many changes , bomb countdown fix, custom_weapon_add fix, bomb damage support in death,damage forwards, added gasnades plugin with custom weapon support so gas damage/kills will be detected by csstats.
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@ -287,8 +287,8 @@ void SetModel_Post(edict_t *e, const char *m){
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switch(m[9]){
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case 'h':
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w_id = CSW_HEGRENADE;
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g_grenades.put(e, 1.75, 4, pPlayer);
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pPlayer->saveShot(4);
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g_grenades.put(e, 2.0, 4, pPlayer);
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pPlayer->saveShot(CSW_HEGRENADE);
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break;
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case 'f':
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if (m[10]=='l') w_id = CSW_FLASHBANG;
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