diff --git a/plugins/ns/antiflood.sma b/plugins/ns/antiflood.sma new file mode 100755 index 00000000..c5a3e8bf --- /dev/null +++ b/plugins/ns/antiflood.sma @@ -0,0 +1,72 @@ +/* AMX Mod X +* Anti Flood Plugin +* +* by the AMX Mod X Development Team +* originally developed by OLO +* +* This file is part of AMX Mod X. +* +* +* This program is free software; you can redistribute it and/or modify it +* under the terms of the GNU General Public License as published by the +* Free Software Foundation; either version 2 of the License, or (at +* your option) any later version. +* +* This program is distributed in the hope that it will be useful, but +* WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +* General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software Foundation, +* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +* +* In addition, as a special exception, the author gives permission to +* link the code of this program with the Half-Life Game Engine ("HL +* Engine") and Modified Game Libraries ("MODs") developed by Valve, +* L.L.C ("Valve"). You must obey the GNU General Public License in all +* respects for all of the code used other than the HL Engine and MODs +* from Valve. If you modify this file, you may extend this exception +* to your version of the file, but you are not obligated to do so. If +* you do not wish to do so, delete this exception statement from your +* version. +*/ + +#include + +new Float:g_Flooding[33] = {0.0, ...} +new g_Flood[33] = {0, ...} + +public plugin_init() { + register_plugin("Anti Flood",AMXX_VERSION_STR,"AMXX Dev Team") + register_dictionary("antiflood.txt") + register_clcmd("say","chkFlood") + register_clcmd("say_team","chkFlood") + register_clcmd("votemap","chkFlood") + register_cvar("amx_flood_time","0.75") +} + +public chkFlood(id) { + new Float:maxChat = get_cvar_float("amx_flood_time") + + if ( maxChat ) { + new Float:nexTime = get_gametime() + + if ( g_Flooding[id] > nexTime ) { + if (g_Flood[id] >= 3) { + client_print( id , print_notify , "** %L **", id, "STOP_FLOOD" ) + g_Flooding[ id ] = nexTime + maxChat + 3.0 + return PLUGIN_HANDLED + } + g_Flood[id]++ + } + else { + if (g_Flood[id]) + g_Flood[id]-- + } + + g_Flooding[id] = nexTime + maxChat + } + + return PLUGIN_CONTINUE +} \ No newline at end of file