deleted menufront plugins ..

This commit is contained in:
Lukasz Wlasinksi 2004-09-12 11:05:24 +00:00
parent f2dcb89609
commit 09d0ba039d
3 changed files with 0 additions and 603 deletions

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@ -1,201 +0,0 @@
/* AMX Mod X
* Menus Front-End Plugin
*
* by the AMX Mod X Development Team
* originally developed by OLO
*
* This file is part of AMX Mod X.
*
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*/
#include <amxmodx>
#include <amxmisc>
new g_menuPosition[33]
#define MENUS_NUMBER 16
new g_menuBody[MENUS_NUMBER][] = {
"KICK_PLAYER",
"BAN_PLAYER",
"SLAP_SLAY",
"TEAM_PLAYER",
"CHANGEL",
"VOTE_MAPS",
"SPECH_STUFF",
"CLIENT_COM",
// Next Page
"SERVER_COM",
"CVARS_SET",
"CONFIG",
"LANG_SET",
"STATS_SET",
"PAUSE_PLUG",
"RES_WEAP",
"TELE_PLAYER" /* Last is Teleport menu - if you want to move it
change also code in displayMenu (look for fun module check) */
}
new g_menuCmd[MENUS_NUMBER][] = {
"amx_kickmenu",
"amx_banmenu",
"amx_slapmenu",
"amx_teammenu",
"amx_mapmenu",
"amx_votemapmenu",
"amx_speechmenu",
"amx_clcmdmenu",
// Next Page
"amx_cmdmenu",
"amx_cvarmenu",
"amx_cfgmenu",
"amx_setlangmenu",
"amx_statscfgmenu",
"amx_pausecfgmenu",
"amx_restmenu",
"amx_teleportmenu"
}
// Second value sets if menu is only for CS...
new g_menuAccess[MENUS_NUMBER][2] = {
{ADMIN_KICK,0},
{ADMIN_BAN,0},
{ADMIN_SLAY,0},
{ADMIN_LEVEL_A,0},
{ADMIN_MAP,0},
{ADMIN_MAP,0},
{ADMIN_MENU,0},
{ADMIN_LEVEL_A,0},
// Next Page
{ADMIN_MENU,0},
{ADMIN_CVAR,0},
{ADMIN_MENU,0},
{ADMIN_CFG,0},
{ADMIN_CFG,0},
{ADMIN_CFG,0},
{ADMIN_CFG,1},
{ADMIN_LEVEL_A,0}
}
new g_coloredMenus
new g_cstrikeRunning
new g_funModule
public plugin_init() {
register_plugin("Menus Front-End",AMXX_VERSION_STR,"AMXX Dev Team")
register_dictionary("menufront.txt")
register_dictionary("common.txt")
register_menucmd(register_menuid("AMX Mod X Menu"),1023,"actionMenu")
register_clcmd("amxmodmenu","cmdMenu",ADMIN_MENU,"- displays menus")
g_coloredMenus = colored_menus()
g_cstrikeRunning = cstrike_running()
g_funModule = is_module_loaded("Fun")
}
public actionMenu(id,key) {
switch (key) {
case 8: displayMenu(id,++g_menuPosition[id])
case 9: displayMenu(id,--g_menuPosition[id])
default: client_cmd(id, g_menuCmd[ g_menuPosition[id] * 8 + key ] )
}
return PLUGIN_HANDLED
}
displayMenu(id,pos) {
if (pos < 0) return
new menuBody[512]
new b = 0
new start = pos * 8
if ( start >= MENUS_NUMBER )
start = pos = g_menuPosition[id] = 0
new len = format(menuBody,511,
g_coloredMenus ? "\yAMX Mod X Menu\R%d/%d^n\w^n" : "AMX Mod X Menu %d/%d^n^n" , pos+1, 2 )
new end = start + 8
new keys = MENU_KEY_0
if (end > MENUS_NUMBER )
end = MENUS_NUMBER
new flags = get_user_flags(id)
for (new a = start; a < end; ++a) {
if ( a == MENUS_NUMBER - 1 && !g_funModule )
continue // checks if there is fun module for teleport menu
if ( (flags & g_menuAccess[a][0]) && ( g_menuAccess[a][1] ? g_cstrikeRunning : 1 ) ) {
keys |= (1<<b)
len += format(menuBody[len],511-len,"%d. %L^n",++b, id, g_menuBody[ a ] )
}
else {
++b
if ( g_coloredMenus )
len += format(menuBody[len],511-len, "\d%d. %L^n\w",b, id, g_menuBody[ a ] )
else
len += format(menuBody[len],511-len, "#. %L^n", id, g_menuBody[ a ] )
}
}
if (end != MENUS_NUMBER ) {
format(menuBody[len],511-len,"^n9. %L...^n0. %s", id, "MORE", id, pos ? "BACK" : "EXIT")
keys |= MENU_KEY_9
}
else format(menuBody[len],511-len,"^n0. %s", id, pos ? "BACK" : "EXIT")
show_menu(id,keys,menuBody)
}
public cmdMenu(id,level,cid) {
if (cmd_access(id,level,cid,1))
displayMenu(id,g_menuPosition[id] = 0)
return PLUGIN_HANDLED
}

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@ -1,201 +0,0 @@
/* AMX Mod X
* Menus Front-End Plugin
*
* by the AMX Mod X Development Team
* originally developed by OLO
*
* This file is part of AMX Mod X.
*
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*/
#include <amxmodx>
#include <amxmisc>
new g_menuPosition[33]
#define MENUS_NUMBER 16
new g_menuBody[MENUS_NUMBER][] = {
"KICK_PLAYER",
"BAN_PLAYER",
"SLAP_SLAY",
"TEAM_PLAYER",
"CHANGEL",
"VOTE_MAPS",
"SPECH_STUFF",
"CLIENT_COM",
// Next Page
"SERVER_COM",
"CVARS_SET",
"CONFIG",
"LANG_SET",
"STATS_SET",
"PAUSE_PLUG",
"RES_WEAP",
"TELE_PLAYER" /* Last is Teleport menu - if you want to move it
change also code in displayMenu (look for fun module check) */
}
new g_menuCmd[MENUS_NUMBER][] = {
"amx_kickmenu",
"amx_banmenu",
"amx_slapmenu",
"amx_teammenu",
"amx_mapmenu",
"amx_votemapmenu",
"amx_speechmenu",
"amx_clcmdmenu",
// Next Page
"amx_cmdmenu",
"amx_cvarmenu",
"amx_cfgmenu",
"amx_setlangmenu",
"amx_statscfgmenu",
"amx_pausecfgmenu",
"amx_restmenu",
"amx_teleportmenu"
}
// Second value sets if menu is only for CS...
new g_menuAccess[MENUS_NUMBER][2] = {
{ADMIN_KICK,0},
{ADMIN_BAN,0},
{ADMIN_SLAY,0},
{ADMIN_LEVEL_A,0},
{ADMIN_MAP,0},
{ADMIN_MAP,0},
{ADMIN_MENU,0},
{ADMIN_LEVEL_A,0},
// Next Page
{ADMIN_MENU,0},
{ADMIN_CVAR,0},
{ADMIN_MENU,0},
{ADMIN_CFG,0},
{ADMIN_CFG,0},
{ADMIN_CFG,0},
{ADMIN_CFG,1},
{ADMIN_LEVEL_A,0}
}
new g_coloredMenus
new g_cstrikeRunning
new g_funModule
public plugin_init() {
register_plugin("Menus Front-End",AMXX_VERSION_STR,"AMXX Dev Team")
register_dictionary("menufront.txt")
register_dictionary("common.txt")
register_menucmd(register_menuid("AMX Mod X Menu"),1023,"actionMenu")
register_clcmd("amxmodmenu","cmdMenu",ADMIN_MENU,"- displays menus")
g_coloredMenus = colored_menus()
g_cstrikeRunning = cstrike_running()
g_funModule = is_module_loaded("Fun")
}
public actionMenu(id,key) {
switch (key) {
case 8: displayMenu(id,++g_menuPosition[id])
case 9: displayMenu(id,--g_menuPosition[id])
default: client_cmd(id, g_menuCmd[ g_menuPosition[id] * 8 + key ] )
}
return PLUGIN_HANDLED
}
displayMenu(id,pos) {
if (pos < 0) return
new menuBody[512]
new b = 0
new start = pos * 8
if ( start >= MENUS_NUMBER )
start = pos = g_menuPosition[id] = 0
new len = format(menuBody,511,
g_coloredMenus ? "\yAMX Mod X Menu\R%d/%d^n\w^n" : "AMX Mod X Menu %d/%d^n^n" , pos+1, 2 )
new end = start + 8
new keys = MENU_KEY_0
if (end > MENUS_NUMBER )
end = MENUS_NUMBER
new flags = get_user_flags(id)
for (new a = start; a < end; ++a) {
if ( a == MENUS_NUMBER - 1 && !g_funModule )
continue // checks if there is fun module for teleport menu
if ( (flags & g_menuAccess[a][0]) && ( g_menuAccess[a][1] ? g_cstrikeRunning : 1 ) ) {
keys |= (1<<b)
len += format(menuBody[len],511-len,"%d. %L^n",++b, id, g_menuBody[ a ] )
}
else {
++b
if ( g_coloredMenus )
len += format(menuBody[len],511-len, "\d%d. %L^n\w",b, id, g_menuBody[ a ] )
else
len += format(menuBody[len],511-len, "#. %L^n", id, g_menuBody[ a ] )
}
}
if (end != MENUS_NUMBER ) {
format(menuBody[len],511-len,"^n9. %L...^n0. %s", id, "MORE", id, pos ? "BACK" : "EXIT")
keys |= MENU_KEY_9
}
else format(menuBody[len],511-len,"^n0. %s", id, pos ? "BACK" : "EXIT")
show_menu(id,keys,menuBody)
}
public cmdMenu(id,level,cid) {
if (cmd_access(id,level,cid,1))
displayMenu(id,g_menuPosition[id] = 0)
return PLUGIN_HANDLED
}

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/* AMX Mod X
* Menus Front-End Plugin
*
* by the AMX Mod X Development Team
* originally developed by OLO
*
* This file is part of AMX Mod X.
*
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*/
#include <amxmodx>
#include <amxmisc>
new g_menuPosition[33]
#define MENUS_NUMBER 16
new g_menuBody[MENUS_NUMBER][] = {
"KICK_PLAYER",
"BAN_PLAYER",
"SLAP_SLAY",
"TEAM_PLAYER",
"CHANGEL",
"VOTE_MAPS",
"SPECH_STUFF",
"CLIENT_COM",
// Next Page
"SERVER_COM",
"CVARS_SET",
"CONFIG",
"LANG_SET",
"STATS_SET",
"PAUSE_PLUG",
"RES_WEAP",
"TELE_PLAYER" /* Last is Teleport menu - if you want to move it
change also code in displayMenu (look for fun module check) */
}
new g_menuCmd[MENUS_NUMBER][] = {
"amx_kickmenu",
"amx_banmenu",
"amx_slapmenu",
"amx_teammenu",
"amx_mapmenu",
"amx_votemapmenu",
"amx_speechmenu",
"amx_clcmdmenu",
// Next Page
"amx_cmdmenu",
"amx_cvarmenu",
"amx_cfgmenu",
"amx_setlangmenu",
"amx_statscfgmenu",
"amx_pausecfgmenu",
"amx_restmenu",
"amx_teleportmenu"
}
// Second value sets if menu is only for CS...
new g_menuAccess[MENUS_NUMBER][2] = {
{ADMIN_KICK,0},
{ADMIN_BAN,0},
{ADMIN_SLAY,0},
{ADMIN_LEVEL_A,1},
{ADMIN_MAP,0},
{ADMIN_MAP,0},
{ADMIN_MENU,0},
{ADMIN_LEVEL_A,0},
// Next Page
{ADMIN_MENU,0},
{ADMIN_CVAR,0},
{ADMIN_MENU,0},
{ADMIN_CFG,0},
{ADMIN_CFG,0},
{ADMIN_CFG,0},
{ADMIN_CFG,1},
{ADMIN_LEVEL_A,0}
}
new g_coloredMenus
new g_cstrikeRunning
new g_funModule
public plugin_init() {
register_plugin("Menus Front-End",AMXX_VERSION_STR,"AMXX Dev Team")
register_dictionary("menufront.txt")
register_dictionary("common.txt")
register_menucmd(register_menuid("AMX Mod X Menu"),1023,"actionMenu")
register_clcmd("amxmodmenu","cmdMenu",ADMIN_MENU,"- displays menus")
g_coloredMenus = colored_menus()
g_cstrikeRunning = cstrike_running()
g_funModule = is_module_loaded("Fun")
}
public actionMenu(id,key) {
switch (key) {
case 8: displayMenu(id,++g_menuPosition[id])
case 9: displayMenu(id,--g_menuPosition[id])
default: client_cmd(id, g_menuCmd[ g_menuPosition[id] * 8 + key ] )
}
return PLUGIN_HANDLED
}
displayMenu(id,pos) {
if (pos < 0) return
new menuBody[512]
new b = 0
new start = pos * 8
if ( start >= MENUS_NUMBER )
start = pos = g_menuPosition[id] = 0
new len = format(menuBody,511,
g_coloredMenus ? "\yAMX Mod X Menu\R%d/%d^n\w^n" : "AMX Mod X Menu %d/%d^n^n" , pos+1, 2 )
new end = start + 8
new keys = MENU_KEY_0
if (end > MENUS_NUMBER )
end = MENUS_NUMBER
new flags = get_user_flags(id)
for (new a = start; a < end; ++a) {
if ( a == MENUS_NUMBER - 1 && !g_funModule )
continue // checks if there is fun module for teleport menu
if ( (flags & g_menuAccess[a][0]) && ( g_menuAccess[a][1] ? g_cstrikeRunning : 1 ) ) {
keys |= (1<<b)
len += format(menuBody[len],511-len,"%d. %L^n",++b, id, g_menuBody[ a ] )
}
else {
++b
if ( g_coloredMenus )
len += format(menuBody[len],511-len, "\d%d. %L^n\w",b, id, g_menuBody[ a ] )
else
len += format(menuBody[len],511-len, "#. %L^n", id, g_menuBody[ a ] )
}
}
if (end != MENUS_NUMBER ) {
format(menuBody[len],511-len,"^n9. %L...^n0. %s", id, "MORE", id, pos ? "BACK" : "EXIT")
keys |= MENU_KEY_9
}
else format(menuBody[len],511-len,"^n0. %s", id, pos ? "BACK" : "EXIT")
show_menu(id,keys,menuBody)
}
public cmdMenu(id,level,cid) {
if (cmd_access(id,level,cid,1))
displayMenu(id,g_menuPosition[id] = 0)
return PLUGIN_HANDLED
}