Added more virtual functions to the table, only have counter-strike disassembled currently.
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@@ -32,7 +32,7 @@ int Create_Void_Cbase_Cbase_Int_Float(AMX *amx, const char *func);
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int Create_Void_Entvar_Float_Vector_Trace_Int(AMX *amx, const char *func);
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int Create_Void_Float_Vector_TraceResult_Int(AMX *amx, const char *func);
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int Create_Void_Float_Vector_Trace_Int(AMX *amx, const char *func);
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int Create_Str_Void(AMX *amx, const char *func);
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@@ -50,5 +50,8 @@ int Create_Int_pFloat_pFloat(AMX *amx, const char *func);
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int Create_Void_Entvar_Float(AMX *amx, const char *func);
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int Create_Void_Int_Int_Int(AMX *amx, const char *func);
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int Create_Void_ItemInfo(AMX *amx, const char *func);
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#endif
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