fixed bug at26073

This commit is contained in:
Borja Ferrer 2006-03-19 20:48:37 +00:00
parent d84ef62e6c
commit 0999db0203

View File

@ -150,6 +150,7 @@ void Client_Damage(void* mValue){
case '_': // hmm...nailgun_nail, fastswitch and this one may not be true... case '_': // hmm...nailgun_nail, fastswitch and this one may not be true...
//PRINT_CONSOLE("Nail! Class:%d wpn:%d\n",pAttacker->classId,pAttacker->current); //PRINT_CONSOLE("Nail! Class:%d wpn:%d\n",pAttacker->classId,pAttacker->current);
weapon = pAttacker->current; weapon = pAttacker->current;
aim = pAttacker->aiming;
break; break;
case 'r': case 'r':
weapon = TFC_WPN_FLAMETHROWER; weapon = TFC_WPN_FLAMETHROWER;