return(TRUE);
} }
@ -2154,6 +2165,7 @@ C_DLLEXPORT int GetEngineFunctions(enginefuncs_t *pengfuncsFromEngine, int *inte
return(FALSE); return(FALSE);
} }
memcpy(pengfuncsFromEngine, &g_EngineFuncs_Table, sizeof(enginefuncs_t)); memcpy(pengfuncsFromEngine, &g_EngineFuncs_Table, sizeof(enginefuncs_t));
g_pengfuncsTable=pengfuncsFromEngine;
return TRUE; return TRUE;
} }
@ -2171,6 +2183,7 @@ C_DLLEXPORT int GetEngineFunctions_Post(enginefuncs_t *pengfuncsFromEngine, int
return(FALSE); return(FALSE);
} }
memcpy(pengfuncsFromEngine, &g_EngineFuncs_Post_Table, sizeof(enginefuncs_t)); memcpy(pengfuncsFromEngine, &g_EngineFuncs_Post_Table, sizeof(enginefuncs_t));
g_pengfuncsTable_Post=pengfuncsFromEngine;
return TRUE; return TRUE;
} }
@ -2195,6 +2208,7 @@ C_DLLEXPORT int GetNewDLLFunctions(NEW_DLL_FUNCTIONS *pNewFunctionTable,
return(FALSE); return(FALSE);
} }
memcpy(pNewFunctionTable, &g_NewFuncs_Table, sizeof(NEW_DLL_FUNCTIONS)); memcpy(pNewFunctionTable, &g_NewFuncs_Table, sizeof(NEW_DLL_FUNCTIONS));
g_pNewFunctionsTable=pNewFunctionTable;
return TRUE; return TRUE;
} }
@ -2212,6 +2226,7 @@ C_DLLEXPORT int GetNewDLLFunctions_Post( NEW_DLL_FUNCTIONS *pNewFunctionTable, i
return(FALSE); return(FALSE);
} }
memcpy(pNewFunctionTable, &g_NewFuncs_Post_Table, sizeof(NEW_DLL_FUNCTIONS)); memcpy(pNewFunctionTable, &g_NewFuncs_Post_Table, sizeof(NEW_DLL_FUNCTIONS));
g_pNewFunctionsTable_Post=pNewFunctionTable;
return TRUE; return TRUE;
} }
@ -2439,11 +2454,14 @@ PFN_GET_AMXSTRINGLEN g_fn_GetAmxStringLen;
PFN_FORMAT_AMXSTRING g_fn_FormatAmxString; PFN_FORMAT_AMXSTRING g_fn_FormatAmxString;
PFN_COPY_AMXMEMORY g_fn_CopyAmxMemory; PFN_COPY_AMXMEMORY g_fn_CopyAmxMemory;
PFN_LOG g_fn_Log; PFN_LOG g_fn_Log;
PFN_LOG_ERROR g_fn_LogError;
PFN_RAISE_AMXERROR g_fn_RaiseAmxError; PFN_RAISE_AMXERROR g_fn_RaiseAmxError;
PFN_REGISTER_FORWARD g_fn_RegisterForward; PFN_REGISTER_FORWARD g_fn_RegisterForward;
PFN_EXECUTE_FORWARD g_fn_ExecuteForward; PFN_EXECUTE_FORWARD g_fn_ExecuteForward;
PFN_PREPARE_CELLARRAY g_fn_PrepareCellArray; PFN_PREPARE_CELLARRAY g_fn_PrepareCellArray;
PFN_PREPARE_CHARARRAY g_fn_PrepareCharArray; PFN_PREPARE_CHARARRAY g_fn_PrepareCharArray;
PFN_PREPARE_CELLARRAY_A g_fn_PrepareCellArrayA;
PFN_PREPARE_CHARARRAY_A g_fn_PrepareCharArrayA;
PFN_IS_PLAYER_VALID g_fn_IsPlayerValid; PFN_IS_PLAYER_VALID g_fn_IsPlayerValid;
PFN_GET_PLAYER_NAME g_fn_GetPlayerName; PFN_GET_PLAYER_NAME g_fn_GetPlayerName;
PFN_GET_PLAYER_IP g_fn_GetPlayerIP; PFN_GET_PLAYER_IP g_fn_GetPlayerIP;
@ -2453,6 +2471,7 @@ PFN_IS_PLAYER_AUTHORIZED g_fn_IsPlayerAuthorized;
PFN_GET_PLAYER_TIME g_fn_GetPlayerTime; PFN_GET_PLAYER_TIME g_fn_GetPlayerTime;
PFN_GET_PLAYER_PLAYTIME g_fn_GetPlayerPlayTime; PFN_GET_PLAYER_PLAYTIME g_fn_GetPlayerPlayTime;
PFN_GET_PLAYER_CURWEAPON g_fn_GetPlayerCurweapon; PFN_GET_PLAYER_CURWEAPON g_fn_GetPlayerCurweapon;
PFN_GET_PLAYER_TEAM g_fn_GetPlayerTeam;
PFN_GET_PLAYER_TEAMID g_fn_GetPlayerTeamID; PFN_GET_PLAYER_TEAMID g_fn_GetPlayerTeamID;
PFN_GET_PLAYER_DEATHS g_fn_GetPlayerDeaths; PFN_GET_PLAYER_DEATHS g_fn_GetPlayerDeaths;
PFN_GET_PLAYER_MENU g_fn_GetPlayerMenu; PFN_GET_PLAYER_MENU g_fn_GetPlayerMenu;
@ -2525,6 +2544,7 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("PrintSrvConsole", g_fn_PrintSrvConsole, PFN_PRINT_SRVCONSOLE); REQFUNC("PrintSrvConsole", g_fn_PrintSrvConsole, PFN_PRINT_SRVCONSOLE);
REQFUNC("GetModname", g_fn_GetModname, PFN_GET_MODNAME); REQFUNC("GetModname", g_fn_GetModname, PFN_GET_MODNAME);
REQFUNC("Log", g_fn_Log, PFN_LOG); REQFUNC("Log", g_fn_Log, PFN_LOG);
REQFUNC("LogError", g_fn_LogError, PFN_LOG_ERROR);
REQFUNC("MergeDefinitionFile", g_fn_MergeDefinition_File, PFN_MERGEDEFINITION_FILE); REQFUNC("MergeDefinitionFile", g_fn_MergeDefinition_File, PFN_MERGEDEFINITION_FILE);
REQFUNC("Format", g_fn_Format, PFN_FORMAT); REQFUNC("Format", g_fn_Format, PFN_FORMAT);
@ -2560,7 +2580,8 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("ExecuteForward", g_fn_ExecuteForward, PFN_EXECUTE_FORWARD); REQFUNC("ExecuteForward", g_fn_ExecuteForward, PFN_EXECUTE_FORWARD);
REQFUNC("PrepareCellArray", g_fn_PrepareCellArray, PFN_PREPARE_CELLARRAY); REQFUNC("PrepareCellArray", g_fn_PrepareCellArray, PFN_PREPARE_CELLARRAY);
REQFUNC("PrepareCharArray", g_fn_PrepareCharArray, PFN_PREPARE_CHARARRAY); REQFUNC("PrepareCharArray", g_fn_PrepareCharArray, PFN_PREPARE_CHARARRAY);
REQFUNC("PrepareCellArrayA", g_fn_PrepareCellArrayA, PFN_PREPARE_CELLARRAY_A);
REQFUNC("PrepareCharArrayA", g_fn_PrepareCharArrayA, PFN_PREPARE_CHARARRAY_A);
// Player // Player
REQFUNC("IsPlayerValid", g_fn_IsPlayerValid, PFN_IS_PLAYER_VALID); REQFUNC("IsPlayerValid", g_fn_IsPlayerValid, PFN_IS_PLAYER_VALID);
REQFUNC("GetPlayerName", g_fn_GetPlayerName, PFN_GET_PLAYER_NAME); REQFUNC("GetPlayerName", g_fn_GetPlayerName, PFN_GET_PLAYER_NAME);
@ -2572,6 +2593,7 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("GetPlayerPlayTime", g_fn_GetPlayerPlayTime, PFN_GET_PLAYER_PLAYTIME); REQFUNC("GetPlayerPlayTime", g_fn_GetPlayerPlayTime, PFN_GET_PLAYER_PLAYTIME);
REQFUNC("GetPlayerCurweapon", g_fn_GetPlayerCurweapon, PFN_GET_PLAYER_CURWEAPON); REQFUNC("GetPlayerCurweapon", g_fn_GetPlayerCurweapon, PFN_GET_PLAYER_CURWEAPON);
REQFUNC("GetPlayerTeamID", g_fn_GetPlayerTeamID, PFN_GET_PLAYER_TEAMID); REQFUNC("GetPlayerTeamID", g_fn_GetPlayerTeamID, PFN_GET_PLAYER_TEAMID);
REQFUNC("GetPlayerTeam",g_fn_GetPlayerTeam, PFN_GET_PLAYER_TEAM);
REQFUNC("GetPlayerDeaths", g_fn_GetPlayerDeaths, PFN_GET_PLAYER_DEATHS); REQFUNC("GetPlayerDeaths", g_fn_GetPlayerDeaths, PFN_GET_PLAYER_DEATHS);
REQFUNC("GetPlayerMenu", g_fn_GetPlayerMenu, PFN_GET_PLAYER_MENU); REQFUNC("GetPlayerMenu", g_fn_GetPlayerMenu, PFN_GET_PLAYER_MENU);
REQFUNC("GetPlayerKeys", g_fn_GetPlayerKeys, PFN_GET_PLAYER_KEYS); REQFUNC("GetPlayerKeys", g_fn_GetPlayerKeys, PFN_GET_PLAYER_KEYS);
@ -2649,11 +2671,14 @@ void ValidateMacros_DontCallThis_Smiley()
MF_GetAmxStringLen(NULL); MF_GetAmxStringLen(NULL);
MF_CopyAmxMemory(NULL, NULL, 0); MF_CopyAmxMemory(NULL, NULL, 0);
MF_Log("str", "str", 0); MF_Log("str", "str", 0);
MF_LogError(NULL, 0, NULL);
MF_RaiseAmxError(NULL, 0); MF_RaiseAmxError(NULL, 0);
MF_RegisterForward("str", (ForwardExecType)0, 0, 0, 0); MF_RegisterForward("str", (ForwardExecType)0, 0, 0, 0);
MF_ExecuteForward(0, 0, 0); MF_ExecuteForward(0, 0, 0);
MF_PrepareCellArray(NULL, 0); MF_PrepareCellArray(NULL, 0);
MF_PrepareCharArray(NULL, 0); MF_PrepareCharArray(NULL, 0);
MF_PrepareCellArrayA(NULL, 0, true);
MF_PrepareCharArrayA(NULL, 0, true);
MF_IsPlayerValid(0); MF_IsPlayerValid(0);
MF_GetPlayerName(0); MF_GetPlayerName(0);
MF_GetPlayerIP(0); MF_GetPlayerIP(0);
@ -2664,6 +2689,7 @@ void ValidateMacros_DontCallThis_Smiley()
MF_GetPlayerPlayTime(0); MF_GetPlayerPlayTime(0);
MF_GetPlayerCurweapon(0); MF_GetPlayerCurweapon(0);
MF_GetPlayerTeamID(0); MF_GetPlayerTeamID(0);
MF_GetPlayerTeam(0);
MF_GetPlayerDeaths(0); MF_GetPlayerDeaths(0);
MF_GetPlayerMenu(0); MF_GetPlayerMenu(0);
MF_GetPlayerKeys(0); MF_GetPlayerKeys(0);

View File

@ -55,7 +55,7 @@ struct amxx_module_info_s
// The next section is copied from the amx.h file // The next section is copied from the amx.h file
// Copyright (c) ITB CompuPhase, 1997-2004 // Copyright (c) ITB CompuPhase, 1997-2004
#if defined __LCC__ || defined __DMC__ || defined __linux__ #if defined __LCC__ || defined __DMC__ || defined __linux__ || defined __GNUC__
#include <stdint.h> #include <stdint.h>
#elif !defined __STDC_VERSION__ || __STDC_VERSION__ < 199901L #elif !defined __STDC_VERSION__ || __STDC_VERSION__ < 199901L
/* The ISO C99 defines the int16_t and int_32t types. If the compiler got /* The ISO C99 defines the int16_t and int_32t types. If the compiler got
@ -929,7 +929,7 @@ void FN_EngineFprintf(FILE *pfile, char *szFmt, ...);
#endif // FN_EngineFprintf #endif // FN_EngineFprintf
#ifdef FN_PvAllocEntPrivateData #ifdef FN_PvAllocEntPrivateData
void *FN_PvAllocEntPrivateData(edict_t *pEdict, long cb); void *FN_PvAllocEntPrivateData(edict_t *pEdict, int32 cb);
#endif // FN_PvAllocEntPrivateData #endif // FN_PvAllocEntPrivateData
#ifdef FN_PvEntPrivateData #ifdef FN_PvEntPrivateData
@ -1919,11 +1919,14 @@ typedef int (*PFN_GET_AMXSTRINGLEN) (const cell *ptr);
typedef char * (*PFN_FORMAT_AMXSTRING) (AMX * /*amx*/, cell * /*params*/, int /*startParam*/, int * /*pLen*/); typedef char * (*PFN_FORMAT_AMXSTRING) (AMX * /*amx*/, cell * /*params*/, int /*startParam*/, int * /*pLen*/);
typedef void (*PFN_COPY_AMXMEMORY) (cell * /*dest*/, const cell * /*src*/, int /*len*/); typedef void (*PFN_COPY_AMXMEMORY) (cell * /*dest*/, const cell * /*src*/, int /*len*/);
typedef void (*PFN_LOG) (const char * /*fmt*/, ...); typedef void (*PFN_LOG) (const char * /*fmt*/, ...);
typedef void (*PFN_LOG_ERROR) (AMX * /*amx*/, int /*err*/, const char * /*fmt*/, ...);
typedef int (*PFN_RAISE_AMXERROR) (AMX * /*amx*/, int /*error*/); typedef int (*PFN_RAISE_AMXERROR) (AMX * /*amx*/, int /*error*/);
typedef int (*PFN_REGISTER_FORWARD) (const char * /*funcname*/, ForwardExecType /*exectype*/, ... /*paramtypes terminated by PF_DONE*/); typedef int (*PFN_REGISTER_FORWARD) (const char * /*funcname*/, ForwardExecType /*exectype*/, ... /*paramtypes terminated by PF_DONE*/);
typedef int (*PFN_EXECUTE_FORWARD) (int /*id*/, ... /*params*/); typedef int (*PFN_EXECUTE_FORWARD) (int /*id*/, ... /*params*/);
typedef cell (*PFN_PREPARE_CELLARRAY) (cell * /*ptr*/, unsigned int /*size*/); typedef cell (*PFN_PREPARE_CELLARRAY) (cell * /*ptr*/, unsigned int /*size*/);
typedef cell (*PFN_PREPARE_CHARARRAY) (char * /*ptr*/, unsigned int /*size*/); typedef cell (*PFN_PREPARE_CHARARRAY) (char * /*ptr*/, unsigned int /*size*/);
typedef cell (*PFN_PREPARE_CELLARRAY_A) (cell * /*ptr*/, unsigned int /*size*/, bool /*copyBack*/);
typedef cell (*PFN_PREPARE_CHARARRAY_A) (char * /*ptr*/, unsigned int /*size*/, bool /*copyBack*/);
typedef int (*PFN_IS_PLAYER_VALID) (int /*id*/); typedef int (*PFN_IS_PLAYER_VALID) (int /*id*/);
typedef const char * (*PFN_GET_PLAYER_NAME) (int /*id*/); typedef const char * (*PFN_GET_PLAYER_NAME) (int /*id*/);
typedef const char * (*PFN_GET_PLAYER_IP) (int /*id*/); typedef const char * (*PFN_GET_PLAYER_IP) (int /*id*/);
@ -1934,6 +1937,7 @@ typedef float (*PFN_GET_PLAYER_TIME) (int /*id*/);
typedef float (*PFN_GET_PLAYER_PLAYTIME) (int /*id*/); typedef float (*PFN_GET_PLAYER_PLAYTIME) (int /*id*/);
typedef int (*PFN_GETPLAYERFLAGS) (int /* id*/); typedef int (*PFN_GETPLAYERFLAGS) (int /* id*/);
typedef int (*PFN_GET_PLAYER_CURWEAPON) (int /*id*/); typedef int (*PFN_GET_PLAYER_CURWEAPON) (int /*id*/);
typedef const char * (*PFN_GET_PLAYER_TEAM) (int /*id*/);
typedef int (*PFN_GET_PLAYER_TEAMID) (int /*id*/); typedef int (*PFN_GET_PLAYER_TEAMID) (int /*id*/);
typedef int (*PFN_GET_PLAYER_DEATHS) (int /*id*/); typedef int (*PFN_GET_PLAYER_DEATHS) (int /*id*/);
typedef int (*PFN_GET_PLAYER_MENU) (int /*id*/); typedef int (*PFN_GET_PLAYER_MENU) (int /*id*/);
@ -1986,11 +1990,14 @@ extern PFN_GET_AMXSTRINGLEN g_fn_GetAmxStringLen;
extern PFN_FORMAT_AMXSTRING g_fn_FormatAmxString; extern PFN_FORMAT_AMXSTRING g_fn_FormatAmxString;
extern PFN_COPY_AMXMEMORY g_fn_CopyAmxMemory; extern PFN_COPY_AMXMEMORY g_fn_CopyAmxMemory;
extern PFN_LOG g_fn_Log; extern PFN_LOG g_fn_Log;
extern PFN_LOG_ERROR g_fn_LogError;
extern PFN_RAISE_AMXERROR g_fn_RaiseAmxError; extern PFN_RAISE_AMXERROR g_fn_RaiseAmxError;
extern PFN_REGISTER_FORWARD g_fn_RegisterForward; extern PFN_REGISTER_FORWARD g_fn_RegisterForward;
extern PFN_EXECUTE_FORWARD g_fn_ExecuteForward; extern PFN_EXECUTE_FORWARD g_fn_ExecuteForward;
extern PFN_PREPARE_CELLARRAY g_fn_PrepareCellArray; extern PFN_PREPARE_CELLARRAY g_fn_PrepareCellArray;
extern PFN_PREPARE_CHARARRAY g_fn_PrepareCharArray; extern PFN_PREPARE_CHARARRAY g_fn_PrepareCharArray;
extern PFN_PREPARE_CELLARRAY_A g_fn_PrepareCellArrayA;
extern PFN_PREPARE_CHARARRAY_A g_fn_PrepareCharArrayA;
extern PFN_IS_PLAYER_VALID g_fn_IsPlayerValid; extern PFN_IS_PLAYER_VALID g_fn_IsPlayerValid;
extern PFN_GET_PLAYER_NAME g_fn_GetPlayerName; extern PFN_GET_PLAYER_NAME g_fn_GetPlayerName;
extern PFN_GET_PLAYER_IP g_fn_GetPlayerIP; extern PFN_GET_PLAYER_IP g_fn_GetPlayerIP;
@ -2026,6 +2033,7 @@ extern PFN_AMX_FINDNATIVE g_fn_AmxFindNative;
extern PFN_GETPLAYERFLAGS g_fn_GetPlayerFlags; extern PFN_GETPLAYERFLAGS g_fn_GetPlayerFlags;
extern PFN_GET_PLAYER_EDICT g_fn_GetPlayerEdict; extern PFN_GET_PLAYER_EDICT g_fn_GetPlayerEdict;
extern PFN_FORMAT g_fn_Format; extern PFN_FORMAT g_fn_Format;
extern PFN_GET_PLAYER_TEAM g_fn_GetPlayerTeam;
#ifdef MAY_NEVER_BE_DEFINED #ifdef MAY_NEVER_BE_DEFINED
// Function prototypes for intellisense and similar systems // Function prototypes for intellisense and similar systems
@ -2045,11 +2053,14 @@ int MF_GetAmxStringLen (const cell *ptr) { }
char * MF_FormatAmxString (AMX * amx, cell * params, int startParam, int * pLen) { } char * MF_FormatAmxString (AMX * amx, cell * params, int startParam, int * pLen) { }
void MF_CopyAmxMemory (cell * dest, const cell * src, int len) { } void MF_CopyAmxMemory (cell * dest, const cell * src, int len) { }
void MF_Log (const char * fmt, ...) { } void MF_Log (const char * fmt, ...) { }
void MF_LogError (AMX * amx, int err, const char *fmt, ...) { }
int MF_RaiseAmxError (AMX * amx, int error) { } int MF_RaiseAmxError (AMX * amx, int error) { }
int MF_RegisterForward (const char * funcname, ForwardExecType exectype, ...) { } int MF_RegisterForward (const char * funcname, ForwardExecType exectype, ...) { }
int MF_ExecuteForward (int id, ...) { } int MF_ExecuteForward (int id, ...) { }
cell MF_PrepareCellArray (cell * ptr, unsigned int size) { } cell MF_PrepareCellArray (cell * ptr, unsigned int size) { }
cell MF_PrepareCharArray (char * ptr, unsigned int size) { } cell MF_PrepareCharArray (char * ptr, unsigned int size) { }
cell MF_PrepareCellArrayA (cell * ptr, unsigned int size, bool copyBack) { }
cell MF_PrepareCharArrayA (char * ptr, unsigned int size, bool copyBack) { }
int MF_IsPlayerValid (int id) { } int MF_IsPlayerValid (int id) { }
const char * MF_GetPlayerName (int id) { } const char * MF_GetPlayerName (int id) { }
const char * MF_GetPlayerIP (int id) { } const char * MF_GetPlayerIP (int id) { }
@ -2059,6 +2070,7 @@ int MF_IsPlayerAuthorized (int id) { }
float MF_GetPlayerTime (int id) { } float MF_GetPlayerTime (int id) { }
float MF_GetPlayerPlayTime (int id) { } float MF_GetPlayerPlayTime (int id) { }
int MF_GetPlayerCurweapon (int id) { } int MF_GetPlayerCurweapon (int id) { }
const char * MF_GetPlayerTeam (int id) { }
int MF_GetPlayerTeamID (int id) { } int MF_GetPlayerTeamID (int id) { }
int MF_GetPlayerDeaths (int id) { } int MF_GetPlayerDeaths (int id) { }
int MF_GetPlayerMenu (int id) { } int MF_GetPlayerMenu (int id) { }
@ -2094,11 +2106,14 @@ const char * MF_Format (const char *fmt, ...) { }
#define MF_GetAmxStringLen g_fn_GetAmxStringLen #define MF_GetAmxStringLen g_fn_GetAmxStringLen
#define MF_CopyAmxMemory g_fn_CopyAmxMemory #define MF_CopyAmxMemory g_fn_CopyAmxMemory
void MF_Log(const char *fmt, ...); void MF_Log(const char *fmt, ...);
#define MF_LogError g_fn_LogError
#define MF_RaiseAmxError g_fn_RaiseAmxError #define MF_RaiseAmxError g_fn_RaiseAmxError
#define MF_RegisterForward g_fn_RegisterForward #define MF_RegisterForward g_fn_RegisterForward
#define MF_ExecuteForward g_fn_ExecuteForward #define MF_ExecuteForward g_fn_ExecuteForward
#define MF_PrepareCellArray g_fn_PrepareCellArray #define MF_PrepareCellArray g_fn_PrepareCellArray
#define MF_PrepareCharArray g_fn_PrepareCharArray #define MF_PrepareCharArray g_fn_PrepareCharArray
#define MF_PrepareCellArrayA g_fn_PrepareCellArrayA
#define MF_PrepareCharArrayA g_fn_PrepareCharArrayA
#define MF_IsPlayerValid g_fn_IsPlayerValid #define MF_IsPlayerValid g_fn_IsPlayerValid
#define MF_GetPlayerName g_fn_GetPlayerName #define MF_GetPlayerName g_fn_GetPlayerName
#define MF_GetPlayerIP g_fn_GetPlayerIP #define MF_GetPlayerIP g_fn_GetPlayerIP
@ -2108,6 +2123,7 @@ void MF_Log(const char *fmt, ...);
#define MF_GetPlayerTime g_fn_GetPlayerTime #define MF_GetPlayerTime g_fn_GetPlayerTime
#define MF_GetPlayerPlayTime g_fn_GetPlayerPlayTime #define MF_GetPlayerPlayTime g_fn_GetPlayerPlayTime
#define MF_GetPlayerCurweapon g_fn_GetPlayerCurweapon #define MF_GetPlayerCurweapon g_fn_GetPlayerCurweapon
#define MF_GetPlayerTeam g_fn_GetPlayerTeam
#define MF_GetPlayerTeamID g_fn_GetPlayerTeamID #define MF_GetPlayerTeamID g_fn_GetPlayerTeamID
#define MF_GetPlayerDeaths g_fn_GetPlayerDeaths #define MF_GetPlayerDeaths g_fn_GetPlayerDeaths
#define MF_GetPlayerMenu g_fn_GetPlayerMenu #define MF_GetPlayerMenu g_fn_GetPlayerMenu
@ -2133,7 +2149,7 @@ void MF_Log(const char *fmt, ...);
#define MF_UnregisterSPForward g_fn_UnregisterSPForward #define MF_UnregisterSPForward g_fn_UnregisterSPForward
#define MF_GetPlayerFlags g_fn_GetPlayerFlags #define MF_GetPlayerFlags g_fn_GetPlayerFlags
#define MF_GetPlayerEdict g_fn_GetPlayerEdict #define MF_GetPlayerEdict g_fn_GetPlayerEdict
#define MF_Format g_fn_Format; #define MF_Format g_fn_Format
/*** Memory ***/ /*** Memory ***/
void *operator new(size_t reportedSize); void *operator new(size_t reportedSize);

View File

@ -37,11 +37,7 @@
bool UTIL_IsPlayer(AMX* amx, edict_t* pPlayer) { bool UTIL_IsPlayer(AMX* amx, edict_t* pPlayer) {
bool player = false; bool player = false;
// Check entity validity
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
if (strcmp(STRING(pPlayer->v.classname), "player") == 0) if (strcmp(STRING(pPlayer->v.classname), "player") == 0)
player = true; player = true;
@ -74,20 +70,10 @@ static cell AMX_NATIVE_CALL cs_set_user_money(AMX *amx, cell *params) // cs_set_
// params[3] = flash money? // params[3] = flash money?
// Check index // Check index
if (!MF_IsPlayerIngame(params[1])) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Fetch player pointer // Fetch player pointer
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
// Check entity validity
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Give money // Give money
*((int *)pPlayer->pvPrivateData + OFFSET_CSMONEY) = params[2]; *((int *)pPlayer->pvPrivateData + OFFSET_CSMONEY) = params[2];
@ -107,20 +93,10 @@ static cell AMX_NATIVE_CALL cs_get_user_money(AMX *amx, cell *params) // cs_get_
// params[1] = user // params[1] = user
// Check index // Check index
if (!MF_IsPlayerIngame(params[1])) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Fetch player pointer // Fetch player pointer
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
// Check entity validity
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Return money // Return money
return *((int *)pPlayer->pvPrivateData + OFFSET_CSMONEY); return *((int *)pPlayer->pvPrivateData + OFFSET_CSMONEY);
@ -132,20 +108,10 @@ static cell AMX_NATIVE_CALL cs_get_user_deaths(AMX *amx, cell *params) // cs_get
// params[1] = user // params[1] = user
// Check index // Check index
if (!MF_IsPlayerIngame(params[1])) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Fetch player pointer // Fetch player pointer
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
// Check entity validity
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
return *((int *)pPlayer->pvPrivateData + OFFSET_CSDEATHS); return *((int *)pPlayer->pvPrivateData + OFFSET_CSDEATHS);
} }
@ -157,20 +123,10 @@ static cell AMX_NATIVE_CALL cs_set_user_deaths(AMX *amx, cell *params) // cs_set
// params[2] = new deaths // params[2] = new deaths
// Check index // Check index
if (!MF_IsPlayerIngame(params[1])) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Fetch player pointer // Fetch player pointer
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
// Check entity validity
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Set deaths // Set deaths
*((int *)pPlayer->pvPrivateData + OFFSET_CSDEATHS) = params[2]; *((int *)pPlayer->pvPrivateData + OFFSET_CSDEATHS) = params[2];
@ -193,24 +149,14 @@ static cell AMX_NATIVE_CALL cs_get_hostage_id(AMX *amx, cell *params) // cs_get_
// params[1] = hostage entity index // params[1] = hostage entity index
// Valid entity should be within range // Valid entity should be within range
if (params[1] <= gpGlobals->maxClients || params[1] > gpGlobals->maxEntities) CHECK_ENTITY(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into class pointer // Make into class pointer
edict_t *pEdict = INDEXENT(params[1]); edict_t *pEdict = GETEDICT(params[1]);
// Check entity validity
if (FNullEnt(pEdict)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make sure this is a hostage. // Make sure this is a hostage.
if (strcmp(STRING(pEdict->v.classname), "hostage_entity") != 0) { if (strcmp(STRING(pEdict->v.classname), "hostage_entity") != 0) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE); MF_LogError(amx, AMX_ERR_NATIVE, "Entity %d (\"%s\") is not a hostage", params[1], STRING(pEdict->v.classname));
return 0; return 0;
} }
@ -224,21 +170,11 @@ static cell AMX_NATIVE_CALL cs_get_weapon_silenced(AMX *amx, cell *params) // cs
// params[1] = weapon index // params[1] = weapon index
// Valid entity should be within range // Valid entity should be within range
if (params[1] <= gpGlobals->maxClients || params[1] > gpGlobals->maxEntities) CHECK_NONPLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer // Make into edict pointer
edict_t *pWeapon = INDEXENT(params[1]); edict_t *pWeapon = INDEXENT(params[1]);
// Check entity validity
if (FNullEnt(pWeapon)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
int weapontype = (int)*((int *)pWeapon->pvPrivateData + OFFSET_WEAPONTYPE); int weapontype = (int)*((int *)pWeapon->pvPrivateData + OFFSET_WEAPONTYPE);
int *silencemode = ((int *)pWeapon->pvPrivateData + OFFSET_SILENCER_FIREMODE); int *silencemode = ((int *)pWeapon->pvPrivateData + OFFSET_SILENCER_FIREMODE);
switch (weapontype) { switch (weapontype) {
@ -260,21 +196,11 @@ static cell AMX_NATIVE_CALL cs_get_weapon_type(AMX *amx, cell *params) // cs_get
// params[1] = weapon index // params[1] = weapon index
// Valid entity should be within range // Valid entity should be within range
if (params[1] <= gpGlobals->maxClients || params[1] > gpGlobals->maxEntities) CHECK_NONPLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer // Make into edict pointer
edict_t *pWeapon = INDEXENT(params[1]); edict_t *pWeapon = INDEXENT(params[1]);
// Check entity validity
if (FNullEnt(pWeapon)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
return *((int *)pWeapon->pvPrivateData + OFFSET_WEAPONTYPE); return *((int *)pWeapon->pvPrivateData + OFFSET_WEAPONTYPE);
} }
@ -285,21 +211,11 @@ static cell AMX_NATIVE_CALL cs_set_weapon_silenced(AMX *amx, cell *params) // cs
// params[2] = 1, and we silence the gun, 0 and we unsilence gun. // params[2] = 1, and we silence the gun, 0 and we unsilence gun.
// Valid entity should be within range // Valid entity should be within range
if (params[1] <= gpGlobals->maxClients || params[1] > gpGlobals->maxEntities) CHECK_NONPLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer // Make into edict pointer
edict_t *pWeapon = INDEXENT(params[1]); edict_t *pWeapon = INDEXENT(params[1]);
// Check entity validity
if (FNullEnt(pWeapon)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
int weapontype = (int)*((int *)pWeapon->pvPrivateData + OFFSET_WEAPONTYPE); int weapontype = (int)*((int *)pWeapon->pvPrivateData + OFFSET_WEAPONTYPE);
int *silencemode = ((int *)pWeapon->pvPrivateData + OFFSET_SILENCER_FIREMODE); int *silencemode = ((int *)pWeapon->pvPrivateData + OFFSET_SILENCER_FIREMODE);
@ -349,21 +265,11 @@ static cell AMX_NATIVE_CALL cs_get_weapon_burstmode(AMX *amx, cell *params) // c
// params[1] = weapon index // params[1] = weapon index
// Valid entity should be within range // Valid entity should be within range
if (params[1] <= gpGlobals->maxClients || params[1] > gpGlobals->maxEntities) CHECK_NONPLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer // Make into edict pointer
edict_t *pWeapon = INDEXENT(params[1]); edict_t *pWeapon = INDEXENT(params[1]);
// Check entity validity
if (FNullEnt(pWeapon)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
int weapontype = (int)*((int *)pWeapon->pvPrivateData + OFFSET_WEAPONTYPE); int weapontype = (int)*((int *)pWeapon->pvPrivateData + OFFSET_WEAPONTYPE);
int* firemode = ((int *)pWeapon->pvPrivateData + OFFSET_SILENCER_FIREMODE); int* firemode = ((int *)pWeapon->pvPrivateData + OFFSET_SILENCER_FIREMODE);
switch (weapontype) { switch (weapontype) {
@ -386,21 +292,11 @@ static cell AMX_NATIVE_CALL cs_set_weapon_burstmode(AMX *amx, cell *params) // c
// params[2] = 1, and we set burstmode, 0 and we unset it. // params[2] = 1, and we set burstmode, 0 and we unset it.
// Valid entity should be within range // Valid entity should be within range
if (params[1] <= gpGlobals->maxClients || params[1] > gpGlobals->maxEntities) CHECK_NONPLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer // Make into edict pointer
edict_t *pWeapon = INDEXENT(params[1]); edict_t *pWeapon = INDEXENT(params[1]);
// Check entity validity
if (FNullEnt(pWeapon)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
int weapontype = (int)*((int *)pWeapon->pvPrivateData + OFFSET_WEAPONTYPE); int weapontype = (int)*((int *)pWeapon->pvPrivateData + OFFSET_WEAPONTYPE);
int* firemode = ((int *)pWeapon->pvPrivateData + OFFSET_SILENCER_FIREMODE); int* firemode = ((int *)pWeapon->pvPrivateData + OFFSET_SILENCER_FIREMODE);
@ -456,20 +352,10 @@ static cell AMX_NATIVE_CALL cs_get_user_vip(AMX *amx, cell *params) // cs_get_us
// params[1] = user index // params[1] = user index
// Valid entity should be within range // Valid entity should be within range
if (!MF_IsPlayerIngame(params[1])) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer // Make into edict pointer
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
// Check entity validity
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
if ( *((int *)pPlayer->pvPrivateData + OFFSET_VIP) & PLAYER_IS_VIP ) if ( *((int *)pPlayer->pvPrivateData + OFFSET_VIP) & PLAYER_IS_VIP )
return 1; return 1;
@ -484,20 +370,10 @@ static cell AMX_NATIVE_CALL cs_set_user_vip(AMX *amx, cell *params) // cs_set_us
// params[2] = if 1, activate vip, else deactivate vip. // params[2] = if 1, activate vip, else deactivate vip.
// Valid entity should be within range // Valid entity should be within range
if (!MF_IsPlayerIngame(params[1])) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer // Make into edict pointer
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
// Check entity validity
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
if (params[2] == 1) { if (params[2] == 1) {
// Set to "be" vip. // Set to "be" vip.
@ -546,20 +422,10 @@ static cell AMX_NATIVE_CALL cs_get_user_team(AMX *amx, cell *params) // cs_get_u
// params[1] = user index // params[1] = user index
// Valid entity should be within range // Valid entity should be within range
if (!MF_IsPlayerIngame(params[1])) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer // Make into edict pointer
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
// Check entity validity
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
return *((int *)pPlayer->pvPrivateData + OFFSET_TEAM); return *((int *)pPlayer->pvPrivateData + OFFSET_TEAM);
} }
@ -572,20 +438,10 @@ static cell AMX_NATIVE_CALL cs_set_user_team(AMX *amx, cell *params) // cs_set_u
// params[3] = model = 0 // params[3] = model = 0
// Valid entity should be within range // Valid entity should be within range
if (!MF_IsPlayerIngame(params[1])) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer // Make into edict pointer
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
// Check entity validity
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
int model = params[3]; int model = params[3];
@ -630,20 +486,10 @@ static cell AMX_NATIVE_CALL cs_get_user_inside_buyzone(AMX *amx, cell *params) /
// params[1] = user index // params[1] = user index
// Valid entity should be within range // Valid entity should be within range
if (!MF_IsPlayerIngame(params[1])) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer // Make into edict pointer
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
// Check entity validity
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
return (int)*((int *)pPlayer->pvPrivateData + OFFSET_BUYZONE); // This offset is 0 when outside, 1 when inside. return (int)*((int *)pPlayer->pvPrivateData + OFFSET_BUYZONE); // This offset is 0 when outside, 1 when inside.
} }
@ -654,20 +500,10 @@ static cell AMX_NATIVE_CALL cs_get_user_plant(AMX *amx, cell *params) // cs_get_
// params[1] = user index // params[1] = user index
// Valid entity should be within range // Valid entity should be within range
if (!MF_IsPlayerIngame(params[1])) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer // Make into edict pointer
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
// Check entity validity
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
if ((int)*((int *)pPlayer->pvPrivateData + OFFSET_DEFUSE_PLANT) & CAN_PLANT_BOMB) if ((int)*((int *)pPlayer->pvPrivateData + OFFSET_DEFUSE_PLANT) & CAN_PLANT_BOMB)
return 1; return 1;
@ -683,20 +519,10 @@ static cell AMX_NATIVE_CALL cs_set_user_plant(AMX *amx, cell *params) // cs_set_
// params[3] = show bomb icon? // params[3] = show bomb icon?
// Valid entity should be within range // Valid entity should be within range
if (!MF_IsPlayerIngame(params[1])) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer // Make into edict pointer
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
// Check entity validity
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
int* plantskill = ((int *)pPlayer->pvPrivateData + OFFSET_DEFUSE_PLANT); int* plantskill = ((int *)pPlayer->pvPrivateData + OFFSET_DEFUSE_PLANT);
@ -739,20 +565,10 @@ static cell AMX_NATIVE_CALL cs_get_user_defusekit(AMX *amx, cell *params) // cs_
// params[1] = user index // params[1] = user index
// Valid entity should be within range // Valid entity should be within range
if (!MF_IsPlayerIngame(params[1])) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer // Make into edict pointer
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
// Check entity validity
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
if ((int)*((int *)pPlayer->pvPrivateData + OFFSET_DEFUSE_PLANT) & HAS_DEFUSE_KIT) if ((int)*((int *)pPlayer->pvPrivateData + OFFSET_DEFUSE_PLANT) & HAS_DEFUSE_KIT)
return 1; return 1;
@ -772,20 +588,10 @@ static cell AMX_NATIVE_CALL cs_set_user_defusekit(AMX *amx, cell *params) // cs_
// params[7] = flash = 0 // params[7] = flash = 0
// Valid entity should be within range // Valid entity should be within range
if (!MF_IsPlayerIngame(params[1])) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer // Make into edict pointer
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
// Check entity validity
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
int* defusekit = ((int *)pPlayer->pvPrivateData + OFFSET_DEFUSE_PLANT); int* defusekit = ((int *)pPlayer->pvPrivateData + OFFSET_DEFUSE_PLANT);
@ -847,20 +653,10 @@ static cell AMX_NATIVE_CALL cs_get_user_backpackammo(AMX *amx, cell *params) //
// params[2] = weapon, as in CSW_* // params[2] = weapon, as in CSW_*
// Valid entity should be within range // Valid entity should be within range
if (!MF_IsPlayerIngame(params[1])) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer // Make into edict pointer
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
// Check entity validity
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
int offset; int offset;
@ -922,7 +718,7 @@ static cell AMX_NATIVE_CALL cs_get_user_backpackammo(AMX *amx, cell *params) //
offset = OFFSET_C4_AMMO; offset = OFFSET_C4_AMMO;
break; break;
default: default:
MF_RaiseAmxError(amx, AMX_ERR_NATIVE); MF_LogError(amx, AMX_ERR_NATIVE, "Invalid weapon id %d", params[2]);
return 0; return 0;
} }
@ -939,20 +735,10 @@ static cell AMX_NATIVE_CALL cs_set_user_backpackammo(AMX *amx, cell *params) //
// params[3] = new amount // params[3] = new amount
// Valid entity should be within range // Valid entity should be within range
if (!MF_IsPlayerIngame(params[1])) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer // Make into edict pointer
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
// Check entity validity
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
int offset; int offset;
@ -1014,7 +800,7 @@ static cell AMX_NATIVE_CALL cs_set_user_backpackammo(AMX *amx, cell *params) //
offset = OFFSET_C4_AMMO; offset = OFFSET_C4_AMMO;
break; break;
default: default:
MF_RaiseAmxError(amx, AMX_ERR_NATIVE); MF_LogError(amx, AMX_ERR_NATIVE, "Invalid weapon id %d", params[2]);
return 0; return 0;
} }
@ -1029,20 +815,10 @@ static cell AMX_NATIVE_CALL cs_get_user_nvg(AMX *amx, cell *params) // cs_get_us
// params[1] = user index // params[1] = user index
// Valid entity should be within range // Valid entity should be within range
if (!MF_IsPlayerIngame(params[1])) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer // Make into edict pointer
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
// Check entity validity
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
if ((int)*((int *)pPlayer->pvPrivateData + OFFSET_NVGOGGLES) & HAS_NVGOGGLES) if ((int)*((int *)pPlayer->pvPrivateData + OFFSET_NVGOGGLES) & HAS_NVGOGGLES)
return 1; return 1;
@ -1057,20 +833,10 @@ static cell AMX_NATIVE_CALL cs_set_user_nvg(AMX *amx, cell *params) // cs_set_us
// params[2] = 1 = give, 0 = remove // params[2] = 1 = give, 0 = remove
// Valid entity should be within range // Valid entity should be within range
if (!MF_IsPlayerIngame(params[1])) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer // Make into edict pointer
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
// Check entity validity
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
int* defusekit = ((int *)pPlayer->pvPrivateData + OFFSET_NVGOGGLES); int* defusekit = ((int *)pPlayer->pvPrivateData + OFFSET_NVGOGGLES);
@ -1098,20 +864,9 @@ static cell AMX_NATIVE_CALL cs_get_user_model(AMX *amx, cell *params) // cs_get_
// params[3] = max length to set // params[3] = max length to set
// Valid player index should be within range // Valid player index should be within range
if (!MF_IsPlayerIngame(params[1])) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer // Make into edict pointer
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
// Check entity validity
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
return MF_SetAmxString(amx, params[2], GETCLIENTKEYVALUE(GETINFOKEYBUFFER(pPlayer), "model"), params[3]); return MF_SetAmxString(amx, params[2], GETCLIENTKEYVALUE(GETINFOKEYBUFFER(pPlayer), "model"), params[3]);
} }
@ -1123,23 +878,13 @@ static cell AMX_NATIVE_CALL cs_set_user_model(AMX *amx, cell *params) // cs_set_
// params[2] = model // params[2] = model
// Valid player index should be within range // Valid player index should be within range
if (!MF_IsPlayerIngame(params[1])) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer // Make into edict pointer
edict_t* pPlayer = INDEXENT(params[1]); edict_t* pPlayer = MF_GetPlayerEdict(params[1]);
// Check entity validity
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
if (params[2] == -1) { if (params[2] == -1) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE); MF_LogError(amx, AMX_ERR_NATIVE, "Invalid model %d", params[2]);
return 0; return 0;
} }
@ -1162,20 +907,10 @@ static cell AMX_NATIVE_CALL cs_reset_user_model(AMX *amx, cell *params) // cs_re
// params[1] = user index // params[1] = user index
// Valid player index should be within range // Valid player index should be within range
if (!MF_IsPlayerIngame(params[1])) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer // Make into edict pointer
edict_t* pPlayer = INDEXENT(params[1]); edict_t* pPlayer = MF_GetPlayerEdict(params[1]);
// Check entity validity
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
g_players[params[1]].SetModelled(false); g_players[params[1]].SetModelled(false);
@ -1190,24 +925,14 @@ static cell AMX_NATIVE_CALL cs_get_hostage_follow(AMX *amx, cell *params) // cs_
// params[1] = hostage index // params[1] = hostage index
// Valid index should be within range // Valid index should be within range
if (params[1] <= gpGlobals->maxClients || params[1] > gpGlobals->maxEntities) CHECK_NONPLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer // Make into edict pointer
edict_t* pHostage = INDEXENT(params[1]); edict_t* pHostage = INDEXENT(params[1]);
// Check entity validity
if (FNullEnt(pHostage)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make sure this is a hostage. // Make sure this is a hostage.
if (strcmp(STRING(pHostage->v.classname), "hostage_entity") != 0) { if (strcmp(STRING(pHostage->v.classname), "hostage_entity") != 0) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE); MF_LogError(amx, AMX_ERR_NATIVE, "Entity %d (\"%s\") is not a hostage", params[1], STRING(pHostage->v.classname));
return 0; return 0;
} }
@ -1223,7 +948,7 @@ static cell AMX_NATIVE_CALL cs_get_hostage_follow(AMX *amx, cell *params) // cs_
edict_t* pEntity = (edict_t*)following; edict_t* pEntity = (edict_t*)following;
if (FNullEnt(pEntity)) { if (FNullEnt(pEntity)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE); MF_LogError(amx, AMX_ERR_NATIVE, "Unknown error finding hostage parameter");
return 0; return 0;
} }
@ -1237,24 +962,14 @@ static cell AMX_NATIVE_CALL cs_set_hostage_follow(AMX *amx, cell *params) // cs_
// params[2] = index to follow, if -1 then set hostage to not follow anything // params[2] = index to follow, if -1 then set hostage to not follow anything
// Valid index should be within range // Valid index should be within range
if (params[1] <= gpGlobals->maxClients || params[1] > gpGlobals->maxEntities) CHECK_NONPLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer // Make into edict pointer
edict_t* pHostage = INDEXENT(params[1]); edict_t* pHostage = INDEXENT(params[1]);
// Check entity validity
if (FNullEnt(pHostage)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make sure this is a hostage. // Make sure this is a hostage.
if (strcmp(STRING(pHostage->v.classname), "hostage_entity") != 0) { if (strcmp(STRING(pHostage->v.classname), "hostage_entity") != 0) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE); MF_LogError(amx, AMX_ERR_NATIVE, "Entity %d (\"%s\") is not a hostage", params[1], STRING(pHostage->v.classname));
return 0; return 0;
} }
@ -1270,20 +985,10 @@ static cell AMX_NATIVE_CALL cs_set_hostage_follow(AMX *amx, cell *params) // cs_
} }
// Valid index should be within range // Valid index should be within range
if (params[2] < 1 || params[2] > gpGlobals->maxEntities) CHECK_ENTITY(params[2]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer // Make into edict pointer
edict_t* pEntity = INDEXENT(params[2]); edict_t* pEntity = GETEDICT(params[2]);
// Check entity validity
if (FNullEnt(pEntity)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
#if !defined __amd64__ #if !defined __amd64__
*((int *)pHostage->pvPrivateData + OFFSET_HOSTAGEFOLLOW) = (int)pEntity; *((int *)pHostage->pvPrivateData + OFFSET_HOSTAGEFOLLOW) = (int)pEntity;
@ -1299,21 +1004,11 @@ static cell AMX_NATIVE_CALL cs_get_weapon_ammo(AMX *amx, cell *params) // cs_get
// params[1] = weapon index // params[1] = weapon index
// Valid entity should be within range // Valid entity should be within range
if (params[1] <= gpGlobals->maxClients || params[1] > gpGlobals->maxEntities) CHECK_NONPLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer // Make into edict pointer
edict_t *pWeapon = INDEXENT(params[1]); edict_t *pWeapon = INDEXENT(params[1]);
// Check entity validity
if (FNullEnt(pWeapon)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
return *((int *)pWeapon->pvPrivateData + OFFSET_CLIPAMMO); return *((int *)pWeapon->pvPrivateData + OFFSET_CLIPAMMO);
} }
@ -1324,21 +1019,11 @@ static cell AMX_NATIVE_CALL cs_set_weapon_ammo(AMX *amx, cell *params) // cs_set
// params[2] = newammo // params[2] = newammo
// Valid entity should be within range // Valid entity should be within range
if (params[1] <= gpGlobals->maxClients || params[1] > gpGlobals->maxEntities) CHECK_NONPLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer // Make into edict pointer
edict_t *pWeapon = INDEXENT(params[1]); edict_t *pWeapon = INDEXENT(params[1]);
// Check entity validity
if (FNullEnt(pWeapon)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
*((int *)pWeapon->pvPrivateData + OFFSET_CLIPAMMO) = params[2]; *((int *)pWeapon->pvPrivateData + OFFSET_CLIPAMMO) = params[2];
return 1; return 1;
@ -1350,14 +1035,10 @@ static cell AMX_NATIVE_CALL cs_get_user_hasprimary(AMX *amx, cell *params) // cs
// params[1] = user index // params[1] = user index
// Check player // Check player
if (!MF_IsPlayerIngame(params[1])) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer // Make into edict pointer
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
return *((int *)pPlayer->pvPrivateData + OFFSET_PRIMARYWEAPON); return *((int *)pPlayer->pvPrivateData + OFFSET_PRIMARYWEAPON);
} }
@ -1383,20 +1064,10 @@ static cell AMX_NATIVE_CALL cs_get_user_tked(AMX *amx, cell *params) // cs_get_u
// params[1] = user index // params[1] = user index
// Check player // Check player
if (!MF_IsPlayerIngame(params[1])) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer // Make into edict pointer
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
// Check entity validity
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
return *((int *)pPlayer->pvPrivateData + OFFSET_TK); return *((int *)pPlayer->pvPrivateData + OFFSET_TK);
} }
@ -1410,20 +1081,10 @@ static cell AMX_NATIVE_CALL cs_set_user_tked(AMX *amx, cell *params) // cs_set_u
// params[3] = number of frags to subtract // params[3] = number of frags to subtract
// Check index // Check index
if (!MF_IsPlayerIngame(params[1])) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Fetch player pointer // Fetch player pointer
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
// Check entity validity
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
if (params[2]) { if (params[2]) {
*((int *)pPlayer->pvPrivateData + OFFSET_TK) = 1; *((int *)pPlayer->pvPrivateData + OFFSET_TK) = 1;
@ -1456,20 +1117,10 @@ static cell AMX_NATIVE_CALL cs_get_user_driving(AMX *amx, cell *params) // cs_ge
// params[1] = user index // params[1] = user index
// Check player // Check player
if (!MF_IsPlayerIngame(params[1])) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer // Make into edict pointer
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
// Check entity validity
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// If player driving, return 1, if not, return 0 // If player driving, return 1, if not, return 0
return *((int *)pPlayer->pvPrivateData + OFFSET_ISDRIVING); return *((int *)pPlayer->pvPrivateData + OFFSET_ISDRIVING);
@ -1480,20 +1131,10 @@ static cell AMX_NATIVE_CALL cs_get_user_stationary(AMX *amx, cell *params) // cs
// Returns 1 if client is using a stationary guns (maybe also other stuff) // Returns 1 if client is using a stationary guns (maybe also other stuff)
// Check player // Check player
if (!MF_IsPlayerIngame(params[1])) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer // Make into edict pointer
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
// Check entity validity
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// If player driving, return 1, if not, return 0 // If player driving, return 1, if not, return 0
#if !defined __amd64__ #if !defined __amd64__
@ -1507,8 +1148,7 @@ static cell AMX_NATIVE_CALL cs_get_user_stationary(AMX *amx, cell *params) // cs
else if (AMD64_STATIONARY_YES == *((int *)pPlayer->pvPrivateData + OFFSET_STATIONARY)) else if (AMD64_STATIONARY_YES == *((int *)pPlayer->pvPrivateData + OFFSET_STATIONARY))
return 1; return 1;
else { else {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE); MF_LogError(amx, AMX_ERR_NATIVE, "Unexpected value at offset. Please report this to development team @ www.amxmodx.org!");
MF_Log("Unexpected value at offset. Please report this to development team @ www.amxmodx.org!");
return 0; return 0;
} }

View File

@ -213,3 +213,39 @@ CCstrikePlayer g_players[33];
bool g_precachedknife = false; bool g_precachedknife = false;
bool g_noknives = false; bool g_noknives = false;
// Globals above // Globals above
#define CHECK_ENTITY(x) \
if (x <= 0 || x > gpGlobals->maxEntities) { \
MF_LogError(amx, AMX_ERR_NATIVE, "Entity out of range (%d)", x); \
} else { \
if (x <= gpGlobals->maxClients) { \
if (!MF_IsPlayerIngame(x)) { \
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid player %d (not in-game)", x); \
} \
} else { \
if (FNullEnt(INDEXENT(x))) { \
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid entity %d", x); \
} \
} \
}
#define CHECK_PLAYER(x) \
if (x < 1 || x > gpGlobals->maxClients) { \
MF_LogError(amx, AMX_ERR_NATIVE, "Player out of range (%d)", x); \
} else { \
if (!MF_IsPlayerIngame(x) || FNullEnt(MF_GetPlayerEdict(x))) { \
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid player %d", x); \
} \
}
#define CHECK_NONPLAYER(x) \
if (x < 1 || x <= gpGlobals->maxClients || x > gpGlobals->maxEntities) { \
MF_LogError(amx, AMX_ERR_NATIVE, "Non-player entity %d out of range", x); \
} else { \
if (FNullEnt(INDEXENT(x))) { \
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid non-player entity %d", x); \
} \
}
#define GETEDICT(n) \
((n >= 1 && n <= gpGlobals->maxClients) ? MF_GetPlayerEdict(n) : INDEXENT(n))