Makefile changes to fix the clean option
Changed arch from 686 to 586
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@ -9,14 +9,17 @@ MM_ROOT = ../metamod/metamod
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OPT_FLAGS = -O2 -funroll-loops -s -pipe -fomit-frame-pointer
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OPT_FLAGS = -O2 -funroll-loops -s -pipe -fomit-frame-pointer
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DEBUG_FLAGS = -g -ggdb3
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DEBUG_FLAGS = -g -ggdb3
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CPP = gcc
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CPP = gcc
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NAME = cstrike_amxx
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NAME = cstrike
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BIN_SUFFIX_32 = amxx_i386.so
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BIN_SUFFIX_64 = amxx_amd64.so
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OBJECTS = CstrikePlayer.cpp cstrike.cpp amxxmodule.cpp
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OBJECTS = CstrikePlayer.cpp cstrike.cpp amxxmodule.cpp
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LINK =
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LINK =
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INCLUDE = -I. -I$(HLSDK) -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/game_shared \
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INCLUDE = -I. -I$(HLSDK) -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/game_shared \
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-I$(MM_ROOT) -Lzlib -I$(HLSDK)/common
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-I$(MM_ROOT) -I$(HLSDK)/common
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ifeq "$(DEBUG)" "true"
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ifeq "$(DEBUG)" "true"
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BIN_DIR = Debug
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BIN_DIR = Debug
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@ -29,12 +32,12 @@ endif
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CFLAGS += -DNDEBUG -fPIC -Wno-deprecated -fno-exceptions -DHAVE_STDINT_H -fno-rtti -static-libgcc
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CFLAGS += -DNDEBUG -fPIC -Wno-deprecated -fno-exceptions -DHAVE_STDINT_H -fno-rtti -static-libgcc
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ifeq "$(AMD64)" "true"
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ifeq "$(AMD64)" "true"
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BINARY = $(NAME)_amd64.so
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BINARY = $(NAME)_$(BIN_SUFFIX_64)
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CFLAGS += -DPAWN_CELL_SIZE=64 -DHAVE_I64 -m64
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CFLAGS += -DPAWN_CELL_SIZE=64 -DHAVE_I64 -m64
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else
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else
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BINARY = $(NAME)_i386.so
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BINARY = $(NAME)_$(BIN_SUFFIX_32)
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CFLAGS += -DPAWN_CELL_SIZE=32 -DJIT -DASM32
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CFLAGS += -DPAWN_CELL_SIZE=32 -DJIT -DASM32
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OPT_FLAGS += -march=i686
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OPT_FLAGS += -march=i586
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endif
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endif
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OBJ_LINUX := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
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OBJ_LINUX := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
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@ -59,7 +62,8 @@ default: all
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clean:
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clean:
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rm -rf Release/*.o
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rm -rf Release/*.o
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rm -rf Release/$(BINARY)
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rm -rf Release/$(NAME)_$(BIN_SUFFIX_32)
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rm -rf Release/$(NAME)_$(BIN_SUFFIX_64)
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rm -rf Debug/*.o
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rm -rf Debug/*.o
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rm -rf Debug/$(BINARY)
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rm -rf Debug/$(NAME)_$(BIN_SUFFIX_32)
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rm -rf Debug/$(NAME)_$(BIN_SUFFIX_64)
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