From 0a3911231be7174d34de33438fab589bd7edacff Mon Sep 17 00:00:00 2001 From: David Anderson Date: Sun, 3 Oct 2004 22:49:29 +0000 Subject: [PATCH] made worldspawn a valid ent --- dlls/fun/fun.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/dlls/fun/fun.h b/dlls/fun/fun.h index 068b9199..e1a47048 100755 --- a/dlls/fun/fun.h +++ b/dlls/fun/fun.h @@ -62,7 +62,7 @@ edict_t* g_edict; // Globals above #define CHECK_ENTITY(x) \ - if (x <= 0 || x > gpGlobals->maxEntities) { \ + if (x < 0 || x > gpGlobals->maxEntities) { \ MF_LogError(amx, AMX_ERR_NATIVE, "Entity out of range (%d)", x); \ } else { \ if (x <= gpGlobals->maxClients) { \ @@ -70,7 +70,7 @@ edict_t* g_edict; MF_LogError(amx, AMX_ERR_NATIVE, "Invalid player %d (not in-game)", x); \ } \ } else { \ - if (FNullEnt(INDEXENT(x))) { \ + if (x != 0 && FNullEnt(INDEXENT(x))) { \ MF_LogError(amx, AMX_ERR_NATIVE, "Invalid entity %d", x); \ } \ } \